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SteamVR Beta Updated - 2.9.1

If you encounter issues with this update, please post in the SteamVR Bug Report forum. If possible, please include a system report to aid in tracking down your issue. Replies to this post are not tracked for bug reporting purposes. Please use the forum linked above to report issues.

The Steam Link for Meta Quest FAQ page is available here.

Anyone can opt into the SteamVR Beta. Instructions are available here.

SteamVR:
  • Added a prompt to terminate processes holding resources required by vrserver.
  • Chaperone bounds will stay visible when far outside of the bounds.
  • Fixed a bug with jittering images on direct mode headsets such as those from DPVR, Pico, and others.
  • Fixed a case where some VR games (e.g. Flight Simulator 2020) would get stuck in the Now Playing / Waiting... state when using non-native headsets.


OpenXR:
  • Handle XR_SWAPCHAIN_USAGE_MUTABLE_FORMAT_BIT and XR_SWAPCHAIN_USAGE_UNORDERED_ACCESS_BIT for Vulkan swapchain textures.