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SteamVR Beta Updated - 1.8.13

The SteamVR beta has been updated with the following changes. This build is a candidate for a full release and will likely roll out to everyone in the next few days.

If you encounter issues with this update, please post in the SteamVR Bug Report forum. If possible, please include a system report to aid in tracking down your issue. Replies to this post are not tracked for bug reporting purposes. Please use the forum linked above to report issues.

SteamVR:
  • Updated system screenshot computation method (removes sliver of hidden area mesh on Vive Pro screenshots).
  • Fixed performance regression when dashboard is visible.
  • Improved reliability for showing and hiding "Now Playing" user interface (eg, Project Cars 2)


SteamVR Input:
  • Fixed saving bindings for apps that use system.generated app keys. That’s most apps while they’re in development, and some other apps that don’t come from Steam or another store.
  • Changed the binding UI Export button (which is enabled by turning on input debugging in settings) to always appear instead of only appearing for legacy apps.


Linux:
  • Fixed using 100% of one CPU core on recent Nvidia drivers.
  • Fixed missing thumbnails in the dashboard.