1. SteamVR
  2. News
  3. Introducing SteamVR 1.12

Introducing SteamVR 1.12

Update Highlights


Today’s update includes a number of bug fixes and system performance improvements.

[h2]Full Update Notes[/h2]

SteamVR:
  • Fixed Vive Pro audio control buttons.
  • Fixed render model loading on paths with non-ASCII UTF-8 characters in the path.
  • Fixed Windows Mixed Reality controllers missing textures or models.
  • Fixed intermittent bug with Vulkan games on AMD where images fail to render in the HMD.
  • Fixed status bar icons being stretch on two-line dashboard overlay titles.
  • Fixed a rare vrwebhelper crash.
  • Fixed a rare bug where production Index HMDs could incorrectly show a "prototype hardware" warning.


SteamVR Dashboard:
  • Selecting the Play Area settings used to force chaperone bounds to be visible. Now it does again.


Lighthouse:
  • Fix a case where turning on an additional tracked object while playing could lead to the world becoming tilted.


Oculus:
  • Fix for application performance activating ASW.
  • Improved reporting in the SteamVR mini-perf graph (orange = reprojected frame, yellow = ASW active, red = frame took three or more display intervals).
  • Rendering throttled to 10Hz when headset is not worn (before going idle completely).