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SteamVR Beta Updated - 1.17.15

This build is a candidate for a full release. If you encounter issues, please report them in the forum so they can be fixed before this build goes out to everyone.

If you encounter issues with this update, please post in the SteamVR Bug Report forum. If possible, please include a system report to aid in tracking down your issue. Replies to this post are not tracked for bug reporting purposes. Please use the forum linked above to report issues.

SteamVR:
  • Fix for motion smoothing “ghosting” introduced in v1.17.8 in applications that use a very small nearZ value for rendering (e.g. Project Cars 3).


OpenXR:
  • Default frequency for controller haptics set to 200 to help ensure consistency with other runtimes.