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SteamVR Beta Updated - 1.25.3

If you encounter issues with this update, please post in the SteamVR Bug Report forum. If possible, please include a system report to aid in tracking down your issue. Replies to this post are not tracked for bug reporting purposes. Please use the forum linked above to report issues.

SteamVR:
  • Fixed a bug were hiding the dashboard and then calling IVROverlay::GetPrimaryDashboardDevice would return 0 instead of k_unTrackedDeviceIndexInvalid.
  • Added a setting to disable gpu bus monitoring. (steamvr.vrsettings section "perfcheck" value "disableGpuBusMonitoring" type bool)
  • Fixed missing font for many dashboard elements.


OpenXR:
  • Implemented XR_EXT_active_action_set_priority.
  • Fixed some issues with automapping Oculus Touch bindings to other controllers when no other bindings were suggested.
  • Enabled Visibility Mask for Oculus/Meta devices.
  • Fixed some haptic issues including pre-set minimum duration to resolve issue with Vive Wands not responding to xrStopHapticFeedback.