SteamVR Beta Updated - 1.27.1
If you encounter issues with this update, please post in the SteamVR Bug Report forum. If possible, please include a system report to aid in tracking down your issue. Replies to this post are not tracked for bug reporting purposes. Please use the forum linked above to report issues.
SteamVR:
Meta:
OpenXR:
SteamVR:
- Fixed a bug when modifying the chaperone that could cause the compositor to crash (Error -203).
- Fix for VROverlayFlags_IgnoreTextureAlpha not getting obeyed when rendered from the scene graph (e.g. dashboard overlay).
- Fixed some cases where submitting different textures each frame could cause some internal resource thrashing.
- Fixed a bug that made the chaperone hard to see when set to be always visible.
Meta:
- Fixed an issue where some Guardian boundaries could negatively impact performance.
OpenXR:
- HTC wrist trackers will now be automatically assigned appropriate wrist tracker roles. This feature will not override a manually user-defined role and requires updated drivers from HTC’s Vive Business Streaming app.