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SteamVR Hotfix 1.21.11

SteamVR has been updated with the following changes.

If you encounter issues with this update, please post in the SteamVR Bug Report forum. If possible, please include a system report to aid in tracking down your issue. Replies to this post are not tracked for bug reporting purposes. Please use the forum linked above to report issues.


SteamVR:
  • Fix for third party dashboard applications, and other applications that monitor scene application changed events.
  • Fix for WinRT display crash on initialization.


OpenXR:
  • Ensure OpenXR apps respond to the "Pause VR when headset is idle" setting (SteamVR Settings > Video). Disabling this setting will allow OpenXR apps to continue rendering and receive input even if the HMD is not worn or is Idle.

SteamVR Beta Updated - 1.21.11

This build is a candidate for a hotfix. If you encounter issues, please report them in the forum so they can be fixed before this build goes out to everyone.

If you encounter issues with this update, please post in the SteamVR Bug Report forum. If possible, please include a system report to aid in tracking down your issue. Replies to this post are not tracked for bug reporting purposes. Please use the forum linked above to report issues.

SteamVR:
  • Fix for third party dashboard applications, and other applications that monitor scene application changed events.


OpenXR:
  • Ensure OpenXR apps respond to the "Pause VR when headset is idle" setting (SteamVR Settings > Video). Disabling this setting will allow OpenXR apps to continue rendering and receive input even if the HMD is not worn or is Idle.


If you are experiencing a serious issue with the 1.21 release that was not present in the 1.20 release, you can help us by submitting a system report that shows both circumstances. To do this:

  1. Do whatever is necessary to hit your bug with version 1.21.
  2. Switch to version 1.20 and do all the same things you did in step 1 (which shouldn't hit a bug this time).
  3. Close your game and create a system report.
  4. Upload the system report to your file host of choice, create a new post on our SteamVR Bug Report forum, and include the link to your system report.


Our guidelines for how to report a bug are available here. If you prefer not to post your system report publicly, you can submit a support ticket through our normal facilities and attach the system report to that ticket, then just mention in your post on the SteamVR Bug Report forum that you submitted a ticket and we can find it in the back end.

You can switch between versions by right clicking on 'SteamVR' in your Steam library, then Properties > BETAS > and selecting the version "v1.20.4public". You can create a system report by pressing the system button on the SteamVR window on your desktop (this button looks like three lines, or a 'hamburger'), clicking 'Create a system report', and then saving it to a file.

The 1.20.4 release will only be available for a limited time.



SteamVR Beta Updated - 1.21.10

This build is a candidate for a hotfix. If you encounter issues, please report them in the forum so they can be fixed before this build goes out to everyone.

If you encounter issues with this update, please post in the SteamVR Bug Report forum. If possible, please include a system report to aid in tracking down your issue. Replies to this post are not tracked for bug reporting purposes. Please use the forum linked above to report issues.

SteamVR:
  • Another fix for WinRT display crash on initialization.


If you are experiencing a serious issue with the 1.21 release that was not present in the 1.20 release, you can help us by submitting a system report that shows both circumstances. To do this:

  1. Do whatever is necessary to hit your bug with version 1.21.
  2. Switch to version 1.20 and do all the same things you did in step 1 (which shouldn't hit a bug this time).
  3. Close your game and create a system report.
  4. Upload the system report to your file host of choice, create a new post on our SteamVR Bug Report forum, and include the link to your system report.


Our guidelines for how to report a bug are available here. If you prefer not to post your system report publicly, you can submit a support ticket through our normal facilities and attach the system report to that ticket, then just mention in your post on the SteamVR Bug Report forum that you submitted a ticket and we can find it in the back end.

You can switch between versions by right clicking on 'SteamVR' in your Steam library, then Properties > BETAS > and selecting the version "v1.20.4public". You can create a system report by pressing the system button on the SteamVR window on your desktop (this button looks like three lines, or a 'hamburger'), clicking 'Create a system report', and then saving it to a file.

The 1.20.4 release will only be available for a limited time.



SteamVR Beta Updated - 1.21.9

This build is a candidate for a hotfix. If you encounter issues, please report them in the forum so they can be fixed before this build goes out to everyone.

If you encounter issues with this update, please post in the SteamVR Bug Report forum. If possible, please include a system report to aid in tracking down your issue. Replies to this post are not tracked for bug reporting purposes. Please use the forum linked above to report issues.

SteamVR:
  • Fixed WinRT display initialization crash on startup.


If you are experiencing a serious issue with the 1.21 release that was not present in the 1.20 release, you can help us by submitting a system report that shows both circumstances. To do this:

  1. Do whatever is necessary to hit your bug with version 1.21.
  2. Switch to version 1.20 and do all the same things you did in step 1 (which shouldn't hit a bug this time).
  3. Close your game and create a system report.
  4. Upload the system report to your file host of choice, create a new post on our SteamVR Bug Report forum, and include the link to your system report.


Our guidelines for how to report a bug are available here. If you prefer not to post your system report publicly, you can submit a support ticket through our normal facilities and attach the system report to that ticket, then just mention in your post on the SteamVR Bug Report forum that you submitted a ticket and we can find it in the back end.

You can switch between versions by right clicking on 'SteamVR' in your Steam library, then Properties > BETAS > and selecting the version "v1.20.4public". You can create a system report by pressing the system button on the SteamVR window on your desktop (this button looks like three lines, or a 'hamburger'), clicking 'Create a system report', and then saving it to a file.

The 1.20.4 release will only be available for a limited time.



Introducing SteamVR 1.21

Update Highlights


Today's update features a couple of quality-of-life improvements for Desktop View and OpenXR support for Vive Trackers.

Desktop Views now have a button to minimize all windows on the desktop. This is especially useful when users have a single monitor and the scene app displays a full screen window. We also added more graceful handling of the situation where a window that SteamVR is unable to interact with gains input focus. We detect this scenario and trigger the Task View, which restores the user's ability to use the laser mouse.

We added an implementation of the XR_HTCX_vive_tracker_interaction extension for OpenXR that will allow developers to support Vive trackers in their OpenXR apps. UE4 developers can use our plugin to get started. Unity developers can read through this thread for more information.

Full Update Notes


SteamVR
  • Fixed a motion smoothing issue that was affecting some applications.
  • Fixed a crash related to application submitted dx12 depth textures.
  • Fix for depth texture handling on dx12 causing crashes in major engine implementations.
  • Fixed a crash in the dashboard.
  • Display Task View if a non-interactable window gains input focus in Desktop View.
  • Added a button to Desktop View that allows users to show the desktop. This is especially useful when users have a single monitor and the scene app displays a full screen window.
  • Fixed a crash on app startup.


Linux
  • Fixed issue that would prevent some system UI from working some of the time.
  • Fixed webhelper crashing in OS's with recent versions of freetype2.
  • Fixed a failure to unpack steamrt-heavy on some distributions.


OpenXR
  • Implemented the XR_HTCX_vive_tracker_interaction extension.


Oculus
  • When SteamVR starts, if you have a Quest or Quest2 attached to your PC but have not started Oculus Link, you will be reminded to do so. SteamVR also will notify you to install the Oculus software if SteamVR cannot communicate with the Oculus service.