Hear My Cult - Update 24/06/2025
[p][/p][p]Hello Callers,[/p][p]The void churns, the glyphs writhe, and something ancient has awakened.[/p][p]We’ve just infused Hear My Cult with a new layer of cursed complexity—Anathemas—a system born from the darkest branches of your roguelite path. These aren’t just debuffs. They’re rituals in reverse.
They mark you.
They change you.[/p][p]Let’s descend:[/p][hr][/hr][h3]• Anathemas: The Curse is a Choice[/h3][p]Every map node is now a gamble.[/p][p]Anathema nodes offer rare rewards—but at a price. Step in, and you’ll inherit powerful curses that twist your run in brutal, unexpected ways.[/p][p]Each Anathema is:[/p]
Some power was never meant to be controlled.[/p][hr][/hr][h3]• UX/UI & Performance Improvements[/h3][p]The code gets cleaner, the madness smoother:[/p]
New horrors. New beauty.[/p][hr][/hr][h3]Join the Cult on Discord[/h3][p]We’re sharing rituals, fan theories, and dev progress in real time.
The community is growing—so is the madness.[/p][p]👉 [/p][p]https://discord.com/invite/CMrWZwMJv9[/p][p][/p][hr][/hr][p]As always, your feedback shapes the flames. Keep sharing what twists you, what tempts you, and what you want to summon next.[/p][p]Darkness awaits deeper within Altherra.
Until then—[/p][p]Choose the curse. Embrace the chaos. Hear the Cult.[/p][p]— Frogtrain 🐸🚂[/p]
They mark you.
They change you.[/p][p]Let’s descend:[/p][hr][/hr][h3]• Anathemas: The Curse is a Choice[/h3][p]Every map node is now a gamble.[/p][p]Anathema nodes offer rare rewards—but at a price. Step in, and you’ll inherit powerful curses that twist your run in brutal, unexpected ways.[/p][p]Each Anathema is:[/p]
- [p]A unique, permanent modifier that haunts your character until the end of the run.[/p]
- [p]Tied to a forgotten ritual—part lore, part gameplay mutation.[/p]
- [p]Stored in your Artifacts tab, where it festers... and waits.[/p]
- [p]The Glass Veil – Your max health is halved, but your critical hits are doubled.[/p]
- [p]Echo of Hunger – You can't summon Minions, but your auto-attacks summon special Undeads.[/p]
- [p]Ska’lahr Nightmare – You can't Sacrifice Minions, but enemy damage has a chance to forcefully sacrifice a random Minion.[/p]
Some power was never meant to be controlled.[/p][hr][/hr][h3]• UX/UI & Performance Improvements[/h3][p]The code gets cleaner, the madness smoother:[/p]
- [p]Faster load times and optimized transitions across key scenes.[/p]
- [p]Tooltip clarity improvements in the Ability and Curse menus.[/p]
- [p]Bugfixes for certain abilities not triggering post-cast when cursed.[/p]
- [p]Preparations for Steam Deck support are underway (yes, really).[/p]
New horrors. New beauty.[/p][hr][/hr][h3]Join the Cult on Discord[/h3][p]We’re sharing rituals, fan theories, and dev progress in real time.
The community is growing—so is the madness.[/p][p]👉 [/p][p]https://discord.com/invite/CMrWZwMJv9[/p][p][/p][hr][/hr][p]As always, your feedback shapes the flames. Keep sharing what twists you, what tempts you, and what you want to summon next.[/p][p]Darkness awaits deeper within Altherra.
Until then—[/p][p]Choose the curse. Embrace the chaos. Hear the Cult.[/p][p]— Frogtrain 🐸🚂[/p]