Vampire Powers, Part 1
As is well known in Vampire Lore, Vampires possess unnatural powers.
In Nightborn, the main method of character progression is to spend experience points, which are earned from completing quests, to advance the powers of their blood.
Nightborn refer to all Vampire Powers collectively as the "Entitlements". This euphemism illustrates the Nightborn's ownership over their abilities and an acknowledgement that mortals can't compare to their might.
The Entitlements are as follows:
Eternity - Power over Time
Nocturne - Power over Darkness
Dominion - Power over Earth
Carnal - Power over Flesh
Psyche - Power over Spirit
Lineages don't have equal access to all Entitlements. Each Lineage has two Entitlements, which are themed subdivisions of Vampire Powers. A Lineage will refer to their Entitlements as the "Inheritance".
The Lineages have the following Inheritances:
Lamia - Carnal and Dominion
Strix - Dominion and Eternity
Marra - Eternity and Nocturne
Bruxo - Carnal and Psyche
Draugr - Nocturne and Psyche
Barabbas - Carnal and Eternity
Orlok - Dominion and Nocturne
Carmilla - Carnal and Nocturne
Dracul - Dominion and Psyche
Ruthven - Eternity and Psyche
Each Entitlement has three power trees, known as "Legacies", which with the player may choose to advance. All Legacy Powers require Blood as fuel. One Legacy of each Entitlement is a "Magic Legacy" which is potentially more powerful than other Legacy powers, yet are balanced out by consuming collective spell components as an additional cost.
The Legacies of each Entitlement are as follows:
Eternity - Alacrity, Epoch, Necromancy(Magic)
Nocturne - Metamorphosis, Umbra, Malediction(Magic)
Dominion - Discarnate, Primal, Elementalism(Magic)
Carnal - Brutality, Glamour, Blood Ritual(Magic)
Psyche - Telekinesis, Authority, Artifice(Magic)
More on what these Legacy Powers are and how they work will be discussed in the next part of the Vampire Power announcements.
What do you think of the Entitlements, Inheritances, and Legacies?
Are you excited to use these powers in Nightborn?
In Nightborn, the main method of character progression is to spend experience points, which are earned from completing quests, to advance the powers of their blood.
Nightborn refer to all Vampire Powers collectively as the "Entitlements". This euphemism illustrates the Nightborn's ownership over their abilities and an acknowledgement that mortals can't compare to their might.
The Entitlements are as follows:
Eternity - Power over Time
Nocturne - Power over Darkness
Dominion - Power over Earth
Carnal - Power over Flesh
Psyche - Power over Spirit
Lineages don't have equal access to all Entitlements. Each Lineage has two Entitlements, which are themed subdivisions of Vampire Powers. A Lineage will refer to their Entitlements as the "Inheritance".
The Lineages have the following Inheritances:
Lamia - Carnal and Dominion
Strix - Dominion and Eternity
Marra - Eternity and Nocturne
Bruxo - Carnal and Psyche
Draugr - Nocturne and Psyche
Barabbas - Carnal and Eternity
Orlok - Dominion and Nocturne
Carmilla - Carnal and Nocturne
Dracul - Dominion and Psyche
Ruthven - Eternity and Psyche
Each Entitlement has three power trees, known as "Legacies", which with the player may choose to advance. All Legacy Powers require Blood as fuel. One Legacy of each Entitlement is a "Magic Legacy" which is potentially more powerful than other Legacy powers, yet are balanced out by consuming collective spell components as an additional cost.
The Legacies of each Entitlement are as follows:
Eternity - Alacrity, Epoch, Necromancy(Magic)
Nocturne - Metamorphosis, Umbra, Malediction(Magic)
Dominion - Discarnate, Primal, Elementalism(Magic)
Carnal - Brutality, Glamour, Blood Ritual(Magic)
Psyche - Telekinesis, Authority, Artifice(Magic)
More on what these Legacy Powers are and how they work will be discussed in the next part of the Vampire Power announcements.
What do you think of the Entitlements, Inheritances, and Legacies?
Are you excited to use these powers in Nightborn?