More Stats and QOL Improvements
Steam Next Fest is over and the community had a ton of good suggestions and feedback! The latest build incorporates as much of those ideas as I’ve been able to add. Improvements include changes to land mass generation, more stats for production buildings, fixes to the save system and of course the much requested space bar properly pausing and unpausing the game.
[h2]New Features[/h2]

[h2]QOL[/h2]

[h2]Bugs Fixed[/h2]
Thanks to all those who sent in feedback and bug reports! Keep sending them in!
[h2]New Features[/h2]
- New production stats. “Up Time” is shown to give better feedback on how well a building is being supplied with needed resources and how well produced resources are being picked up.
- Hovering over recipe resources will now show how many units will be consumed or produced per minute to aid in optimization.

[h2]QOL[/h2]
- Land generation has been tweaked to generate more nearby land clusters as well as more iron ore deposits near the starting location.
- The space bar will now properly pause and unpause the game.
- Vysnc has been turned on to help keep those fans a bit quieter. Additional FPS target settings will be explored in the future.
- Location buttons will now select the unit, if a unit is stored, on the first click and will zoom on the second click.
- ”First Play Setup” has been added to let users set audio volume before starting a game.
- Directives to “develop a resource” now have buttons to move to the marked location.
- Tooltips added to the communication and worker menus.

[h2]Bugs Fixed[/h2]
- Resolved the cause of several warnings. This may improve stability for some users.
- Resolved some errors preventing saved games from loading.
Thanks to all those who sent in feedback and bug reports! Keep sending them in!