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Artifact Seeker News

V1.0.11 Merry Christmas!

[h2]Merry Christmas![/h2]
We wish you a happy new year. Hope everyone could enjoy the holiday and be with your families. Merry Christmas!


[h2]New[/h2]


## Adjust
- The weight of Events has been adjusted. Hidden Events and post-Events will be easier to encounter.
- Significantly reduced the refresh frequency of Dung Pigs, now you don’t have to worry about being surrounded by poop
- change the audio effect of level up.
- lower the base volume of picking gems and coins.
- Store loading performance optimization

## Bugfix
- Fixed the problem of incorrect Artifacts obtained from the Library at the Edge of Time and Space
- Fixed the problem of hidden adventure pictures not being displayed


[h2]Thank You:[/h2]
A big thank you to all the players who have provided us with feedback and suggestions. You have made "Artifact Seeker: The Legend of Aurorium " even more enjoyable. We are aware that there are still areas for improvement, but we are constantly working hard. We hope you will continue to support us, add to your wish list, and provide us with feedback at any time. :)

-Devs Team of "Artifact Seeker"

V1.0.10 Merry Christmas!

[h2]Merry Christmas![/h2]
We wish you a happy new year. Hope everyone could enjoy the holiday and be with your families. Merry Christmas!


[h2]New[/h2]
- Added EventPic filter settings to the settings panel
- New Christmas Artifact, which can be obtained by entering the mysterious code at the Artifact Vault. Merry Christmas
- New Event Nun in Blood

- New hidden Event
- New special mechanism monster dung pig, be careful not to step on their @#¥

- Added Russian, Spanish, French and Portuguese localization (machine translation, not final version)

## Adjust
- Added some Christmas elements to the game (will be restored after the holiday)

- Fixed the issue that the foucs cursor will be lost when the weapon is strengthened to max lv.
- Codex artifacts have been merged into 7 books. Codexes that have been obtained before will be temporarily replaced with Arcane Residue artifacts. When new artifacts are launched later, Arcane Residues will be converted into new artifacts.
- Balance adjustment, slightly lowering the strength of monsters on map 1 and increasing the strength of monsters on map 2
- Monster refresh adjustments, there will no longer be marathon-like continuous circles of enemies being refreshed.
- Some game UI and control optimization

## Bugfix


[h2]Thank You:[/h2]
A big thank you to all the players who have provided us with feedback and suggestions. You have made "Artifact Seeker: The Legend of Aurorium " even more enjoyable. We are aware that there are still areas for improvement, but we are constantly working hard. We hope you will continue to support us, add to your wish list, and provide us with feedback at any time. :)

-Devs Team of "Artifact Seeker"

V1.0.9 regular update

[h2]New[/h2]
- New Affix Potion Blessing
- Added building description tips
- New Event The Library at the End of Time and Space


## Adjust
- Obtaining artifacts through adventures also has a chance to trigger artifact summon.
- The affix reroll interface supports affix description
- Increased probability of boss dropping codex artifacts
- Phamacist's Bow adds a potion blessing affix
- The intelligence check requirement for Zarus' maze is reduced, and the requirement text is adjusted.


## Bugfix
- Fixed the UI navigation problem in the entry washing interface
- Fixed the issue where the handle operation on the artifact Rubik's Cube interface did not prompt for bonds.
- Fixed the issue where the character's avatar and name are displayed incorrectly on the battle failure interface
- Fixed the issue where the skill replacement interface title was not translated into multiple languages
-Fixed the overlap problem between the interface for obtaining artifacts and the interface for strengthening weapons
- Fixed the issue where skill suspension information was not prompted during handle operation in the skill replacement interface.
- Fixed an issue where if two camps are connected in the same map and you enter the second camp, the refresh times of the Artifact Shop and Skill Shop are not reset.

[h2]Thank You:[/h2]
A big thank you to all the players who have provided us with feedback and suggestions. You have made "Artifact Seeker: The Legend of Aurorium " even more enjoyable. We are aware that there are still areas for improvement, but we are constantly working hard. We hope you will continue to support us, add to your wish list, and provide us with feedback at any time. :)

-Devs Team of "Artifact Seeker"

V1.0.8 regular update

[h2]New[/h2]
- Stella adds new weapon - Patient Hunter


## Adjust
- Optimized the collection logic of artifacts. Now random affixes that are better than the original collection artifacts will have a green corner mark.


## Bugfix
- Fixed the bug where using shortcut keys to enter the camp artifact store would automatically buy an artifact

[h2]Thank You:[/h2]
A big thank you to all the players who have provided us with feedback and suggestions. You have made "Artifact Seeker: The Legend of Aurorium " even more enjoyable. We are aware that there are still areas for improvement, but we are constantly working hard. We hope you will continue to support us, add to your wish list, and provide us with feedback at any time. :)

-Devs Team of "Artifact Seeker"

V1.0.7 regular update

[h2]New[/h2]
- Added affixes for Synergy breakthrough, the highest level of Synergy can be broken through to 6 or above
- Added affix for Sp skill point, character's sp skill can have more than 1 energy point
- New Artifacts Synergy Codex, which can break through the level limit of specific Synergy.
- New Artifact, Rainbow Potion, which can give 1 bonus point for character's sp skill.



## Adjust
- Adjusted some skills sound effects.
- Enemies trapped by sticky web can attack.
- Adjusted the potrait of Alvard.
- The strengthening tire 4 affixes of all weapons have been adjusted, and the Synergy breakthrough affix has been added

## Bugfix
- Fixed the problem that the black hole skill could not count the damage

[h2]Thank You:[/h2]
A big thank you to all the players who have provided us with feedback and suggestions. You have made "Artifact Seeker: The Legend of Aurorium " even more enjoyable. We are aware that there are still areas for improvement, but we are constantly working hard. We hope you will continue to support us, add to your wish list, and provide us with feedback at any time. :)

-Devs Team of "Artifact Seeker"