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Artifact Seeker News

V1.0.16 Happy New Year


[h2]Farewell 2023[/h2]


"Artifact Seeker" came to Steam at the end of July 2023, the Playtest version was released at the end of August, and the demo version was released at the end of November. Four months have passed in the blink of an eye. "Artifact Seeker" has been improved and optimized step by step from the "Rough House" at the beginning to the current "S Rough House". Thank you to all the players for your support, tolerance and encouragement along the way! We will continue to work hard in 2024 and strive to complete the decoration of the "Rough House" ASAP! ! !


[h2]New[/h2]
- Added game tips switch in the settings panel
- Added character health bar switch in the settings panel
- Added heartbeat background music when Hp is low



[h2]Adjust[/h2]
- Adjust battle scene fog


[h2]Bugfix[/h2]
- Fixed the issue where the camera would be pulled even higher after the BOSS appears when the camera is pulled higher.
- Fixed the issue where an enemy would stand up again and attack after being killed while launching an attack.
- Fixed gluttonous demon battle room bug
- Fixed affix errors in the Evil Codex artifact
- Fixed the issue where the next event node may not be occured after the Hell Arena Battle
- Fixed the error reporting problem of dung pig animation


[h2]Thank You:[/h2]
A big thank you to all the players who have provided us with feedback and suggestions. You have made "Artifact Seeker: The Legend of Aurorium " even more enjoyable. We are aware that there are still areas for improvement, but we are constantly working hard. We hope you will continue to support us, add to your wish list, and provide us with feedback at any time. :)

-Devs Team of "Artifact Seeker"

V1.0.15 Happy New Year


[h2]Farewell 2023[/h2]


"Artifact Seeker" came to Steam at the end of July 2023, the Playtest version was released at the end of August, and the demo version was released at the end of November. Four months have passed in the blink of an eye. "Artifact Seeker" has been improved and optimized step by step from the "Rough House" at the beginning to the current "S Rough House". Thank you to all the players for your support, tolerance and encouragement along the way! We will continue to work hard in 2024 and strive to complete the decoration of the "Rough House" ASAP! ! !


[h2]New[/h2]
- New elite enemy the Seven Deadly Sins - Pride, he is one of the most ruthless characters among the 7 Deadly Sins

- New elite enemy the Seven Deadly Sins - Gluttony. Beware of his warm embrace

- New elite enemy the Seven Deadly Sins - Greed. He will try to rob every coins on the ground.






[h2]Adjust[/h2]
- The combat difficulty of Events related to the Seven Deadly Sins has been increased


[h2]Bugfix[/h2]

[h2]Thank You:[/h2]
A big thank you to all the players who have provided us with feedback and suggestions. You have made "Artifact Seeker: The Legend of Aurorium " even more enjoyable. We are aware that there are still areas for improvement, but we are constantly working hard. We hope you will continue to support us, add to your wish list, and provide us with feedback at any time. :)

-Devs Team of "Artifact Seeker"

V1.0.14 Regular Updates

[h2]New[/h2]
- Added frame rate setting in settings panel
- Health bar UI on the character's head
- New elite enemy Lurker, who will temporarily appear in the Hell Arena


## Adjust


## Bugfix
- Fixed an issue where elite scorpions were incorrectly refreshed in the forest map.
- Fixed an issue that the hell scout event will not correctly respawn the enemies.


[h2]Thank You:[/h2]
A big thank you to all the players who have provided us with feedback and suggestions. You have made "Artifact Seeker: The Legend of Aurorium " even more enjoyable. We are aware that there are still areas for improvement, but we are constantly working hard. We hope you will continue to support us, add to your wish list, and provide us with feedback at any time. :)

-Devs Team of "Artifact Seeker"

V1.0.13 Regular Updates

[h2]New[/h2]
- New elite enemy, Minotaur Champion. He was imprisoned in the underground labyrinth of Zarus. Minotaur is no joke. Everyone should be careful about his presence.
- New elite enemy Corrupted Scorpion, he will wander in the forest
- New elite enemy Spirit Bear, he will forage in forests and snowfields
- New elite enemy, The Immortal. You will encounter him in the Hell Arena.
- New elite enemy Necromancer, you will encounter him in the Hell Arena
- New common enemy flying eagles. They like to swoop down on enemies and usually appear in the forest.
- New common enemy rhino. They charge at the enemy's butt. They usually appear in the snowfields. Everyone should protect themselves.
- New common enemy firebomb. They have explosive personalities and will self-destruct if they disagree with each other. However, if you can defeat them before they self-destruct, they will cause a big blow to the surrounding enemies.
- New Event Scout from Hell, explore the Hell Arena and win rich rewards. But hell is not peaceful. Don’t go there if you don’t have enough strength!






## Adjust
- Adjust room scene fog rendering effect
- Optimize the performance of experience gems
- Optimize character animation IK
- Greatly increased the difficulty of combat in the underground of Zarus Labyrinth

## Bugfix
- Fixed the problem that DPS statistics of Storm Swirl could not be counted
- Fixed an issue where some text in the dialogue text could not be displayed


[h2]Thank You:[/h2]
A big thank you to all the players who have provided us with feedback and suggestions. You have made "Artifact Seeker: The Legend of Aurorium " even more enjoyable. We are aware that there are still areas for improvement, but we are constantly working hard. We hope you will continue to support us, add to your wish list, and provide us with feedback at any time. :)

-Devs Team of "Artifact Seeker"

V1.0.12 Merry Christmas!

[h2]Merry Christmas![/h2]
We wish you a happy new year. Hope everyone could enjoy the holiday and be with your families. Merry Christmas!


[h2]New[/h2]


## Adjust
- Optimize the frame rate of dung pig animation
- The difficulty of the boss on map one has been reduced, and the strength of the elites on map two has been increased.
- The refresh button adds a 1 second cd to prevent miss clicking
- Optimized the stats of skills upgrade to make the sense of growth stronger when upgrading skills.
- Flame Trail, Black Hole, Magic Sword, Skeleton Soldier, and Toxic Beetle now have higher Int/Str growth rates
- Skill replacement interface supports viewing skill damage statistics

## Bugfix
- Fixed the problem of remaining summons between battles.
- Fixed the problem of drawing probability of events
- Fixed the issue where some achievements could not be completed when Playtest transitioned to the Demo version.


[h2]Thank You:[/h2]
A big thank you to all the players who have provided us with feedback and suggestions. You have made "Artifact Seeker: The Legend of Aurorium " even more enjoyable. We are aware that there are still areas for improvement, but we are constantly working hard. We hope you will continue to support us, add to your wish list, and provide us with feedback at any time. :)

-Devs Team of "Artifact Seeker"