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Artifact Seeker News

V1.0.07 Regular Update


[h2] Thank you all for playing Artifact Seeker!! [/h2]
Thank you all for playing Artifact Seeker, we are glad to have so many players joining the community!!
We are now focusing on fixing the bugs and UI control issues. After the game is stable again, we have short term plan to make more new contents for the game including:
- New free character DLC that unlocks a paladin character who is capable of Holy and Defence
- More blessing kind of affix that adds more fun to some certain synergy build
- New Endless Arena battle mode after you are finishing a story mode (You can choose to leave anytime you want or just start a new run like you did before)
- New Artifact backup system, to let some artifacts to have more different copies in the vault
- More events, more artifacts, more weapons, more affixes, more skills etc


And we will listen to the communities' voice and keep polishing the game.
Thank you all again!! It's great to have you all here!!!


[h2]NEW[/h2]
- When releasing the special skill, you can dispel debuffs on you, such as poison slow.


[h2]Adjust[/h2]
- The upper limit of dodge increased by Dexterity synergy has been lowered to avoid the situation where the upper limit of dodge exceeds 100% under the bonus of specific entries of Gift from Gods.
- The duration of trap skills has been reduced to avoid performance degradation caused by excessive stacking.
- The duration of Venom Trap is reduced from 10 seconds to 5 seconds
- The duration of the Black Hole has been increased by 50%
- The duration of Flame Trail is reduced from 5 seconds to 2.5 seconds
- The duration of Landmine has been reduced from 15 seconds to 5 seconds, the base damage of Landmine has been increased, and the base size of Landmine has been reduced.
- The duration of Piercing Trap has been reduced from 15 seconds to 5 seconds
- Obtaining the artifact cube during the endless mode can provide you with 3 seconds of invincibility.
- Elite and ordinary enemies have increased immunity time to Sticky Web. After being trapped, ordinary enemies will be immune to Sticky Web for 0.5 seconds, while elite enemies will be immune to Sticky Web for 2 seconds.


[h2]Bugfix[/h2]
- Fixed the issue where if magnets and soulgems accumulate too much and are not taken, there is a chance that the game will freeze when scavenging.
- Fixed the issue where divinity is not recalculated after custom difficulty choosing the World and then selects another difficulty.
- Fixed the issue where when a super skill is obtained ,the ui will overlap and get stuck.
- Fixed the issue that after using the node chaning item, all nodes will be refreshed into other types.
- Fixed the issue where certain artifacts could not be extracted from the artifact store in the endless mode camp
- Fixed the issue where poison explosion was not affected by transparency adjustment
- Fixed the issue that after selecting the world in the custom difficulty, switching to other difficulties will cause the magic council upgrade to fail.
- Fixed a calculation issue that would cause health to be reduced at the beginning of combat


[h2]Thank You:[/h2]
A big thank you to all the players who have provided us with feedback and suggestions. You have made "Artifact Seeker" even more enjoyable. We are aware that there are still areas for improvement, but we are constantly working hard. We hope you will continue to support us, and provide us with feedback at any time. :) And if you enjoy the game, please leave a review for us.
Thank you ALL.

-Devs Team of "Artifact Seeker"

V1.0.06 Regular Update


[h2] Thank you all for playing Artifact Seeker!! [/h2]
Thank you all for playing Artifact Seeker, we are glad to have so many players joining the community!!
We are now focusing on fixing the bugs and UI control issues. After the game is stable again, we have short term plan to make more new contents for the game including:
- New free character DLC that unlocks a paladin character who is capable of Holy and Defence
- More blessing kind of affix that adds more fun to some certain synergy build
- New Endless Arena battle mode after you are finishing a story mode (You can choose to leave anytime you want or just start a new run like you did before)
- New Artifact backup system, to let some artifacts to have more different copies in the vault
- More events, more artifacts, more weapons, more affixes, more skills etc


And we will listen to the communities' voice and keep polishing the game.
Thank you all again!! It's great to have you all here!!!


[h2]NEW[/h2]
-


[h2]Adjust[/h2]
-


[h2]Bugfix[/h2]
- Fixed several known bugs


[h2]Thank You:[/h2]
A big thank you to all the players who have provided us with feedback and suggestions. You have made "Artifact Seeker" even more enjoyable. We are aware that there are still areas for improvement, but we are constantly working hard. We hope you will continue to support us, and provide us with feedback at any time. :) And if you enjoy the game, please leave a review for us.
Thank you ALL.

-Devs Team of "Artifact Seeker"

V1.0.05 Regular Update


[h2] Thank you all for playing Artifact Seeker!! [/h2]
Thank you all for playing Artifact Seeker, we are glad to have so many players joining the community!!
We are now focusing on fixing the bugs and UI control issues. After the game is stable again, we have short term plan to make more new contents for the game including:
- New free character DLC that unlocks a paladin character who is capable of Holy and Defence
- More blessing kind of affix that adds more fun to some certain synergy build
- New Endless Arena battle mode after you are finishing a story mode (You can choose to leave anytime you want or just start a new run like you did before)
- New Artifact backup system, to let some artifacts to have more different copies in the vault
- More events, more artifacts, more weapons, more affixes, more skills etc


And we will listen to the communities' voice and keep polishing the game.
Thank you all again!! It's great to have you all here!!!


[h2]NEW[/h2]
- A new cloud save backup function has been added. Now we will upload an additional cloud save backup to the steam cloud every hour. If you unfortunately encounter save lossing or rollback problems, please follow the path below
Help->Steam Support->My Account-> Data Related to Your Steam Account -> Steam Cloud -> Artifact Seeker -> Show Files
To find your save backup. You can download the save and replace it to your current save file in the save dir here C:\Users\(Your Account)\AppData\LocalLow\lynkpin\ArtifactSeeker\SaveDir .
- Be careful not to delete your own save files at will to avoid errors in cloud.
- More function keys have been added to the keys binding


[h2]Adjust[/h2]
- The multi attack damage of Elite Monster Devourer's throwing skills is reduced, and the total damage is balanced to the damage of one attack.
- Add "giving up" button in menu which can end a run and directly save your artifact collections.


[h2]Bugfix[/h2]
- Fixed the issue where if you obtain an artifact that increases the number of Special Skill Points in endless mode, if the current CD is full, the Special Skill will not automatically continue to refresh the CD.
- Fixed the issue where the attack warning of elite monsters on the field was not paused during the BOSS battle dialogue.
- Fixed the issue where the game cursor and mouse would not appear automatically when the controller is pulled out
- Fixed an issue where some old players in playtest/demo/prologue were unable to complete the two achievements Demon Hunter 10000 and Demon Hunter 50000
- Fixed the problem of atonement system where text and hotkey stack
- Fixed an issue that caused the hp of enemies to overflow.


[h2]Thank You:[/h2]
A big thank you to all the players who have provided us with feedback and suggestions. You have made "Artifact Seeker" even more enjoyable. We are aware that there are still areas for improvement, but we are constantly working hard. We hope you will continue to support us, and provide us with feedback at any time. :) And if you enjoy the game, please leave a review for us.
Thank you ALL.

-Devs Team of "Artifact Seeker"

V1.0.04 Regular Update


[h2] Thank you all for playing Artifact Seeker!! [/h2]
Thank you all for playing Artifact Seeker, we are glad to have so many players joining the community!!
We are now focusing on fixing the bugs and UI control issues. After the game is stable again, we have short term plan to make more new contents for the game including:
- New free character DLC that unlocks a paladin character who is capable of Holy and Defence
- More blessing kind of affix that adds more fun to some certain synergy build
- New Endless Arena battle mode after you are finishing a story mode (You can choose to leave anytime you want or just start a new run like you did before)
- New Artifact backup system, to let some artifacts to have more different copies in the vault
- More events, more artifacts, more weapons, more affixes, more skills etc

And we will listen to the communities' voice and keep polishing the game.
Thank you all again!! It's great to have you all here!!!


[h2]NEW[/h2]
-


[h2]Adjust[/h2]
- Optimized the completion conditions for some event achievements


[h2]Bugfix[/h2]
- Try again to fix the game crash caused by achievement reporting (usually crashes when clicking on the building page at the obelisk)
- Try again to fix the problem that the character keeps walking to the upper left in the game


[h2]Thank You:[/h2]
A big thank you to all the players who have provided us with feedback and suggestions. You have made "Artifact Seeker" even more enjoyable. We are aware that there are still areas for improvement, but we are constantly working hard. We hope you will continue to support us, and provide us with feedback at any time. :) And if you enjoy the game, please leave a review for us.
Thank you ALL.

-Devs Team of "Artifact Seeker"

V1.0.03 Regular Update


[h2] Thank you all for playing Artifact Seeker!! [/h2]
Thank you all for playing Artifact Seeker, we are glad to have so many players joining the community!!
We are now focusing on fixing the bugs and UI control issues. After the game is stable again, we have short term plan to make more new contents for the game including:
- New free character DLC that unlocks a paladin character who is capable of Holy and Defence
- More blessing kind of affix that adds more fun to some certain synergy build
- New Endless Arena battle mode after you are finishing a story mode (You can choose to leave anytime you want or just start a new run like you did before)
- New Artifact backup system, to let some artifacts to have more different copies in the vault
- More events, more artifacts, more weapons, more affixes, more skills etc

And we will listen to the communities' voice and keep polishing the game.
Thank you all again!! It's great to have you all here!!!


[h2]NEW[/h2]
- Added background running settings


[h2]Adjust[/h2]
- The cost of unlocking blacksmith skills has been balanced. All skills now cost 500 soul stones to unlock.
- The bullet penetration number of Skeleton Soldier has been reduced by 1
- Increased the bullets number of Thunder Bat from 25 -> 35
- Increased the bullets number of Pawn of the Lights from 5X6 -> 6X8
- Increased the the damage of Tornado Hound
- Optimized navigation markers for altars and items at the top of the battle interface, and added queue sorting


[h2]Bugfix[/h2]
- Fixed the issue where pressing X on the outer artifact input interface would close the interface
- Fixed the issue where the synergy level was not refreshed in some area
- Fixed the problem that after all the artifacts have been drawed, the game cannot be continued after getting the artifact cube.


[h2]Thank You:[/h2]
A big thank you to all the players who have provided us with feedback and suggestions. You have made "Artifact Seeker" even more enjoyable. We are aware that there are still areas for improvement, but we are constantly working hard. We hope you will continue to support us, and provide us with feedback at any time. :) And if you enjoy the game, please leave a review for us.
Thank you ALL.

-Devs Team of "Artifact Seeker"