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Temtem: Swarm News

Vote Temtem: Swarm for the ‘Better With Friends' Award

Hey Tamers!


It’s that time of year again, the 2024 Steam Awards are here and ready for you to nominate your favorites!

We would be absolutely over the Pansun if you nominated Temtem: Swarm for the ‘Better With Friends' Award.

Remember that you have to leave a review for the game before you can nominate it, so if you haven’t already please tell us what you think of Temtem: Swarm!



At Crema we love playing our favorite games with friends and so we focus heavily on that when we develop new experiences. With Temtem: Swarm we wanted to bring the utter chaos of the bullet heaven genre into co-op and so developed the game with that in mind from the very beginning.

Your runs scale in difficulty with more players and being able to complete synergies for your teammates adds a lot of strategic control. Plus, we added Ghost mode so that you can support your teammates even after falling to the swarms and while they come revive you to jump back into the fray.

So, whether you share your experience or love competing for it with your friends, we hope you’ll join us in nominating Temtem: Swarm for the ‘Better With Friends' Award. You can vote here!

We’ve got more exciting updates on the way, with the next one adding 2 new playable Tems and Omninesia as a new map. Don’t forget to check out our Living Roadmap here.

Temtem Up!

Patch 0.5.1

New Stuff
  • 👥We've made it so your mouse cursor will be locked to the Swarm screen while playing in full screen. No more accidental cursor escapades!
  • We've added a warning when you're about to go over the recommended Skill Tree level for this stage of development.
    • What initially was a 40k Pansuns cap on Skill Trees has now been reconverted to a pop-up warning. The cap was removed altogether.
    • We still want players to know when they're exceeding the intended progression level that would guarantee a fun challenge at this stage of development. The choice is entirely yours!
 

Improvements

  • 👥We've added little "Coming soon!" banners to Skill Tree nodes that are currently not unlockable, the same way Kudos have these banners. This should help clarify what can be achieved now and what cannot.
  • We've changed the damage dealt by status conditions from a fixed amount, to a variable amount that scales up with Temtem damage.
    • The more attack your Temtem has, the more the damage inflicted by status conditions will increase.
    • This change also applies to enemies, so likewise: the more damage the Swarm Temtem has, the more damage they'll inflict on your player Temtem by status condition damage.
  • 👥We've made it so event spots won't repeat their location during a run after completing them. If you've gotten an event in zone x, you won't get another event in that zone.
Balance


After having the chance to watch everyone play the EA version for a few days, we've noticed the curve of progression wasn't completely balanced. We've noticed Deniz was underpowered, while Arbury was too much of a wall for progressing players.The idea behind these changes is to make Deniz a bit more challenging, and to tone down the challenge on Arbury and Tucma so we can get a smoother progression curve.As for Tems, no playable Temtem was balanced on this patch because there seem to be diverse opinions on all of them, which means they're in a good spot right now and there's no glaring issues to address right now. We'll still be monitoring them, and your feedback, to identify and fix possible issues.

Swarm
  • Tateru
    • Base HP has been increased 43 ➜ 44.
    • Base Damage has been increased 32 ➜ 33.
  • Mosu
    • Base HP has been decreased 65 ➜ 59.
  • Paharo
    • Base HP has been increased 63 ➜ 64.
    • Base Damage has been increased 13 ➜ 14.
  • Mudrid
    • Base HP has been decreased 161 ➜ 145.
  • Fomu
    • Base HP has been increased 25 ➜ 26.
    • Base Damage has been increased 11 ➜ 12.
    • Base Speed has been increased 2 ➜ 2.1.
  •  Orphyll
    • Base HP has been decreased 48 ➜ 43.
    • Waste Area has been decreased from 2.5 ➜ 2.
  • Lapinite
    • Base HP has been decreased 47 ➜ 42.
  • Azuroc
    • Base HP has been decreased 137 ➜ 125.
  • Kaku
    • Base HP has been increased 36 ➜ 37.
    • Base Damage has been increased 11 ➜ 12.
  • Saku
    • Base HP has been increased 55 ➜ 56.
    • Base Damage has been increased 20 ➜ 21.
  • Valash
    • Base HP has been decreased 66 ➜ 59.
  • Towly
    • Base HP has been decreased 50 ➜ 45.
  • Occlura
    • Base HP has been decreased 47 ➜ 42.
  • Myx
    • Base HP has been decreased 76 ➜ 60.
  • Pewki
    • Base HP has been increased 14 ➜ 15.
    • Base Damage has been increased 11 ➜ 12.
  • Shaolite
    • Base HP has been decreased 44 ➜ 40.
  • Shaolant
    • Base HP has been decreased 59 ➜ 53.
  • Hocus
    • Base HP has been decreased 40 ➜ 36.
  • Mushi
    • Base HP has been decreased 55 ➜ 50.
  • Umishi
    • Base HP has been increased 52 ➜ 53.
    • Base Damage has been increased 11 ➜ 12.
  • Mitty
    • Base HP has been increased 37 ➜ 38.
    • Base Damage has been increased 15 ➜ 16.
  • Sanbi
    • Base HP has been decreased 95 ➜ 86.
  • Toxolotl
    • Base HP has been decreased 65 ➜ 59.
  • Noxolotl
    • Base HP has been decreased 84 ➜ 76.
  • Blooze
    • Base HP has been decreased 95 ➜ 90.
  • Goolder
    • Base HP has been decreased 240 ➜ 220.
  • Droply
    • Base HP has been increased 73 ➜ 74.
    • Base Damage has been increased 21 ➜ 22.
  • Broccoblin
    • Base HP has been decreased 64 ➜ 58.
  • Valiar
    • Base HP has been decreased 64 ➜ 57.
  • Adoroboros
    • Base HP has been decreased 125 ➜ 115.
  • Minttle
    • Base HP has been decreased 30 ➜ 27.
  • Thaiko
    • Base HP has been decreased 53 ➜ 48.
  • Monkko
    • Base HP has been decreased 145 ➜ 130.
Mini Bosses
  • Granpah
    • Base HP has been increased 780 ➜ 858.
    • Base Damage has been increased 50 ➜ 55.
  • Piraniant
    • Base HP has been increased 1950 ➜ 2145.
    • Base Damage has been increased 55 ➜ 61.
  • Arachnyte
    • Base HP has been increased 1200 ➜ 1800.
    • Base Damage has been increased 35 ➜ 36.
    • Base Armor has been increased 7.5 ➜ 10.
Final Bosses
  • Oceara
    • Base HP has been increased 3800 ➜ 4100.
    • Base Damage has been increased 80 ➜ 88.
Techniques
  • Hologram
    • Cooldown at Level 1 has been decreased 15 ➜ 13.
    • Cooldown at Level 2 has been decreased 14 ➜ 12.
    • Cooldown at Level 3 has been decreased 14 ➜ 12.
    • Cooldown at Level 4 has been decreased 13 ➜ 11.
    • Cooldown at Level 5 has been decreased 12 ➜ 10.
 

Fixes
  • Fixed a softlock caused by players leveling up while they were in the Synergies screen.
  • Fixed a black screen at start and being unable to play when players had corrupted save games.
  • Fixed the chance to get stuck on a particular spot on the Deniz arena.
  • We've fixed the issue that was causing damage by status conditioned to not be recognized towards Kudo progression. The techniques affected were Tortenite's Garde and Toxic Waste. You should now see progression in your Kudos after using these Techniques.
  • Also fixed Fluid Barrier+ not counting the projectiles it had blocked, causing issues with Kudo Progression. You should now see progression in your Kudos after using this Technique.
  • Fixed that Nest events were impossible to complete if one of the co-op players was dead at the time.
  • Fixed that some damage-increasing Gears were not applying to some Techniques.


Some fixes, features, and improvements are originally suggested, inspired by, or reported by our community in our Discord server and subreddit.

Temtem: Swarm is a survivor-like bullet heaven with cute creatures to evolve out now

Available now in Early Access, survivor-like bullet heaven Temtem: Swarm is another game entering the crowded but popular genre from developer Crema.

Read the full article here: https://www.gamingonlinux.com/2024/11/temtem-swarm-is-a-survivor-like-bullet-heaven-with-cute-creatures-to-evolve-out-now

Temtem: Swarm – Early Access Launch is Here!

Hey Tamers!


Get ready to dodge, weave, and blast your way through swarms of enemies with your friends! This isn't your grandma's creature-collecting game. It's a high-flying, attack-dodging, boss-bashing extravaganza!

We've been listening to your feedback and buzzing with excitement to bring you this polished Swarm experience. You've shown us some serious love throughout the last few months. Now it's time to return the favor with a game that's as fun as it is challenging. So, what are you waiting for? Let's Swarm!

[h2]Key details about Temtem: Swarm's Early Access launch:[/h2]

Early Access Duration: Approximately one year
Initial Early Access Content:
- Solo Mode and Co-Op for 2 & 3 Players
- 7 Playable Temtem with unique Skill Trees for each
- 5 Maps/Arenas
- 10 Minibosses & 5 Final Bosses, each with unique movesets
- 5 in-game Event types
- 37 Gears
- 77 Techniques Total (7 Active, 35 Passive, 35 Synergies)
- 342 Kudos (in-game achievements)
- Steam Achievements

Check out the Full Patch Notes for this launch here: https://store.steampowered.com/news/app/2510960/view/4485116667196604476

[h2]Join the Swarm today![/h2]

There are so many ways for players to enjoy this new game! Here are a few:

Just the game!
https://store.steampowered.com/app/2510960/Temtem_Swarm/?utm_source=post&utm_campaign=earlyaccess&utm_medium=steam

Love the jams? Get the Game and the Original Soundtrack Bundle at 10% Off!
https://store.steampowered.com/bundle/45484/Temtem_Swarm__Original_Soundtrack/

Ultra Temtem fan? Get the OG Temtem and Temtem: Swarm Bundle at 10% Off!
https://store.steampowered.com/bundle/5983/Temtem_Swarm__Temtem/

That’s it for now

It’s Swarmin’ Time!

We, the devs, play Temtem: Swarm's Early Access version!

Hi Tamers!
Temtem: Swarm launches on Early Access today and we looooove to partake in big days like this!

So Tsukki (me!), Community Director, Mmmmaria, Community Manager, and Alex, Marketing Director, join forces again today to defeat an even more polished, cooler, and maybe a bit OP? Swarm!

https://steamcommunity.com/broadcast/watch/76561198193983025

Don't miss Temtem: Swarm, out NOW!