Hey Tamers!
The team is hard at work getting all the awesome new features coming in the next patch ready for you. Not sure what we’re talking about? Don’t forget to check out our
Living Roadmap to see what’s on the horizon!
While we wait, let’s talk Tems. Specifically, let’s take a look at one of the beefiest tanks currently stomping around in
Temtem: Swarm, our shiny-shelled friend,
Crystle, and its evolutions,
Sherald and
Tortenite.
[h2]Crystle 101[/h2]

Crystle isn’t just a beginner Tem anymore. In Swarm, Crystle’s passive toughness becomes a full-on playstyle. Early on, it's your frontline wall, soaking up hits, anchoring your team, and generally refusing to die. It’s the type of Tem you want by your side when things get spicy.
[h2]Let's Talk Techs[/h2]
The Crystle line pulls double duty in
Swarm, tapping into both
Crystal and
Toxic technique pools. That means you’re not just tough, you’re tricky. Whether you’re slicing through enemies with razor-sharp crystal attacks or leaving behind toxic pools of chaos, this Tem line is all about
holding the line and punishing overreach. Let’s break down what they bring to the battlefield.
Crystal Techniques
- Glass Blade: A sharp horizontal strike—quick and clean.
- Quartz Shield: A protective barrier that turns taking damage into a boost in armor.
- Crystal Spikes: Random AoE burst to zone or punish clusters.
- Mineral Hail: Rains down pain over a wide area. Great for crowd control.
Toxic Techniques
- Toxic Waste: Leaves behind a trail of gooey poison. Great for kiting.
- Toxic Ink: Splat attack that sticks and poisons.
- Pollution: A toxic breath attack that poisons in an arc and can be manually aimed.
- Noxious Bomb: Drops heavy, explodes hard. Satisfying and effective.
- Venom Spread: If your target is already poisoned, this projectile detonates for AoE chaos.

[h2]What about that Ultimate?[/h2]
Crystle’s ultimate technique is absolutely terrifying. It plants a massive crystalline garden across the battlefield. Any enemies caught in the crystal bloom are Doomed, literally. They’ve got a timer on their heads, and when it hits zero, it’s game over. And here’s the kicker: Crystle heals for each enemy taken out by the Doom. It’s the gift that keeps on giving (and decimating the Swarm).

Whether you’re queuing up with friends or fighting the swarm solo, Crystle’s line is a great backbone for any team. Early on, Crystle helps you survive tight corners. Midgame, Sherald adds tactical depth and zoning potential. And when you finally evolve into Tortenite? You become a walking win condition. Pair them with fast poisoners or support Tems who can buff or heal, and you’ve got a squad that just won’t quit.
How do you play with Crystle? Let us know in the comments!
https://store.steampowered.com/app/2510960/Temtem_Swarm/?utm_source=post&utm_campaign=evergreen&utm_medium=steam
See you in the Swarm, Tamers!
Temtem Up!