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Temtem: Swarm News

New update in our Living Roadmap! Catch a glimpse of the future of Temtem: Swarm

Hello, Tamers!

How's the swarm-decimating going? We hope you've been enjoying patch 0.6, Zephyruff, Kinu and Omninesia! While we simmer in all the recent additions and improvements, let's place our eyes on the future for a moment, shall we? 

Although we're still hard at work correcting issues and pushing out fixes on 0.6.4, we never stop working on the next step in Temtem: Swarm! You might still remember the first instance of our living roadmap, which we shared close to our launch. This time, and with the first big content update live for all of you to play and enjoy, we're ready to show you the updated version of the roadmap!

It covers some of the more substantial changes coming in the next big content update, 0.7! Please be aware that, while we're posting it  and it is totally official, everything here is still subject to change, be replaced or be rescheduled. 



If you're familiar with us and our future plans, you know we don't include any sort of dates, and we try to keep things open to possible changes. We're all too familiar with wanting to include a super neat idea halfway in, and we also know issues can arise in the dev process, be it technical or human. But if you're familiar with our vibes, you know there'll be many spoilers as the time gets closer! For now, what do you think about the title of patch 0.7?

[h2]Endless Inferno[/h2]

It seems like things are heating up around here! What Arena do you think we'll unveil in this patch, and which Temtem will be its main character? Let us know your guesses in the comments! Of course, we're also adding new Techniques, Synergies and Gears, but that's not all! We're working hard on some community-requested features (you can spot them thanks to the little 👥 icon!) like clarity improvements to matchmaking, reworks to some Synergies that aren't feeling all that bopping right now, and one of the biggest issues our players face nowadays: the RNG in the perk pools.

But we've been doing work on our side too, and we're developing the first step in the Challenge Modes, with more modes and improvements added in further patches, as well as a totally new ping system to help you play co-op more cooperatively, flashy new cinematics for pivotal moments in the run, and new Kudos and achievements!

Remember Temtem: Swarm is still in Early Access, and as such, open to your feedback and suggestions! Please let us know in our Discord server, although please search around first to see if someone has proposed the same thing. We do our best to read everything, even though we cannot reply to the majority of it, and it helps us shape Temtem: Swarm into a fantastic game. Thank you for your energy and help!

We hope you'll continue to enjoy Temtem: Swarm and support it as we progress in its development and get closer to a bombastic game.

Until then, see you soon Tamers, and…

Temtem Up!

Meet Kinu: The newly-arrived Fairy Godparent in Temtem: Swarm!

Hello, Tamers!


Patch 0.6 launched at the start of the month, and we can now safely talk about it without spoiling anybody! Get ready to know more about Kinu, the forest protector that will keep you and your team safe and sound!

[h2]Kinu 101[/h2]

[h2]Let's Talk Moves[/h2]

Kinu’s playstyle is all about helping others around it, and itself, by keeping the Swarm controlled and under wraps and the health bars topped up. Albeit squishy, every time it revives it becomes more durable by increasing its Max HP, so you can be a bit daring even despite its fragility.

With Kinu’s introduction into the game, that also brought a slew of Nature techniques, so let’s dive into those:

Resin Trap
A gooey nightmare for enemies where Kinu scatters resin that deals damage and locks the swarm in place, making them an easier target for Kinu and its allies. Not the kind of sticky situation they were hoping for!


Roots
A tangle of trouble! These creeping roots slow down enemies and deal constant damage. Kinu’s way of saying, “Take it easy... or else.”


Revitalize
Kinu’s signature support move! A healing zone that restores health to both Kinu and any allies inside. Because teamwork makes the dream work. Don’t miss out on its powerful synergy that knocks enemies out of the healing area, giving you and your teammates some respite.


Sharp Leaf
When healing isn’t enough, Kinu hurls a razor-sharp leaf at enemies. Remember, never underestimate the dangers of Nature!


Being a dual type Tem, Kinu has access to techniques from the Mental side of things. So, it can also be a pure powerhouse of damage using techniques like Ignis Fatuus and Psy Wave.

[h2]What about that Ultimate?[/h2]
The ultimate gamble, and the move that really drives Kinu’s playstyle home, Vital Power! Kinu sacrifices most of its own health, dropping to 15%, but in return, it unleashes a devastating blast that hits everything in sight. Risky? Yes. Worth it? Absolutely. Plan carefully, as with great power comes great responsibility.


We hope we piqued your interest towards this particular forest guardian and its tremendous value against the Swarm! This is all we’re sharing about Kinu today, but we definitely encourage you to take Nature into your own hands by choosing Kinu in your next Temtem: Swarm match. Will you be your teammates’ angle, or the Swarm’s devil?

See you next time when we crack open the Temtem vault and unleash another awesome Tem for you to master in Temtem: Swarm!

https://store.steampowered.com/app/2510960/Temtem_Swarm/?utm_source=post&utm_campaign=evergreen&utm_medium=steam

As always…

Temtem Up!

Temtem: Swarm recently hit 100K sales and a big update is out now

Temtem: Swarm is another survivor-like bullet heaven, a spin-off from the monster catching Temtem from Crema / GGTech Studios and it appears to have sold quite well.

Read the full article here: https://www.gamingonlinux.com/2025/03/temtem-swarm-recently-hit-100k-sales-and-a-big-update-is-out-now/

New Bundle Alert! Temtem: Swarm x Soulstone Survivors

Hey Tamers!


We have exciting news! Our friends over at Game Smithing Limited have joined forces with us to bring you an awesome Steam bundle! The Swarms & Soulstones bundle is now live and gives you 10% off of Temtem: Swarm and Soulstone Survivors! 😎

If you love fast-paced action, ridiculous amounts of enemies, and powering up into an unstoppable force, this bundle’s got your name all over it. Grab it now, save some coin, and unleash havoc in two amazing games.

https://store.steampowered.com/bundle/51663/Swarms__Soulstones/
See you in the Swarm or chasing Soulstones! 🌀⚔️

Temtem Up!

Patch 0.6.3

Balance

  • Catch the Rat's Hazrat now scales its health based on the map it appears.


Bug Fixes

  • 👥Fixed Revitalize+ Kudo not tracking correctly.
  • Fixed Revitalize Kudo not being configured with the correct healing amount.
  • 👥Fixed Kinu not getting access to some Skill Tree nodes even after completing the right Kudo for it.
  • Fixed Chimurian appearing alone instead of in a three-pack in Saipark.
  • Fixed one Saipark configuration having two Gyalis bosses.
  • 👥Fixed some bosses' techniques from Oceara and Aohi always aiming north.
  • 👥Fixed Asteroid Belt disappearing into the ground after evolving Smazee.
  • Fixed Tornado+ having only one projectile.
  • 👥Fixed Pollution always aiming north, instead if being an aimed Technique as it should be.
  • Fixed an underlying issue that could cause lag or performance problems when playing multiple runs in the same session.


Fixes, features, and improvements marked with the 👥 icon are originally suggested, inspired by, or reported by our community in our Discord server, Steam Forums and subreddit.