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Temtem: Swarm News

Temtem: Swarm Spoilers, day 2! Future new Arena: The Evershifting Tower.

Hi Tamers! Welcome to the second day of our Spoiler week, where we share info and spoilers about the patch we're working on, patch 1.0! Today we're going to discover the new Arena you're going to visit next!
 
[h2]The Evershifting Tower[/h2]

Welcome, everyone, to the Evershifting Tower, a miracle of digital engineering and procedural generation! As its name implies, this Arena changes from run to run, so neither you nor your Tems will get a moment of peace in this Arena!

[previewyoutube][/previewyoutube]

Instead of creating the layout for the Arena from the get-go, as we've been doing in the past, for The Evershifting Tower we've created 150 different tiles, tiles which are then procedurally arranged at the start of every run, making for an immense number of possible layouts.

[previewyoutube][/previewyoutube]

But that's not the only thing being procedurally generated in this new Arena: waves throughout the match will be different, too! Apart from Digital enemies, which will always be present, the elemental type of the waves will change, spawning new enemy Temtem of that type every minute. No more getting all comfortable because you have a type advantage! The Evershifting Tower will keep you on your toes for the duration of the run.
We've also randomized the kind of spots that are more likely to appear during a run, meaning on some runs you'll get more Pansun Spots, yet more Experience spots in others, and the same goes for Glitches or Chest spots.

Being the final Arena in Temtem: Swarm, we've made it extra challenging by adding a random set of buffs to enemies: at the start of every match one big buff, one medium buff and one small buff are applied to the enemies' HP, Damage or Speed at random. You'll be able to see these buffs in a sign at the beginning of the run, so you can adapt and overcome as you play!

 
Are you ready for the most challenging Arena we've ever created, Tamers? Stay tuned for the next spoiler on Monday, where we'll show you a first look at one Luma Temtem! See you soon, Tamers!

Temtem: Swarm Spoilers, day 1 - Price increase and release window

Hello, Tamers, and welcome to day 1 of our spoiler week!

We're here to share some spoilers about 1.0, starting with two really important questions: how much, and when.

[h2]Temtem: Swarm price increase[/h2]
Temtem: Swarm's price will increase to $12.99/€11.99 once the Winter Sale ends, which is on January 5th, 2026.

We've come a long way since we first launched on Early Access a little over a year ago. Temtem: Swarm has grown a lot, and as content has increased, we believe so did it value as a game. To reflect the added value we’ll be increasing the price a tad. We’re having a discount this Winter Sale, with 25% off the previous price. The price increase to $12.99 will only take effect immediately after the Winter Sale ends on January 5th, 2026.
Players who already own Temtem: Swarm won’t be impacted by this, so with the Winter Sale going on and the 1.0 patch gearing up, now is the perfect moment to become a Temtem: Swarm player!

[h2]Release Window[/h2]
We know you're super eager to know a date for the 1.0 launch, but we're currently deep in development and cannot pinpoint a day yet! What we can share with you is that we're working towards a Q1 release in 2026, keeping in mind that we have holidays coming up, for both our team and... the console companies.

[h2]Console(s)!!!???[/h2]
That's right! One of the reasons why we're taking a bit longer with patch 1.0 is that we're working on porting Temtem: Swarm to console(s). As you all might already know from our Temtem run, the porting process comes with its own set of technical challenges, and tackling those properly is a big part of our current workload. That's why we're still unsure about sharing more, and about when we'll be ready to launch patch 1.0.
We like to disclose more about a topic once we're super confident in the progress, so we're keeping our aces up our sleeves for now! Our goal is to continue making steady progress, get to a more stable point soon and be able to share much more about what's coming and when. We know this update is taking longer than usual, and we're super thankful for your patience as we try to bring the fun of Temtem: Swarm to even more players across the globe!



That's it for today! These were very serious, 🤓 matters, so tomorrow we'll jump right back into the game and discover the new Arena of patch 1.0! Stay tuned, Tamers, and Temtem up!

Announcing the Temtem: Swarm Spoiler week!

Hi, Tamers! Have you been enjoying the end of autumn? Things are about to get all merry and festive, so we've prepared some gifts in the form of spoilers and information about patch 1.0, which will be the culmination of our Early Access efforts and the next patch to grace Temtem: Swarm.

Stay tuned for the (working) week of December 18th to December 24th, when we'll be sharing a spoiler a day (or two, or three, who knows!) about the awaited, future Patch 1.0, which we're working really hard on!



We'll be posting here on Steam and throughout all our social media, so make sure you choose your favorite spot to watch the spoiler week unfold.
See you there soon, Tamers!

Temtem: Swarm joins the Bullet Heaven 3.0 Festival with a celebratory discount!

Temtem: Swarm is part of this year's Bullet Heaven 3.0 Festival!

While we collectively settle on a name for the genre, enjoy a 25% off on our survivors-like/bullet heaven/swarm/horde game, and discover many more gems in this genre, no matter how you call it!



Happy #BulletHeaven Festival, Tamers! 🎉

Vote to help us convince Steam to add a new genre tag for games like Swarm!

Survivors-like? Bullet heaven? Auto-shooter? We've struggled to categorize what to call Temtem: Swarm, and the same goes for a lot other devs ever since the genre sparked by Vampire Survivors exploded in popularity. One big hurdle: Steam still doesn’t offer an official tag for it.



Players get confused, developers lose visibility. So a group of studios and festival organizers united towards this goal! And now we’re asking you, our community, to take a short survey and help us bring this genre into the light. We'll need to know where we all stand on the terminology before we can further push for a tag!

JOIN THE POLL HERE

If you love games like Temtem: Swarm, Brotato, The Spell Brigade, Soulstone Survivors, Death Must Die, Deep Rock Galactic: Survivor, or Asgard's Fall, then you can genuinely help the next wave (pun intended) of creators. Many devs are excited to make similar games but worry their work will disappear without the right Steam tag. Join the survey, pass it along, and help make sure great games don’t get lost.

[h2]ABOUT THE INITIATIVE:[/h2]
Steam has a huge influence on how game genres are defined — and this fast-growing genre still doesn’t have a proper tag.
A Steam tag isn’t just for looks; it’s one of the most powerful tools for discoverability and helping players find exactly what they love.

🏷️A dedicated tag would:
• Make these games easier for players to find
• Help Steam’s algorithms actually connect players with what they enjoy
• Give devs fair visibility instead of drowning in unrelated categories
• Finally unify a genre that currently has multiple different names

The movement is part of the Bullet Heaven Festival initiative. Votes will be collected starting November 27th and presented to Valve after December 11th!

[h2]ABOUT BULLET HEAVEN FESTIVAL 3.0:[/h2]
Bullet Heaven Festival 3.0 (Dec 4th - Dec 11th, 2025) is an explosive celebration of reverse bullet hell gaming.
Unlike the bullet hell genre, known for testing player's skill and precision by requiring them to navigate through countless enemy projectiles, bullet heaven flips the script: here, the barrage of bullets will be coming from you.

Bullet Heaven Festival 3.0 is the third edition of an event dedicated to popularizing the bullet heaven genre, paired with a third-party Steam sale. This year’s showcase brings together over 450 developers, many of whom are presenting exclusive trailers, reveals, and world premieres, alongside discounts of up to 80% on participating titles.