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Temtem: Swarm News

Crystle’s Evolution Line Brings Defense and Doom to Swarm!

Hey Tamers!


The team is hard at work getting all the awesome new features coming in the next patch ready for you. Not sure what we’re talking about? Don’t forget to check out our Living Roadmap to see what’s on the horizon!

While we wait, let’s talk Tems. Specifically, let’s take a look at one of the beefiest tanks currently stomping around in Temtem: Swarm, our shiny-shelled friend, Crystle, and its evolutions, Sherald and Tortenite.

[h2]Crystle 101[/h2]

Crystle isn’t just a beginner Tem anymore. In Swarm, Crystle’s passive toughness becomes a full-on playstyle. Early on, it's your frontline wall, soaking up hits, anchoring your team, and generally refusing to die. It’s the type of Tem you want by your side when things get spicy.

[h2]Let's Talk Techs[/h2]
The Crystle line pulls double duty in Swarm, tapping into both Crystal and Toxic technique pools. That means you’re not just tough, you’re tricky. Whether you’re slicing through enemies with razor-sharp crystal attacks or leaving behind toxic pools of chaos, this Tem line is all about holding the line and punishing overreach. Let’s break down what they bring to the battlefield.

Crystal Techniques
  • Glass Blade: A sharp horizontal strike—quick and clean.
  • Quartz Shield: A protective barrier that turns taking damage into a boost in armor.
  • Crystal Spikes: Random AoE burst to zone or punish clusters.
  • Mineral Hail: Rains down pain over a wide area. Great for crowd control.


Toxic Techniques
  • Toxic Waste: Leaves behind a trail of gooey poison. Great for kiting.
  • Toxic Ink: Splat attack that sticks and poisons.
  • Pollution: A toxic breath attack that poisons in an arc and can be manually aimed.
  • Noxious Bomb: Drops heavy, explodes hard. Satisfying and effective.
  • Venom Spread: If your target is already poisoned, this projectile detonates for AoE chaos.


[h2]What about that Ultimate?[/h2]

Crystle’s ultimate technique is absolutely terrifying. It plants a massive crystalline garden across the battlefield. Any enemies caught in the crystal bloom are Doomed, literally. They’ve got a timer on their heads, and when it hits zero, it’s game over. And here’s the kicker: Crystle heals for each enemy taken out by the Doom. It’s the gift that keeps on giving (and decimating the Swarm).



Whether you’re queuing up with friends or fighting the swarm solo, Crystle’s line is a great backbone for any team. Early on, Crystle helps you survive tight corners. Midgame, Sherald adds tactical depth and zoning potential. And when you finally evolve into Tortenite? You become a walking win condition. Pair them with fast poisoners or support Tems who can buff or heal, and you’ve got a squad that just won’t quit.

How do you play with Crystle? Let us know in the comments!

https://store.steampowered.com/app/2510960/Temtem_Swarm/?utm_source=post&utm_campaign=evergreen&utm_medium=steam

See you in the Swarm, Tamers!

Temtem Up!

Temtem: Swarm and Asgard’s Fall - Viking Survivors Team Up for New Bundle – 10%

Hey Tamers!


Big congrats to our friends over at Soulpotion on their launch day! In celebration, we’ve teamed up to bring you a brand-new Steam bundle, and it’s serving chaos!

Temtem: Swarm and Asgard’s Fall – Viking Survivors both made serious waves during Steam Next Fest, each breaking into the Top 50 Most Played Demos of their showcases. If you're into weaving through danger, overwhelming your foes, and leveling up into an absolute powerhouse... this bundle’s calling your name.

🎯 Two top-tier Bullet Heavens
🔥 10% off when you grab the Bundle
💥 Pure mayhem

Check it out here:
https://store.steampowered.com/bundle/52025/Temtem_Swarm__Asgards_Fall/

Ready to swarm or storm your way to glory? Let’s gooooo and until next time…

Temtem Up!

We're looking for feedback on the current playable Tems!

Hello, Tamers! We're once again asking for your feedback on Temtem: Swarm! This time on the currently available playable Temtem.

All you have to do is fill in this Google form before April 18th!



We want to use this information to make future balance changes and detect any glaring issue that we might not have caught.

And while you can always share your thoughts on Temtem on our forums, we'd love for you to fill out this form as well so we can get a global image involving as many players as possible. Do both, if that suits you best!

Thank you so much for helping us make Temtem: Swarm better! ːtemloveː

New update in our Living Roadmap! Catch a glimpse of the future of Temtem: Swarm

Hello, Tamers!

How's the swarm-decimating going? We hope you've been enjoying patch 0.6, Zephyruff, Kinu and Omninesia! While we simmer in all the recent additions and improvements, let's place our eyes on the future for a moment, shall we? 

Although we're still hard at work correcting issues and pushing out fixes on 0.6.4, we never stop working on the next step in Temtem: Swarm! You might still remember the first instance of our living roadmap, which we shared close to our launch. This time, and with the first big content update live for all of you to play and enjoy, we're ready to show you the updated version of the roadmap!

It covers some of the more substantial changes coming in the next big content update, 0.7! Please be aware that, while we're posting it  and it is totally official, everything here is still subject to change, be replaced or be rescheduled. 



If you're familiar with us and our future plans, you know we don't include any sort of dates, and we try to keep things open to possible changes. We're all too familiar with wanting to include a super neat idea halfway in, and we also know issues can arise in the dev process, be it technical or human. But if you're familiar with our vibes, you know there'll be many spoilers as the time gets closer! For now, what do you think about the title of patch 0.7?

[h2]Endless Inferno[/h2]

It seems like things are heating up around here! What Arena do you think we'll unveil in this patch, and which Temtem will be its main character? Let us know your guesses in the comments! Of course, we're also adding new Techniques, Synergies and Gears, but that's not all! We're working hard on some community-requested features (you can spot them thanks to the little 👥 icon!) like clarity improvements to matchmaking, reworks to some Synergies that aren't feeling all that bopping right now, and one of the biggest issues our players face nowadays: the RNG in the perk pools.

But we've been doing work on our side too, and we're developing the first step in the Challenge Modes, with more modes and improvements added in further patches, as well as a totally new ping system to help you play co-op more cooperatively, flashy new cinematics for pivotal moments in the run, and new Kudos and achievements!

Remember Temtem: Swarm is still in Early Access, and as such, open to your feedback and suggestions! Please let us know in our Discord server, although please search around first to see if someone has proposed the same thing. We do our best to read everything, even though we cannot reply to the majority of it, and it helps us shape Temtem: Swarm into a fantastic game. Thank you for your energy and help!

We hope you'll continue to enjoy Temtem: Swarm and support it as we progress in its development and get closer to a bombastic game.

Until then, see you soon Tamers, and…

Temtem Up!

Meet Kinu: The newly-arrived Fairy Godparent in Temtem: Swarm!

Hello, Tamers!


Patch 0.6 launched at the start of the month, and we can now safely talk about it without spoiling anybody! Get ready to know more about Kinu, the forest protector that will keep you and your team safe and sound!

[h2]Kinu 101[/h2]

[h2]Let's Talk Moves[/h2]

Kinu’s playstyle is all about helping others around it, and itself, by keeping the Swarm controlled and under wraps and the health bars topped up. Albeit squishy, every time it revives it becomes more durable by increasing its Max HP, so you can be a bit daring even despite its fragility.

With Kinu’s introduction into the game, that also brought a slew of Nature techniques, so let’s dive into those:

Resin Trap
A gooey nightmare for enemies where Kinu scatters resin that deals damage and locks the swarm in place, making them an easier target for Kinu and its allies. Not the kind of sticky situation they were hoping for!


Roots
A tangle of trouble! These creeping roots slow down enemies and deal constant damage. Kinu’s way of saying, “Take it easy... or else.”


Revitalize
Kinu’s signature support move! A healing zone that restores health to both Kinu and any allies inside. Because teamwork makes the dream work. Don’t miss out on its powerful synergy that knocks enemies out of the healing area, giving you and your teammates some respite.


Sharp Leaf
When healing isn’t enough, Kinu hurls a razor-sharp leaf at enemies. Remember, never underestimate the dangers of Nature!


Being a dual type Tem, Kinu has access to techniques from the Mental side of things. So, it can also be a pure powerhouse of damage using techniques like Ignis Fatuus and Psy Wave.

[h2]What about that Ultimate?[/h2]
The ultimate gamble, and the move that really drives Kinu’s playstyle home, Vital Power! Kinu sacrifices most of its own health, dropping to 15%, but in return, it unleashes a devastating blast that hits everything in sight. Risky? Yes. Worth it? Absolutely. Plan carefully, as with great power comes great responsibility.


We hope we piqued your interest towards this particular forest guardian and its tremendous value against the Swarm! This is all we’re sharing about Kinu today, but we definitely encourage you to take Nature into your own hands by choosing Kinu in your next Temtem: Swarm match. Will you be your teammates’ angle, or the Swarm’s devil?

See you next time when we crack open the Temtem vault and unleash another awesome Tem for you to master in Temtem: Swarm!

https://store.steampowered.com/app/2510960/Temtem_Swarm/?utm_source=post&utm_campaign=evergreen&utm_medium=steam

As always…

Temtem Up!