Patch Note 1.15.0

Patch 1.15.0
[h2]■Featured Content[/h2]
- NPCs have temporarily been removed from Round Team Match.
- If no opponents are found in Matchmaking, the timeout duration has been increased to a maximum of 10 minutes.
- Added the Player Grade system.
[h2]■Player Grade[/h2]
- Player Grade is a system that displays a player's skill level based on their grade, which is determined by the number of wins and losses during an ACT.
- To rank up to a higher grade, players must earn points by winning matches. Losing a match will decrease the player's accumulated points.
- Points earned vary depending on the game mode:
- Round Team Match: Win +3, Loss -1
- Stock Team Match: Win +1, Loss -1
*Note: In the case of the highest grade "PRESIDENT", Loss -2
- There are 8 different grades.
Players start from "IRON" at the beginning of an ACT and can rank up to "PRESIDENT" based on their total points.
- IRON
- BRONZE
- SILVER
- GOLD
- PLATINUM
- DIAMOND
- MASTER
- PRESIDENT
- When ranking up to a certain grade, players will receive a badge displaying the SEASON, ACT, and the achieved GRADE, which will be sent to their Mailbox as a reward.
- When an ACT ends, the next ACT will start with all players returning to IRON.
- Players can choose to show or hide their GRADE from others by using the Player Card Edit menu in the Closet.
[h2]■Bug Fix[/h2]
- Fixed an issue where HERMIT's Boost Dash sound was not playing.
- Fixed an issue where some attacks would not hit or destroy HERMIT's skill "Guard Wall".