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Brazen Blaze -3vs3 Brawl Arena- News

[UPDATE] Brazen Blaze SEASON 2 ACT: 3 is here!


Hello Runners!
This is the Brazen Blaze team, here to tell you about the latest update!
Brazen Blaze Season 2 Act: 3 was released on Tuesday, December 10th (PDT), and is AVAILABLE TO PLAY NOW!

Official Release Date
Tuesday, December 10th 2024 22:00 (PDT)
*Maintenance end time will be announced later.


■What’s new in SEASON 2 ACT: 3


[h2]■NEW STAGE: Six Star City (Night)[/h2]

The “Heart of Asia” comes alive at night with neon lights, towering buildings, and fully functional zip lines.
Use the zip lines to travel quickly between buildings and evade attacks!
Utilize loaded cranes to drop massive steel frames onto your enemies from above.

[h2]■LIMITED TIME ONLY: Holiday Lobby[/h2]

Happy Holidays Runners!
For a limited time you can spend time in our festive Holiday Lobby!
Make sure to take a look around, enjoy the holiday music, and catch all of the hidden gems like SUNSHINE’s Hazen Bombs or Holiday Cookies of each Runner!

[h2]■New Battle Pass[/h2]
In this update the updated 'SEASON 2 ACT: 3' Battle Pass is available.

[h3]Season 2 Act: 3 Battle Pass[/h3]

By gaining XP and increasing your level, you can unlock various rewards. However, the Battle Pass is a limited time pass, so be sure to take note of the end date and time as you progress.

*Note: The items obtained through the Battle Pass can generally only be acquired during that Battle Pass period, with no plans to make them available after the event ends.

[h2]■New Items in the Gold Shop[/h2]
Special Edition CHILLOUT and HAVOC items have been added to the shop!


CHILLOUT Runner Skin “Santa Quad-2: Small”
CHILLOUT Gauntlet Skin “Santa Quad-2: Small”
CHILLOUT Main Weapon Skin “Santa Quad-2: Small”
Card “Santa Quad-2: Small”


HAVOC Runner Skin “Santa Squad: Large”
HAVOC Gauntlet Skin “Santa Squad: Large”
HAVOC Main Weapon Skin “Santa Squad: Large”

Note: These items are not sold separately
Note: Brazen Gold is required for purchase
Note: Brazen Gold can be purchased in game.

Further details on each feature are listed in the Patch Notes below.

Version 1.9.0 Patch Notes

Thank you for your continued support of Brazen Blaze.

Patch Note 1.9.0

Patch 1.9.0

[h2]■Featured Content[/h2]
  • Limited time “Holiday Lobby”
  • New Stage: “Six Star City (Night) Added
    Stage Feature “Zipline”: Grab the blue line for fast travel between buildings
    Stage Feature “Loaded Crane”: Destroying the crane will cause steel beams to fall. If the steel beams hit a player, damage will occur.
  • A player card "Corporate Competition: OKAMURA CORP." will be distributed to all players
    Note: This player card was designed by Okamura Corporation, the winning team in the Brazen Corporate Tournament held in Japan
  • “Season 2 ACT: 3” Battle Pass has started
  • Added Santa Claus Bundles “CHILLOUT” and “HAVOC” to the shop
  • Updated Daily Shop display contents


[h2]■Gameplay[/h2]
The charge on VELVET's "Photon Blade" and CHILLOUT's "Freeze Bow" will no longer be reset when using the fountain created by destroying a fire hydrant.

[h2]■Stage[/h2]
For a limited time, signs in the "New York (Day)" stage have been changed to "OKAMURA CORP." the winning team of the Brazen Corporate Competition held in Japan.

[h2]■UI Design[/h2]
Added Tips

[h2]■Other[/h2]
  • Added an Achievement
  • Reduced the amount of rubble created when buildings are destroyed in Six Star City (Day)


[h2]■Bug Fix[/h2]
  • Issue where the order of HAVOC and MAGUS skins was mixed up in the Gold Shop
  • Issue with the LEGACY’s Main Weapon "Magna Shield" where the durability value display position was shifted and the value displayed was incorrect
  • Issue where the attack bonus disappeared for VELVET's Main Weapon "Photon Blade" and Sub-Weapon "Combat Knife"
  • Issue where the boost gauge would momentarily turn blue when the effects of the Sub-Weapon "Boost Injector" ended
  • Issue where a section that was adjacent to the surrounding terrain would not fall when the map collapsed in Six Star City (Day)
  • Fixed a bug where the Punching Machine would react to objects as well as Runners
  • Issue where the rule name displayed when selecting Round Team Match in Custom Match was difficult to understand
  • Issue where Magna Credits consumed when renting a skin were not being counted in missions and achievements that count Magna Credits


[h2]■Discord Bug Reports[/h2]
  • Issue where Runner skills would sometimes appear available on the UI even when they were not yet charged
  • Issue in Six Star City (Day) where certain conditions would cause floating debris
  • Issue where players could carry another Runner's Main Weapon in the Closet
  • Issue where settings were not saved correctly in the Gameplay Options "HUD Settings"
  • Issue where the Achievement counter would not increase

December 10th Maintenance Notice

Hello Runners, this is the Brazen Blaze Team.

We will be performing maintenance on the below date.

■Maintenance Schedule
December 10th, 19:00 to 21:00 (PST)

■Notice

1. Brazen Blaze will not be playable during maintenance.
2. Maintenance time might vary depending on the progress.

Thank you for supporting Brazen Blaze.

[UPDATE Ver. 1.8.0] Brazen Blaze Update!

Hello Runners, this is the Brazen Blaze Team.

As of today, Wednesday November 20th, 2024, Brazen Blaze has been updated to version 1.8.0!

Here's what you can look forward to in the new update.

■ WHAT’S NEW IN THE 1.8.0 UPDATE

[h2]■Featured Content[/h2]
You are now able to throw cars in battle
Weekly Challenge has now been added to the Challenge Mode on the Main Console
Weekly Challenge is a new game mode where a players must use a pre-determined Runner, Stage, and Sub-Weapon in order to clear the challenge and determine their score
Depending on your ranking, you will receive rewards via email after the challenge period ends
*NOTE: The designated Stage, Runner, and Sub-Weapon will change for each Weekly Challenge
*NOTE: There will be periods when Weekly Challenges are not held
*NOTE: The traditional Target Challenge can be played from "Practice Mode" within the Weekly Challenge
The “KillRace: GOLD” & “KillRace: BLOODY” skins are now available in the Hazen Gem Shop
*NOTE: Includes rewards from events held during the open beta test period
Eligible characters are RIOT, LEGACY, SKYBOLT, VELVET, and SUNSHINE

[h2]■Gameplay[/h2]
Training Bot will no longer grab Assist items

[h2]■Options[/h2]
Added experimental option to "Gameplay" to adjust HUD size, angle, and position
*NOTE: This option may be deleted at a later date

[h2]■UI Design[/h2]
Added Tips

[h2]■Other[/h2]
Added achievements for Target Challenge and Rumble Challenge

[h2]■Bug Fix[/h2]
Issue where the upper level of some buildings in New York (Day/Night) would not be destroyed even if the lower level was destroyed
Issue where the scoreboard and drone monitor were displayed in the wrong order in survival mode
Issue where a line break would occur when the player name had too many characters
Issue where attacks would not work on some objects in Paris (Day)

For more details please check the Patch Notes.

Check the Patch Notes HERE

Thank you for supporting Brazen Blaze.

Patch note 1.8.0

Patch 1.8.0

[h2]■Featured Content[/h2]
You are now able to throw cars in battle
Weekly Challenge has now been added to the Challenge Mode on the Main Console
Weekly Challenge is a new game mode where a players must use a pre-determined Runner, Stage, and Sub-Weapon in order to clear the challenge and determine their score
Depending on your ranking, you will receive rewards via email after the challenge period ends
*NOTE: The designated Stage, Runner, and Sub-Weapon will change for each Weekly Challenge
*NOTE: There will be periods when Weekly Challenges are not held
*NOTE: The traditional Target Challenge can be played from "Practice Mode" within the Weekly Challenge
The “KillRace: GOLD” & “KillRace: BLOODY” skins are now available in the Hazen Gem Shop
*NOTE: Includes rewards from events held during the open beta test period
Eligible characters are RIOT, LEGACY, SKYBOLT, VELVET, and SUNSHINE

[h2]■Gameplay[/h2]
Training Bot will no longer grab Assist items

[h2]■Options[/h2]
Added experimental option to "Gameplay" to adjust HUD size, angle, and position
*NOTE: This option may be deleted at a later date

[h2]■UI Design[/h2]
Added Tips
In the Meta Quest version, a function has been added that displays a link to the Horizon Store page when you finish a battle and return to the lobby
*NOTE: It may be displayed up to three times per account

[h2]■Other[/h2]
Added achievements for Target Challenge and Rumble Challenge

[h2]■Bug Fix[/h2]
Issue where the upper level of some buildings in New York (Day/Night) would not be destroyed even if the lower level was destroyed
Issue where buildings could be seen through if you jumped while the starting point was descending at the start of a battle
Issue where the scoreboard and drone monitor were wrongly displayed in Survival Mode
Issue where a line break would occur when the player name had too many characters
Issue where the Spectators viewing position was too low in New York (Day)
Issue where attacks would not work on some objects in Paris (Day)

[h2]■Discord Bug Reports[/h2]
Fixed an issue in Target Challenge where attacks and boost dashes would home in different directions while locked on to a target
Fixed a bug that caused an error on the launch options selection screen in the Steam version
Fixed an issue in Survival Mode where players could fall and die before a match even started
Fixed an issue where spectators would move under the stage after the end of a match in a custom match