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  3. Mini City: Mayhem v1.1.0 - Bug Fixes & Balance

Mini City: Mayhem v1.1.0 - Bug Fixes & Balance

Hey Mayors! We have a first-week update where we fixed some bugs and improved the balance of the game.

[h2]Bug Fixes[/h2]
  • Fixed Single Music Loop on Mods
    - Resolved an issue where certain mods would cause music to loop incorrectly. Now, music plays as intended across all mods.
  • Fixed Achievement13
    - Addressed a bug preventing Achievement13 from unlocking properly.
  • Fixed End Screen Issues
    - Resolved an issue where the pause/continue button was still interactable on the end screen.
    - Fixed a bug that caused the game to get stuck on the end screen.
  • Fixed Pointy End Lands Issue
    - Adjusted terrain generation to prevent sharp-ended land formations that required temporary block placements.
  • Added Temporary Bridge Blocks
    - Implemented temporary bridge blocks to fill in gaps caused by missing blocks, ensuring smoother gameplay.
  • Updated RunManager.cs
    - Internal code optimizations for improved performance and stability.


[h2]Balance Changes[/h2]
  • Square Stack Minimum Time Nerf
    - Adjusted the minimum time for Square Stack timer to make it more balanced and less punishing.
  • Mayhem Mode Color Match Buff
    - Improved color-matching mechanics in Mayhem mode to enhance the pacing and fairness.
  • Level Threshold Balance Tweaks
    - Adjusted level progression thresholds to create a smoother difficulty curve.
  • Mod Balance and Tier Threshold Adjustments
    - Rebalanced mods and refined tier thresholds to ensure a more strategic and enjoyable experience.


If you have more bugs that need our attention, let us know on our Steam Community Forums or Join our Discord to report them to us directly.

Thank you for your support during our launch and the awesome reviews posted on our Steam page!

https://store.steampowered.com/app/2517440/Mini_City_Mayhem/