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WWII Online News

Free Premium (6/1-6/15) - 21st Anniversary Welcome Back Soldier

As WWII Online approaches its 21st anniversary (June 6th 2022) we wanted to let you know that we are opening the doors to all veteran players to return - via our "Welcome Back Soldier" program - from June 1st through the 15th. Everyone will receive full premium access AND all free players, whether they've registered at WWIIOnline.com or registered on Steam will also get full access.

We also have a really awesome patch update coming (1.36.17.0) which includes all of the Paratrooper items we discussed in "A New Dawn for Paratroopers" plus a lot of other good stuff like three 2022 roadmap deliveries (notes to follow). With large scale operations coming back to WWII Online and a renewed High Command system, an original price point and active development, this is a fantastic time for players to return and support the WWII Online community. Be sure to get on our discord to follow events and stay connected with the community at: https://discord.gg/wwiionline.

Please spread the word and mobilize the troops, we're using the all-new US East Coast server which has had a 62% positive boost on player ping's internationally. And remember: Everything else, is just a game! The WWII Online community is a one of a kind place, unlike any other. We look forward to seeing all of you vets returning!

5/21/22: Configuring new East Coast Server!

This Saturday (5/21/22 at 12PM Pacific, 2PM Central, 3PM Eastern, 7PM GMT) we are transitioning our WWII Online campaign server from Oregon --> New Jersey (all other colocation services will remain in Oregon). This means game services will be offline for several hours, and a lot of advanced work has gone into this to reduce that downtime. This change represents the very first time WWII Online has EVER been on the East Coast of the USA, and it also marks a monumental move forward in our ability to deploy services as needed throughout the world.

All of our preliminary testing (including three stress tests with players) showed better connectivity, less lag / random ping spikes. This will act as a critical middle-ground for up to 90% of our players between North America and Europe. We anticipate European customers to have the very best connection they've ever had to our servers, and we've seen ping times drop quite a bit comparatively. From a gaming perspective, this will reduce players warping / rubber banding between these two continents because the time to travel to the server and for your client to receive updates are much more reasonable. This is a big deal! Please pass the word to fellow community members about what CRS is doing to improve your gaming experience. Thank you!

Matt "XOOM" Callahan
President and CEO
Playnet, Inc. / CRS

A New Dawn for Paratroopers

Paratroopers are getting a massive boost in WWII Online! Introducing three new classes, all-new ammo canisters with exceptional range and a very noticeable 30% increase in parachute turn speeds so you can land where you want. Please enjoy this incoming un-announced feature set which will help bolster airborne operations and paratrooper capabilities across the entire theater of WWII Online! Pictures and announcement video within.

VIDEO BRIEFING OF PARAS (WATCH FIRST)

[previewyoutube][/previewyoutube]

AIRBORNE NON-COMMISSIONED OFFICER

Introducing the new Paratrooper NCO class, capable of deploying a long range ammo resupply canister for all friendly forces. This class type will be available for Hero Builders only. Consider upgrading your subscription to support WWII Online development efforts such as these.


AIRBORNE COMBAT ENGINEER

We’ve built a powerful new combat engineer equipped with explosive satchels and repair kits, who are capable of receiving 50% resupply for both in the field by any infantryman with an ammo can. This means any rifleman can restock para combat engineer satchels ore repair kits while on mission. These will be very powerful against strategic objects such as forward bases, bridges and more.


AIRBORNE ANTI-TANK SOLDIERS
Anti-Tank Soldiers have joined the airborne and if dropped behind an enemy zone of control they will be able to absolutely devastate those positions. Note they only have 2 rounds, but they can be resupplied by other friendlies who have ammo cans in the field.


NEW PARA AMMO CANISTERS
Now we will take a look at the ammo canisters for each country. They have the same build parameters as the current ammo cache found in the field, with one big exception: their range of placement is within 6000m from the target, which is double than any other PPO available.

As mentioned each country has their own canister, and we’ve modeled in their primary rifles in each. Anyone on your side can resupply from these canisters, including ground vehicles and regular soldiers.




Crowdfund the game!

Your premiul subscription is already helping us a lot but if you would like to give us extraordinary support and accelerate the transition towards Unreal Engine 5, we have a crowdfunding campaign that is still running!




S!
Cornered Rats Software


Connect to our Social Media to get more updates and help us gain visibility to grow the community and reach new players to play with:

Discord: https://discord.com/invite/wwiionline
Facebook: https://www.facebook.com/WWIIOnline Twitter: https://twitter.com/corneredrats Youtube: https://www.youtube.com/channel/UCOQ90QTMviaKRqIMlUthW2A Twitch: https://www.twitch.tv/corneredrats


Have a look at our current Roadmap, and see its progress on our TRELLO.



Wishlist our next game Chokepoint, a prelude to WWIIOnline 2.0!

https://store.steampowered.com/app/1576780/WWII_Online_Chokepoint/

Readme: Version 1.36.16.0

Introducing two new Roadmap deliveries 1) Junkers Ju-88A4 for the German Luftwaffe, 2) M1919A6 Light machine gun for the US Army & Airborne; and the return of the mighty "Dinant" Citadel (Fortress), easily see PPO descriptions on the HUD prior to placement, Side-channel being returned to default, and a new air raid siren. There are even more features, plus a slew of bug fixes - all coming to WWII Online tonight at 7 PM (PST) server time!

World War II Online
Version 1.36.16.0 - April 2022

The long-awaited Ju88a4 and M1919a6 LMG units have finally been added to the German and US forces. There have also been numerous terrain improvements that include both fixes and new additions. Finally, a bunch of bugs have been squashed in order to enhance gameplay.

Features
  • The Ju88a4 is now added to the German Luftwaffe
  • The Americans will now get the M1919a6 LMG for regular infantry and paratroopers
  • RDP penalties (slower resupply rates) against aircraft are now configurable (starting at up to 100%)
  • The Side Radio Channel is now the default for new players instead of the Origin Channel
  • Steam DLC units are now hidden from non-Steam clients
  • Specific Mobile Spawn options are now added to the UI truck descriptions
  • Granny, the backend system that allows infantry to work, has been upgraded to 2.12 for both Win and Mac clients
  • PPO Names have been added to the Primary Weapon HUD window to inform players which PPO is currently selected
  • Players will now receive points for destroying PPOs
  • When a player requests ammo (.ammo) there will now be a Heads Up Display (HUD) Waypoint added so other players can easily see where the player in need of support is
  • De-Cochsdorp and Amsterdam airfields have been added
  • Barrage Balloons have been added to Amiens, Canterbury and Koln
  • New road tiles have been added around Aarschot and Avesnes
  • Oudenaard and Charleville have had their river banks updated around the bridges
  • New Burning barrel, Wind Sock, Buoys and a Jetty props have been added
  • Brussels airfield now has a storage bunker added to it
  • A quarry pit has been added to Liege
  • All railroad tracks have been lowered
  • New beach terrain has been added near Breskens
  • A Cafe and Bar have been added to a building in Dinant
  • The Dinant Citadel has returned to WWII Online
  • The German SC250 bomb has an updated 3D model
  • Added a new Air Raid Siren audio


Fixes
  • The Crew Clipping issue for the Sd.Kfz. 251/10B has been fixed
  • Fixed an issue with flaps on dual engine planes
  • The Pak36's Suspension and Push Speed has been updated
  • An issue with the Matilda II and Matilda CS armor has been fixed
  • A bad texture on Freighters has been repaired
  • Broken tires on the Opels is now fixed
  • A visual issue with "dirty" textures on the Spawn Building has been fixed
  • Building textures have been fixed in Mechelen
  • Floating terrain near Schilde, Clervaux, Vervier and Aarschot has been corrected
  • Floating buildings in Hahn has been corrected
  • The Esch-Longwy Depot exit has been fixed
  • The spelling for the Bastogne Depot in Wiltz has been updated
  • The layout for the Wellin Power Station has been updated so infantry don't get stuck
  • Building layout in Roosendaal, Zandvilet, Luxembourg and Brugge has been updated to fix blocked doorways
  • A bad ground texture has been removed from Hallschlag
  • AI placement in Liege and Blizen have been updated


S! Cornered Rat Software



Connect to our Social Media to get more updates and help us gain visibility to grow the community and reach new players to play with:

Discord: https://discord.com/invite/wwiionline
Facebook: https://www.facebook.com/WWIIOnline Twitter: https://twitter.com/corneredrats Youtube: https://www.youtube.com/channel/UCOQ90QTMviaKRqIMlUthW2A Twitch: https://www.twitch.tv/corneredrats

Wishlist our game Chokepoint, our prelude to WWIIOnline 2.0! https://store.steampowered.com/app/1576780

WWII Online Fundraiser: 2022

We're calling on the WWII Online community for supporting the development and production of our 2022 roadmap! Go to http://www.wwiionline.com/fund to read about the details and contribute. Artillery, Motorized Mortars, Tank Crew Repair, Mobile Airfields, MG42, Gliders, Refueling Trucks, New Sound Packs, WWII Online 2.0 world conversion to Unreal Engine 5 and more!






Connect to our Social Media to get more updates and help us gain visibility to grow the community and reach new players to play with:

Discord: https://discord.com/invite/wwiionline
Facebook: https://www.facebook.com/WWIIOnline Twitter: https://twitter.com/corneredrats Youtube: https://www.youtube.com/channel/UCOQ90QTMviaKRqIMlUthW2A Twitch: https://www.twitch.tv/corneredrats

Wishlist our game Chokepoint, our prelude to WWIIOnline 2.0! https://store.steampowered.com/app/1576780