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WWII Online News

Achievement unlocked: 24 Years of WWII Online

Anniversary Message from our president XOOM
[p]Originally released on June 6th, 2001, WWII Online came to be, and its continuation now to June 6th, 2025, is 100% because of the community's unwavering commitment to support and see this wonderful game reach its full potential.
[/p][p]As we reflect on this extraordinary achievement of 24 years of continuous operations and 200+ campaigns, I have asked some of our team members to share some of their thoughts and stories. A couple of them were here from the very beginning as original developers, and some of us rose up from the community directly answering the call to serve. There's no script in their feedback and they were given full autonomy to share whatever they felt important to them to share.[/p][h3]Read the full article on our official website[/h3][p][/p][p]We'd love to get your story or some words by commenting to this article as well![/p][p]Share your story, comment below.[/p]
  • [p]When did you get started?[/p]
  • [p]How did you hear about the game?[/p]
  • [p]What is one of your best memories?[/p]
  • [p]Share anything you'd like![/p]
[p] [/p]
WWII Online 25th Anniversary Convention (2026)
[p]We are actively discussing celebrating our 25th anniversary in Dallas-Fort Worth Texas, Summer 2026 (June-July). This would require airfare, lodging, and entry fee. Help us understand if this is of interest to you by voting below as it would require a lot of planning:[/p][p][/p][p]2026 CONVENTION SURVEY (FILL HERE)[/p][p][/p][p][/p][p][/p][h2]Connect to our Social Media to get more updates and grow your squad![/h2][p]JOIN OUR DISCORD[/p][p][/p][p]Subscribe to our YouTube channel[/p][p]Join our Facebook Group[/p][p]Watch us on Twitch[/p][p]Follow us on TikTok[/p][p][/p][h2]Unlock all gear. Power up your side. Impact battles! [/h2][p][dynamiclink][/dynamiclink][/p][p][/p][h2]Wishlist our next game Chokepoint, our prelude to WWIIOnline 2.0! [/h2][p][dynamiclink][/dynamiclink][/p][p]Copyright 1999-2025 Playnet, Inc.[/p]

Readme: Version 1.37.13.0

We've placed heavy emphasis on reducing population imbalance and created new tools that will first be applied to Free Play accounts. Capturing mechanics have been updated to create a Tug of War scenario. Your bug reports have resulted into multiple bug fixes and we thank you for those efforts. Keep it up at https://www.wwiionline.com/bugs.

World War II Online Version 1.37.13.0 - June 2025


[h2]FEATURES[/h2]
  • Updated Capture Mechanics: "Tug of War."
  • Game Population Balance Tools added for Game Management:
    • Side Lock: Prevents joining overpopulated side.
    • Spawn Queue: Places user into a queue and must wait their turn to spawn if side is overpopulated.
  • Aircraft Trim now has a rate limiter applied to it.
  • Game client will now prompt you to submit a crash log.
  • Upsell frequency for free players should now be reduced.
  • Several unit reservation pictures have been updated.
  • The cities of Maastricht and Reims have been split into two cities.
  • Several existing towns have new roads and links between them:
    • Diest Tienen.
    • Aarschot Geel.
    • Wavre Leuven.
    • Halle Waterloo.
    • Zandvliet Kalmthout.
    • Hamoir Hampteau.
    • Bievre Montherme.

[h2]BUG FIXES[/h2]
  • Game client localization restored for: Spanish, German, French, Italian, Chinese and Russian languages.
  • Installer client localization options restored and improved.
  • Phase 1 (foundation) pass on HE on armor, HE now detonates impact point and throws shrapnel outward. Additional patching needed related to armor penetration.
  • Spawn delay permissions logic fixed to prevent unintended application.
  • Barbed wire fences colliders repaired and now stop infantry.
  • Panther fixes on model accuracy, armor angles corrected.
  • A22 Churchill bowgunner now dies from fuel fire.
  • Stuarts no longer have see-through back hull.
  • Panzer 3N driver shutter now has appropriate hitmap.
  • Stug 3GS hulk now displays correctly.
  • Auto-take off now works at Ath AF hangar.
  • Docks damage state center path no longer blocked.
  • Some tree billboards repaired.
  • Remagen tile and texture fixes.

S! Cornered Rat Software


Connect to our Social Media to get more updates and help us gain visibility to grow the community and reach new players to play with:

Discord: https://discord.com/invite/wwiionline Youtube: https://www.youtube.com/channel/UCOQ90QTMviaKRqIMlUthW2A TikTok: https://www.tiktok.com/@wwiionline Twitch: https://www.twitch.tv/worldwar2online Facebook: https://www.facebook.com/WWIIOnline Twitter: https://x.com/worldwar2online

Unlock all gear. Power up your side. Impact battles!
https://store.steampowered.com/app/667291/WWII_Online__Accs_Premium/

Wishlist our next game Chokepoint, our prelude to WWIIOnline 2.0!

https://store.steampowered.com/app/1576780/WWII_Online_Chokepoint/

Copyright 1999-2025 Playnet, Inc.

OP ENDURANCE: ALL-ACCESS / NO RANK RESTRICTIONS, JUNE 6 - 8



https://discord.gg/wwiionline?event=1375312497908650194

WELCOME TO OUR 24TH ANNIVERSARY WEEKEND CELEBRATION FROM JUNE 6TH TO JUNE 8TH.

OP: Endurance
WHEN: June 6th thru June 8th
WHERE: Campaign Server
DURATION: All-Weekend

Join us to celebrate our June 6th, 2001 launch date:
• Invite your friends
• Infantry squad assaults
• Form massive tank columns
• Scores of paratroopers dropping over the objective
• Artillery bombardment and smoke

Experience YOUR immersive "WWII Online Moment". All of the above are happening at a huge scale! Join the fight on May 18th for BIGGER.BETTER.BATTLES. Tell you friends and come enjoy the latest updates!

Every soldier is requested to RSVP right away for this event as we count-down to our 24th Anniversary.

See you at the front!
Cornered Rat Software
















New Capturing Mechanic: tug-Of-War

Capturing facilities in WWII Online is crucial to game play because it is the intersection between our First-Person Shooter and Strategic layers. It has been a lifetime it feels like since any attention was paid to it, other than modifying capture timers to help offset population imbalances and give the underdogs a fighting chance. That is, until now.

Coming soon to WWII Online (our next update to be exact) capturing will no longer exclusively favor having an attacker inside of a CP (capture point), rather the defenders will have the opportunity to contest or, "halt," capturing or even liberate facilities with attackers present inside.

[h3]Read the full article here![/h3]

Connect to our Social Media to get more updates and help us gain visibility to grow the community and reach new players to play with:

Discord: https://discord.com/invite/wwiionline Youtube: https://www.youtube.com/channel/UCOQ90QTMviaKRqIMlUthW2A TikTok: https://www.tiktok.com/@wwiionline Twitch: https://www.twitch.tv/worldwar2online Facebook: https://www.facebook.com/WWIIOnline Twitter: https://x.com/worldwar2online

Unlock all gear. Power up your side. Impact battles!
https://store.steampowered.com/app/667291/WWII_Online__Accs_Premium/

Wishlist our next game Chokepoint, our prelude to WWIIOnline 2.0!

https://store.steampowered.com/app/1576780/WWII_Online_Chokepoint/

Copyright 1999-2025 Playnet, Inc.

OP METTLE: ALL-ACCESS / NO RANK RESTRICTIONS, 18 MAY, 12PM PST / GMT-8



Join us on SUNDAY, MAY 18TH for ALL-DAY / ALL-ACCESS / NO RANK REQUIRED battles on the Campaign Server. Tell your friends, share the news, and good luck on the battlefield!

OP NAME: Mettle
WHEN: May 18th at 12PM Server Time / GMT-8
WHERE: Campaign Server
DURATION: 3 hours
UNLOCKS: All-Access / No-Rank for Event

Join us to participate and witness:
* New features: Auto-take off & Wingman for planes
• Intense close quarter infantry combat
• Swirling dogfights & massed bombers
• Naval bombardment from kilometers away
• Tank columns rolling through expansive terrain
• Scores of paratroopers dropping over the objective
• Artillery bombardment and smoke

All of the above are happening at a huge scale! Join the fight on May 18th for BIGGER.BETTER.BATTLES.
Tell you friends and come enjoy the latest updates!