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Campaign #172 starting soon - Wrap on Operation Fury IV

A lot to update you on this week!

WAR DRUMS...… Campaign #172 will begin Thursday, 3/12/2020 at about 4:00 server time (PST) or 7:00 PM EST. There are no planned changes to the campaign setup.

We had some great fights this past Sunday during Operation Fury IV. Player pop was through the roof and really we received some really good feedback!

We are deploying a hotfix to just the server that might fix the host crashes that have been driving us crazy.... And 64 bit open beta testing continues.

Axis Commander in Chief Lafleur and Chief of Staff Dudecan have stepped down and transferred to CinC staff positions to make way for Googs and his leadership team.

In the distance the faint sounds of WAR DRUMS:

Clean your gear, grab food and ammo and be ready to launch Campaign #172 on Thursday, 3/12/2020 at about 1600 hours server time (PST) or 1900 hours EST. We are not making any changes to the campaign setup. Both High Commands are submitting their initial divisional deployments today. We expect this campaign to be especially long and hard fought.

Operation Fury IV concluded:

This past Sunday hundreds of your wiionline friends got together and created some incredible combined arms battles during Operation Fury IV. This was a CRS led event that was supposed to be part of the campaign but the Axis ruined our plans by reaching victory conditions in Campaign #171 just hours before the start of the operation. We reset the map to fight in England and after a slight delay in the start - we set off to create some crazy action. These events really highlight the greatness of our game. We did experience a supply issue in Margate which actually drove Xoom to drink! But in the end players moved to other targets and the fighting continued. After every event we debrief and critique ourselves in order to make changes to better the next one.

Server hotfix coming and 64 bit open beta update:

Since our colo move in late December we have experienced periodic host crashes of the game. Frustrating to you and us! Before campaign #172 starts we will be deploying a server hotfix that "we think might" solve the problem. We will of course be monitoring with our fingers crossed. Resolving these crashes is our highest priority.

64 bit open beta testing continues with the QA Team. We should have more information of full deployment of 64 bit during next weeks update, Watch the forum for next testing session.

Changes in the Axis Senior Command:

The new Axis Commander in Chief (CinC) is Googs.

Chief of Staff (CoS) is Thomboi

Deputy Chief of Staff (DCoS) is Shagher

Country Commander (CO) is Cyyoung

Country Executive Officer (XO) is Eyeshank

We at Cornered Rats Software want to take minute to thank outgoing Axis CinC Byron "Lafleur" LeFlore and CoS Craig "Dudecan" Demmings for their long standing contribution to the game and to the Axis high command. Both of these players came into their positions over two years ago at our request to help stabilize the Axis high command which had been plagued by frequent turn over and a significant loss of institutional and organizational knowledge. Both of these guys stepped up in the past two years and helped us through a difficult time by rebuilding the high command. They will both retire to positions on the new CinC staff or return to the HC orbat. We wish them both well and thank them for their contribution to the game!

Allied Senior Command

Returning CinC is Justinrot

Returning CoS is Colsmith

New position this campaign DCoS is Jwrona

A special thanks to all volunteers in the high commands. We appreciate your service!

Operation Fury IV is Sunday - Camp #171 update and 64 bit rollout

Telegram from TMAN, community manager:

This Sunday, March 8, 2020 is our huge live server event "Operation Fury IV." This is a Rat led event that will involve combined arms with multiple targets resulting in big battles! Campaign #171 is in full swing as Axis forces continue their westward push toward French factories. Read further to see messages from the Axis and Allied High Commands. Finally, and update on our 64 bit beta testing and a rough roll out schedule.

OPERATION FURY IV

It's this Sunday, March 8, 2020 starting at 1:00 PM EST (6:00 PM GMT). The event will last 3 to 5 hours and you will see most Rats in-game for some part or all of the event. We will have Kill-A-Rat turned on and we will recognize the top 3 Rat killers in next week's Community and News posting.

More importantly is the event itself. This is combined arms action with high command AND players leading their side in battle. We will have dedicated Discord channels for voice comms. The links for Discord are posted below. If you can make it Sunday, please sign up in advance!

38 steam players already signed up and if you decide last minute to join the operation that's ok too. There will be plenty of direction to the general player base through .Axis or .Allied chat messages. Get in-game whenever you can on Sunday!!



Campaign #171

Campaign #171 just reached the day 40 milestone. So many battles in this campaign have been long and intense. Although the Axis forces are pushing to the French factories, the Allies have not given up. They continue to defend valiantly and force the Axis to fight and claw for every inch they advance. See messages below from the Axis Campaign Commander Eyeshank and the Allied Commander in Chief for the Allies Justinrot.

AXIS REPORT:

!S Soldaten,

Reports from the front line are increasingly favorable Axis, as we have started the beginning stages of Operation:: "Sea Lion", and will be upping the ante on the Allies in the coming days towards the British invasion! Well done Axis, the shores of the West are upon us!

Continue STABBING WESTWARD AXIS!

On behalf of the Axis CinC Lafleur the following recognition is bestowed for:
-Officer of the Week: Klaus
-Player of the Week: Eagle
-Honorable mentions to Volke11 and Bloodybill.

!S Campaign Commander, Eyeshank


ALLIED REPORT:

Allied Force have been working great together bring fms, tanks with air support. We took lumbres while gravelines was p1... took it easily....tried avricourt right after lumbres.....they were better prepared with their defense. The Germans tried to head to ramsgate with battleship. Allies RAF were sent out to scan for the battleships. We had 5 aircrafts up in the sky with 4 of ours ships scanning for them. But no sighting of them. The ews went off after 10 mins of looking for the germans ships. Last night the Germans retook Lumbres

And Gravelines back . As the Current battle for tonight allied re AO Lumbres and Saulty so moving attacks waiting for our armor and fms to make it into town. Calling for some RAF air support. The allied forces are not giving up we will keep on fight the German till we cant anymore.

S! from Justinrot

Allied CINC bestows honor and recognition for:
Officer of the week: Gipper. Showing other AHC officer not to give up keep on fight till the every end.
-Squads working together: AEF and Lancers!
-Player of the week: Zuviel who Kept bringing FMS's for all of our attacks.

64 Bit rollout continues!


Last night we had a successful closed beta testing session with CRS and some HC and Game Trainer volunteers. As long as everything keeps going well, we expect an open beta starting this weekend. We have not determined our open beta testing timeline but 7 to 14 days is likely.

Stay tuned for further updates on this exciting release!

Community Report: 27FEB2020

Telegram from TMAN, community manager:

S! Soldiers of WWII Online, lots of great battles are underway and we're at day 34 in Campaign 171.

This report will include a written report from the Allied Commander in Chief "Justinrot," as well as a report from the Axis Campaign Commander "Eyeshank." Congratulations to the Officer(s) and Player(s) of the week! Keep reading to see more and join me in congratulating great player efforts!

HIGH COMMAND TOOLS

We'd like to make a quick mention that the High Command tools are being shipped from Dallas to Portland this week and should be operational again within the next 2 weeks. We also have active development underway (still) by B2K on HC Tools 2.0 which will eventually replace the older tools. Thanks for your patience to all High Command officers as we work to get this once again operational.

ALLIED REPORT BY JUSTINROT

S! all keep up the great work and working as a team. I also want to welcome our new AHC officer pfipfu welcome to the AHC family.

Combat After Action Report: Feb. 22 Allied force started armor column to Thulin with fort mobile spawns and ATG guns. We kept pounding the town for 1 hour and half nobody give up the German had it well defends also . Allied finally cracked open the town the Germans surrender to us . The Germans were hitting Valenciennes but it’s a slow attack for them. German still control a lot of the forward bases.

Allied Officer of the week:

Grunt768: For displaying outstanding leadership as an Allied High Command Officer.



Allied Player of the week:

Foe2: For his consistent efforts in defending Allied towns that were in need.



Allied Squad of the week:

A-Team: For continuously bringing mobile spawns to our Attack Objectives and supporting the battles as needed.



Allied forces are doing really great with COMM’s. and marking enemy sighting. I highly encourage everyone join discord because it so much quicker on response time for our AOS and DOS. Sighting with the enemies. The main focus I want to work on is the fbs when the Germans have a Ao on one of the towns we need to have a squad to work over to the fb and start busting it. For each FMS we need to have some armor start rolling with it to town.


AXIS REPORT BY EYESHANK

!S Soldaten,

This communication comes from the desk of your Camapign Commander Eyeshank informing you of the current situation of the map. We are please to inform you that Axis have advanced to the shores of Allied territory breaching the English channel! Axis have pushed past the S rivertown of La Fere with a twilight battle of fierce monument! Key squads like MSK and feldjager have proven instrumental in guaranteeing brute strength when the moment calls against the Allies!

Keep up the morale and work together to keep axis STABBING WESTWARD!

AXIS OFFICER OF THE WEEK

Delems: For being instrumental in map / campaign management throughout multiple time zones.



AXIS PLAYER OF THE WEEK

Kacman: For outstanding performance during late night time zone combat actions.




!S Eyeshank
171 Camp Commander

Special mention: Sgthenning murderous tendacies, kardehk Air superiority, potthead 1-99(genuine awesomeness discord rebel)!! all others new and vets staying super awesome WWIIOL style!


Sign up to our next FREE EVENT on March 8th: Operation Fury IV

Don't forget to book your Sunday 8th March at 6PM (GMT) and sign up on the Allied or Axis team! Steam players will be grouped in a single mission on both sides and be lead into a furious battle by our developers.



[Devs update] 64bit Beta Release Plan

From our President XOOM:
The Development and Quality Assurance teams here at CRS are rapidly closing in on deploying 64-Bit Open Beta. Today we're going outline our general plan and help set expectations for release, but the short version is - we're aiming for the end of next week to start Open Beta. As a reminder, our first goal here is to make the WWII Online application(s) (PC and Mac) 64-bit compatible. This means that all Mac users who have upgraded to the latest OS can return and play WWIIOL, and it will future proof all PC users for the likely requirement of Windows have 64-bit clients. To our Mac users, thanks for your patience ~ we know this took longer than expected.This release will mark one of our most important promised deliveries from one of our funding campaigns. Please continue reading for more details about the Beta and release plans.

FINALIZING THE OPEN BETA CLIENT

Today our team is creating brand new builds for the Open Beta client which will then be distributed. Our QA (Quality Assurance) team will then be doing a pass over conducting regression testing this weekend to once again verify that things are solid. Once this is confirmed, we'll have a larger internal presence to do some important testing Monday - Wednesday.

OPEN BETA

After our team(s) internally have conducted due diligence testing, we'll then allow for the general player base to download and login and test for Open Beta for approximately 1 week. We're asking that as many of you as you can conduct testing. Your client will install into a Beta directory, so you can login and play both the regular campaign and do testing safely.

LIVE SERVER RELEASE

Providing Open Beta went smooth and we're confident to proceed, we will look at deploying the new 64-bit client release onto the Campaign server. Much like what we did with 1.36 (Hybrid Supply), we'll have anywhere from 7-10 days of regular game play and a last chance opportunity to make any corrections necessary before inviting the masses back.

WHAT WILL THE 64BIT CLIENT INCLUDE?

It is solely designed to make it 64bit compatible application and on day 1 you won't see much of a difference. There might be some subtle improvements with performance, but graphically things will remain as they are.

Please set expectations accordingly.

It opens the technological door for us to achieve more in the future like expanding current tech caps / limitations, but this will take additional engineering to fulfill.

REMINDER: FREE EVENT ON 8th MARCH 2020

Don't forget to sign up to our free role play event on Sunday 8th March 2020. Steam players will be grouped in a single mission on both sides and be lead into a furious battle by our developers! See here

SUPPORT GAME DEVELOPMENT

Past month has seen an increase in overall subscriptions and sales, thank you for your continuous support! This keeps us going further!

(Free role play event) Operation Fury IV 8th March 2020 6PM (GMT) - sign up!

Attention all soldiers! On March 8th 2020 at 6PM (GMT) the organic community will be hosting a live server role play event which is our fourth installment of, “Operation Fury”. This is the ultimate visualization of World War II Online with hundreds of infantry, guns, tanks and planes!

Steam players are welcome to participate and I propose to regroup you in two independent combined-arms "support Brigades" (one Allied and one Axis) that will be attached to the official side command. If a group becomes too large, we could further divide it into smaller battalions. Squads can participate and keep their own leadership.

Let's show these organic veterans how fearless and efficient Steam players can be!

Read bellow how to sign up for free. I will update the orbat with the tags, role and country of players that signed up.




WHAT IS THIS EVENT?

Operation Fury is designed to be like a realism/roleplay event, with pre-event sign ups, with a fall-in command structure to maximize success and cohesion on the battlefield.

This will be a CRS (Developers) led event on both sides happening simultaneously worldwide and we expect ferocious fighting, featuring both returning veterans, existing players and our new Steam users. The objective (Town) will be announced a few hours before the start, according to the campaign situation. Both teams will then clash into each other!

By signing up to this event, you agree to be online for the duration of the event and follow your commanders in a “role play” like fashion. It will be held on the live game server and the campaign outcomes will remain. This will not be scripted in terms of the battles, only the hierarchy. All infantry access will be unlocked during the event so Free Players can try out new equipment and continue to support the battle(s).

The roles will be defined live during the event, but the objective is to all stick together and fight for a single objective (town).

WHEN WILL THIS EVEN START AND HOW LONG WILL IT LAST?

It will start on Sunday March 8th 2020 at
  • 10AM Pacific (Server Time GMT -8 )
  • 12PM Central
  • 1PM Eastern
  • 6PM England (GMT)

Typically these sort of events last at least 4 hours and upwards to 6-8. With this sort of advanced notice, you should plan on keeping your schedule a bit clear and focus on having a hardcore day of WWII Online with everyone playing their hardest.

DOES IT COST ANYTHING EXTRA?

No, just have an active play-able subscription and you can join the event.

ALLIED STEAM TEAM (daily updated)
  • Allied Corps CO: HEAVY265
  • Troops:
    • Globuster [France]
    • tintinleviking [France]
    • bcbhuqegv1 [France]
    • Tanker11 [US-East]
    • MajorReismann [US-East]
    • bonomedia [US-East]
    • gmad [US-East]
    • Tre22 [US-East]
    • Space Panda [US-East]
    • ocdtwolfe [USA]
    • Sapped46 [Serbia]
    • Serra [Portugal]
    • nebbyy [Canada]
    • execution [Canada]
    • odin616 [Canada]
    • caviarboy [Australia]
    • Wiefuh [Brazil]
    • carto56 [Venezuela]
    • pfipfu [Uruguay] - A-TEAM
    • shrekhassw [UK]
    • Pluserfan2000 [Iran]
    • CommieCat
    • -
    • -
    • -

Allied Command Channel (ALL UNITS TUNE): #2 and the Allied Discord

AXIS STEAM TEAM (daily updated)
  • Axis Armeekorps CO: XOOM
  • Troops:
    • Demented [Russia]
    • Jordan7272 [USA]
    • SoftRaider [USA]
    • zerosama56 [USA]
    • dolphin111 [USA]
    • Krain [USA east]
    • KarlTheKiller [USA East]
    • blckdragon [USA East]
    • WhittmanUS [USA East]
    • kirbyisnotapokamon [Italy]
    • melagius [Australia]
    • degcon [Bulgaria]
    • liquid314 [Serbia]
    • Dawisimo [Germany]
    • wittman13 [Germany]
    • hazer [Germany]
    • george1 [Poland]
    • eventz [Bulgaria]
    • grimnir512 [Bulgaria]
    • Youssw
    • Elitely
    • -
    • -
    • -
    • -
    • -
    • -

Axis Command Channel (ALL UNITS TUNE): #2 and the Axis Discord

HOW TO SIGN UP?
Just drop your game name in the comments, mention the side you will be joining and optionally the country you live in (that might help to group you up): - -

We also need a few leaders and officers to volunteer on both sides. Their role will be to transmit the orders from the CO to the Steam regiment, gather all steam players on their mission and coordinate their actions by using .order, waypoints, chat communication and discord.
If you want a leadership role, please explain why players should join your team?

More questions? Just ask in the comments!