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WWII Online News

Major Release: 1.37.0.0 (Voice Comms)

Happy Holidays everyone! This patch introduces Integrated Voice Communications (IVC) to WWII Online, forever changing gameplay for the better! Starting now, all players will be connected to voice comms with no third-party software required. This is a massive breakthrough in our technology and will work to retain new players, improve the current experience and develop squads and battles further. You'll get local 3D proximity chat and a variety of primary radio channels to help you connect tactical and squad communications like never before!

Keep reading to learn more and see our Wiki (manual) inside. Thanks for your continued support as a subscriber, making developments like these possible. Salute!


World War II Online
Version 1.37.0.0 - December 2022


Introducing Integrated Voice Communications to WWII Online!

IVC Wiki Page / Manual found here: https://wiki.wwiionline.com/view/IVC

Features
  • Lobby voice radio channel for general comms and choosing sides
  • Side voice radio channels active when no mission has been selected (Separate Axis, Allied channels)
  • Mission radio channels (side unique) becomes primary radio channel (whether spawned or not)
  • Squad voice radio channel for dedicated squad ops (always available)
  • In-game 3D voice chat providing attenuated and directional positional-based voice audio
  • Configurable key mapping
  • Cycle through available voice channels
  • Transmit on selected voice channel (PTT)
  • 3D voice activation (talking)
  • Temporary IVC Disable (Mute/Deafen) for tense moments
  • IVC Hud Enable/Disable
  • IVC Hud displays who is talking, Icons over talking players (Radio vs 3D Chat)
  • IVC Configuration
  • Voice audio input/output device selection
  • Input/Ouput volume
  • Enable/Disable channel types (uncheck all for IVC opt-out)
  • Sensitive to .ignore list for muting other players


Note: There is a planned follow-up release to expand on IVC and some extra polish items, after the holidays. Please enjoy!

A tremendous amount of work has gone into delivering Integrated Voice Communications to you all. We'd like to thank our developers, testers, and operations team for a full-on collaboration in making this technically achievable and workable in time for you this holiday.

S!
Cornered Rat Software


Don't forget to subscribe and support the war effort! Each person here makes a big difference, so please do back the team up - thanks!

Operation Plunder - 4DEC2022



Operation Plunder


WWII Online's next major game operation - is coming December 4th 2022 at 10 am Pacific/12 PM Central/ 1PM Eastern US/ 7 PM Brussels. With already 100 players signed up, it is poised to be a significantly large campaign operation. This time we'll be unlocking all tanks (with no rank restrictions) for veteran and free players alike, including Steam users.

Register now on our Discord server events section (click here), and be sure to pass the word to get more players/squads there. Check out our promo video (inside) for this OP assembled by CHIMM - see you there!

Check out our promo video provided by CHIMM!
https://www.youtube.com/watch?v=jt32gVMRCMU

Artwork by Propa

Large 100+ players event this Sunday & FREE Infantry weekend!



Introducing OPERATION FURY V, a global Campaign event for Allied and Axis players to join!

We have unlocked free ALL INFANTRY access (free for Veterans and Free Players) for this weekend!

On the 20th of November, this Sunday, 12PM Server Time (12PM PST/2PM CST/3PM EST/8PM GMT), the Allied and Axis players of WWII ONLINE will engage in a global campaign event. With over 100 players already committed to the event and another 50 tentatively attending, there will be targets and mayhem galore!

No other game can provide the scale of air, land, and sea like WWII ONLINE so join the fun, register for the event on Discord, and get in-game EARLY. Whether to bring up additional supply of tanks or airplanes from rear supply depots, battles such as these will likely hinge on logistics, or take the time to fine-tune your equipment keymaps; whatever the reason, early coordination PRIOR to the attack can make all the difference before the chaos of massed tanks, fighters, bombers, ground and airborne infantry, and 105mm howitzer artillery barrages disrupt the battlefield.

You, the players, working in conjunction with the player-run High Command organization will dictate the when and where of battle so buckle up, shuffle to the door with shouts of “Geronimo!”, batten down the hatches, and wind up the engines as we all engage in a vicious Götterdämmerung.


If you have never experienced WWII ONLINE, or currently free-to-play, have a lapsed subscription, CRS has generously granted you ALL INFANTRY access for the weekend. This means ALL submachine guns, automatic rifles, machine guns, anti-tank soldiers with RPATs are available for you to enjoy.

Next steps:
  • Register on the official WWII Online Discord Server at https://discord.gg/wwiionline
  • Select the “global-event” channel and select your commitment to battle
  • If needed, go to the “welcome” channel to pick a side and be assigned the proper Discord roles


WWII Online is community-driven and 100% player-funded as we continue our efforts to transition the game to Unreal Engine 5. In the coming months, we will begin to further showcase our present efforts toward UE5. Our game continues only because of our dedicated gaming community which pays a monthly subscription which not only maintains the game but provides us with the financial resources to maintain and acquire the tools, talent, and infrastructure to continue our journey to UE5. We hope that you will subscribe to join us!

Our most recent update is 1.36.19 - Readme.

Field Artillery Article – https://www.wwiionline.com/community-notes/reports/field-artillery-in-wwii-online

See you at the Front!


Readme v1.36.19 & New World Record !

It's patch day and The king of Battle has arrived at WWII Online: Introducing ARTILLERY! The RATS do it again by providing the longest-ranged indirect fire weapon ever introduced into a video game. They have server-tracked rounds with a range of up to 10,000-11,600m depending on the weapon. Also introduces the infantry-based MG42 with a 50rd drum mag and colored smoke. Three roadmap deliveries plus a lot more, keep reading!

World War II Online
Version 1.36.19.0 - November 2022


Introducing ARTILLERY for WWII Online! Since day one you have requested this to be part of the game, and here it is! It also happens to be the longest indirect firing weapons ever to be placed into a video game! Additionally, the MG42 is now available for infantry and we've added various other features and fixes. Stay subscribed and help us do even more!

Features
  • Artillery units have been added to the game
    • The Allied M2A1 105mm
    • The Axis 10.5cm LeFH18/40 105mm
    • Current known issue: Incorrect range info on the vehicle selection screen. This has no impact on actual vehicle performance, this is ONLY the vehicle information displayed in the UI when selecting the vehicle. The actual maximum range for the LeFH 18/40 is: 12,325m.
  • A brand new Motorized Mortar and Artillery Leveling System has been added (see the unit's manual for details)
  • An updated HUD info window for motorized mortars and artillery has been added to give players specific details for those units
  • Added country specific colored smoke rounds to artillery, US-Violet, DE-Blue/White, FR/UK-White
  • The infantry MG42 unit has been added to the German spawn list
  • Available starting Tier 2, with production ramping up by Tier 3.
  • 4th quarter Credits update
  • Capture timers have been updated for Campaign 191
  • A number of unit images have been updated with Propa screenshots
  • A few machine guns updated, including: game manual updates, weapon names, tracers and proper weights
  • The Panhard, Stewart and Stugs have had their crew members (3D models) updated
  • Wickenby is now Scampton
  • River dams have been added to west of Sheffield, SE of Herdecke and east of Dortmund
  • A few of the Spawn In Tips have been updated, more planned in the future
  • The new towns of Aumetz, Blerancourt, Coucy-le-Chateau, Maartensdijk, Hilversum, Huizen, Muiden, Woudenberg, Ede, Elst, Zeist, Utrecht, Culemborg, Vianen and Bruinisse have been added to the game
  • The visual range of some buildings has been extended
  • Wazdown has been added to the Fallen Soldier Memorial
  • Koln has been updated to named Koeln
  • A number of bridge names have been updated to their historical names
  • Some bush rows have been replaced with city planters in some towns



Fixes
  • Fixed an armor issue with the FlaK36 (88mm)
  • The Lorraine Anti-Char's driver hatch armor has been fixed
  • Some telephone poles and their wires have been replaced
  • More textures have been updated in order to help with ATI GPU load times
  • Destroyer gun sights have been fixed
  • Forrest floors now slow vehicles more than before


Note: Some fixes may arrive at a later point to further enhance the experience.

S! Cornered Rat Software




Don't forget to subscribe and support the war effort! Each person here makes a big difference, so please do back the team up - thanks!

Connect to our Social Media to get more updates and help us gain visibility to grow the community and reach new players to play with:

Discord: https://discord.com/invite/wwiionline
Youtube: https://www.youtube.com/channel/UCOQ90QTMviaKRqIMlUthW2A TikTok: https://www.tiktok.com/@wwiionline Twitch: https://www.twitch.tv/corneredrats Facebook: https://www.facebook.com/WWIIOnline Twitter: https://twitter.com/corneredrats

Have a look at our current Roadmap, and see its progress on our TRELLO.


Wishlist our next game Chokepoint, a prelude to WWIIOnline 2.0!

https://store.steampowered.com/app/1576780/WWII_Online_Chokepoint/

Campaign 191 has started with a Top-Fighter Competition!

Axis won campaign 190!


During this campaign the axis pushed from the start and steadily pushed the front line west. It took them 18 days to capture 3 French and 6 British factories and the towns they are in. With them crossing the channel we seen some hard-fought battles in England, something that doesn't happen often.

Campaign 191 has now started! Everyone has access to free Tier0 equipment (pre-1940), so join the war now!

[h3]The following gameplay changes occur for campaign 191:[/h3]
-Increase the route timer from 6 hours to 12 hours
-Decreased flag Capture timers:
1 capper: 240s -> 180s
2 cappers: 120s -> 90s
3 cappers: 90s -> 60s
4 cappers: 80s -> 50s
5 cappers: 70s -> 40s
6 cappers: 60s -> 30s

WWII Online: Top Fighter Competition!


We are introducing the TOP FIGHTER competition for WWII Online. As we start Campaign 191 today, we're going to unlock Tier 0 fighters for everyone (including free players and veterans) and we have some special awards available for players (including two joysticks and a Track IR system). The theme of this Campaign is to get more fighters in the air and development of air squads. Bragging rights are on the line and game-wide recognition is included as part of these physical awards. We just completed Campaign 190 and would also like to congratulate the TOP BOMBERS (see within). Now is the time to get the pilots back in-game, who will make the TOP 3 ACES in WWII Online? Campaign 191 starts tonight, let's go! Continue reading to see the special awards the top 3 aces will receive for campaign 191's TOP FIGHTER"competition!

Check out the details on our website :
https://www.wwiionline.com/community-notes/community-events/16959-wwii-online-top-fighter-competition


Connect to our Social Media to get more updates and help us gain visibility to grow the community and reach new players to play with:

Discord: https://discord.com/invite/wwiionline
Youtube: https://www.youtube.com/channel/UCOQ90QTMviaKRqIMlUthW2A TikTok: https://www.tiktok.com/@wwiionline Twitch: https://www.twitch.tv/corneredrats Facebook: https://www.facebook.com/WWIIOnline Twitter: https://twitter.com/corneredrats

Have a look at our current Roadmap, and see its progress on our TRELLO.


Wishlist our next game Chokepoint, a prelude to WWIIOnline 2.0!

https://store.steampowered.com/app/1576780/WWII_Online_Chokepoint/