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  3. Legacy of Kain™ Soul Reaver 1 & 2 Remastered | Patch 2

Legacy of Kain™ Soul Reaver 1 & 2 Remastered | Patch 2

Patch 2 for Legacy of Kain™ Soul Reaver 1 & 2 Remastered is here!

Below is a list of resolved issues and various updates.

Full Changelist:


[h3]Bonus Materials[/h3]
  • Added "The Dead Shall Rise” Kickstarter Backers list to the Credits section.
  • Added the E3 1998 Demo to the Bonus Material section.
  • Updated Nosgoth Lore with new locations and improved descriptions.
  • Corrected Lore Reader locations for accuracy.
  • Fixed a crash when switching to the "Corrupted" tab in the Lore menu while using Russian language settings.


[h3]Soul Reaver[/h3]
  • Fixed a bug where Raziel could start floating after shifting into the Material Realm while in water and jumping immediately after.
  • Improved visuals for enemy corpses in HD mode to better match the original version.
  • Fixed a crash caused by saving behind geometry and attempting to reload.
  • Ariel's scream during a vision sequence now plays only once, as intended.
  • Fixed an issue with Dumah’s eyes not displaying correctly.
  • Restored missing sound effects before and after visions, similar to the original PS1 version.
  • Fixed a crash when using telekinesis in a specific area of the Human Citadel.
  • Health capacity activity now correctly displays 100% completion.
  • Fixed a crash when repeatedly viewing Chronoplast Visions.


[h3]Soul Reaver 2[/h3]
  • Fixed an issue where the Thrall NPC’s lower body would disappear in mirror light effects in HD mode.
  • Adjusted timing so that subtitles during Raziel’s monologue no longer disappear too early.
  • Fixed subtitles disappearing too early during a dialogue scene with Ariel.
  • Improved distant texture rendering in underwater areas.
  • Resolved an issue where textures displayed as "noise" instead of proper visuals in HD mode.


[h3]Localizations[/h3]
  • The "Hold to Skip" prompt now displays correctly in all languages.
  • The "Exit to Launcher" text now displays correctly in all languages.
  • Added Portuguese language support.


[h3]General[/h3]
  • Completed activity progress now properly carries over when starting a new game.
  • Fixed an issue where stacked cubes could become stuck together when pushed.