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Mini Settlers News

Patch #4 (v0.1.4)

[h2]Hi everyone,[/h2]

Patch #4 is live including some minor bug fixes and changes.

[h3]Change Log:[/h3]

Added:
- Controls key "3" to the handbook tip about controlling game speed.
- Better linked station highlight system when hovering over stations - while the camera is zoomed out - will now show a big pop-up on the station and its linked station with their output resource.



Fixed:
- Stations were overflowing by asking for extra resources after loading the game.
(Thanks JinxedLynx, Re7-Bobie, Aerialtus, Darrell, KristyBisti, Blazedragon223 and special thanks to Gabriel for sharing the save file that helped us solve this)

- Chinese time font missing characters in the save/load menu (上午(AM) and 下午(PM))
(Thanks Yukimo_Hoshimiya)

- On some levels, the port will cross the island instead of building a path over the sea.
(Thanks 플롯)

- City Centers were not updating the population count after getting upgraded.
(Thanks Martin Davi)

- Disabled the Wood Factory on Level 4 "Coral Crescent".
(Thanks Yukimo_Hoshimiya)

Balancing:
- Train Rail length restriction is from 90 to 500 spaces.
- Trains speed raised by 10%
- ships speed raised by 20%
- Road drivers speed raised by 10%
- 100% More Orders get calculated per operation raising the efficiency of the overall logistics network.
(Thanks GreyArea)

Thanks for playing and have a nice day,
-Knight Owl Games & Goblinz Publishing

Patch #3 (v0.1.3)

[h2]Hi everyone,[/h2]

Patch #3 is live including some minor bug fixes and changes.

[h3]Change Log:[/h3]
Removed:
- Keyboard Arrows controls from "Camera Move" in Handbook and tutorial. (Thanks kesler1)

Modified:
- Now you can build Foresters on top of a full forest (even if there are no empty spaces). (Thanks Dr. William Hobbs)

Fixed:
- Some Localization errors while hovering over mines and ores. (Thanks ThatBeADragon)
- Resources tooltip shows up over the building UI.
- Sometimes the wrong text shows for the completed level quest. (Thanks Slappy and らてのす)
- The prioritized buildings were not getting set correctly after loading the game. (Thanks Mathieu Marthy Roy)

Thanks for playing and have a nice day,
-Knight Owl Games & Goblinz Publishing

In Game Timer - Patch #2 (v 0.1.2)

[h2]Hi everyone,[/h2]

After a community discussion over the Steam discussion forum and our Discord server, we decided to remove the time limits from the levels quests, and make the in-game timer disabled by default.

If you want to view the real-time timer in the game or to view your best time feature in the game over menu or level selection in the main menu all you have to do is go to Options -> Game and enable the in-game timer.
[Note your best time will be recorded either way but will be hidden if the timer is disabled]

[h3]Change Log:[/h3]
Removed:
- Time limits from levels quests.

Modified:
- The in-game timer is now disabled by default if you want to see your best time you have to enable it from the options menu.
- Road drivers' color design to help differentiate them from the road posts.

[h2]Special Thanks to our community members:[/h2]
Baker, cytospin, Hyruga, Sol, Kaganis, Steam Dad, Hart, Measure, ShakyChicken, Darth Phaser, ThatBeADragon, Silden, Tikupoiss, DariganZ, baron, and bz-mof

Thanks for playing and have a nice day,
-Knight Owl Games & Goblinz Publishing

Early Access Patch #1 (v0.1.1)

Early Access Patch #1 (v0.1.1)

Modified:
- The Auto Save interval is 5 mins instead of 10 mins.

Fixed:
- Resources getting stuck on highway trucks resulting in buildings not getting their orders.
- Level Quest is shown as incomplete in the pause menu if the in-game timer exceeds its time limit even if it has been completed.
- "Not available in level" in the construction menu was not localized.
- Arabic Controls Rebinding Localization was reversed.

Thanks everyone for playing and please keep letting us know of your feedback -- all reviews and suggestions are enormously appreciated, and we will use your advice to help improve the game together!

Early Access OUT NOW!

Hello everyone,

Mini Settlers early access is available now with a 10% launch Discount!

https://store.steampowered.com/app/2521630/Mini_Settlers/

We hope you will enjoy all the content Mini Settlers has to offer for its early access release, containing:
- 3 city levels each with unique needs.
- 50+ buildings in the game production tree.
- New logistical tools like trains, ports, road filters, and highways.
- 10 Campaign maps each with unique quests (25+ hours of gameplay)
- Saving system.

In case you missed it, here's the planned early access roadmap:



As you can see, a lot of content will be added until the 1.0 version, and we are counting on your feedback on Discord to report any bugs or suggestions you may have to improve the game as much as we can!

Thank you again so much for your support. It means a lot!

[h3]Save 10% now or even more with our bundles:[/h3]

https://store.steampowered.com/bundle/43841/Minimalist_Automation/

https://store.steampowered.com/bundle/43905/Mini_Tycoon_Bundle/

https://store.steampowered.com/bundle/44004/Terraformers__Mini_Settlers/

You can also play the game on the Steam Deck. Although the game isn't verified, you can check the controls down below:



Have fun, and thank you for your support!

-Knight Owl Games & Goblinz Publishing