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Mini Settlers News

Patch v1.2

[Fixed]
- Some maps were missing Gold Mines.
- Population goal UI is hidden at the start of the level

Thanks everyone for playing and enjoying the game!
-Knight Owl Games and Goblinz Publishing

Patch v1.1

[Fixed]
- When changing the select rebind button in the controls menu will self-lock the game
Keeping in mind you'll always need the mouse to control the UI

Thanks everyone for playing and enjoying the game!
-Knight Owl Games and Goblinz Publishing

Mini Settlers 1.0 is OUT NOW! | Launch Discount -30%

Hello everyone,

The moment we’ve all been waiting for has finally arrived—Mini Settlers v1.0 is officially LIVE on Steam!
To celebrate, we're launching with a 30% discount for a limited time!

https://store.steampowered.com/app/2521630/Mini_Settlers/

What's in the 1.0 update?


[h3]NEW BIOMES[/h3]
Explore a richer, more diverse world with the introduction of three distinct biomes:

• Plains: A vibrant and fertile landscape ideal for early expansion, offering a balanced mix of resources and space to grow.


• Snow: A frigid, snow-covered region where survival is tougher, but valuable resources like pine and rare minerals make the risk worth it.


• Desert: A dry and unforgiving environment that puts your planning to the test, with scarce water, intense heat, and exclusive resources like oil and gold.


Each biome brings its own unique layout, visual style, and strategic challenges, encouraging new ways to build, expand, and thrive.

[h3]20+ NEW BUILDINGS[/h3]
We've more than doubled your construction options! From advanced industry, New production chains, to Unique biome-specific buildings.



[h3]Production Switching[/h3]
Fine-tune your logistics like never before.
Now, you can click on any production building that supports multiple recipes to change what it’s making. This gives you more control and flexibility in adapting to your city’s evolving needs.


[h3]Custom City Requests[/h3]
Tired of your city demanding the same resources over and over? Now you’re in charge!
Click on any City Center to manually change the resource being requested by all the houses in that city.
On their next request cycle, every house will switch to the new resource.


[h3]NEW CAMPAIGN[/h3]
Rework the campaign adding new levels featuring the new biomes with different challenges to overcome along the way.


[h3]NEW ACHIEVEMENTS AND STEAM COMMUNITY ITEMS[/h3]
Celebrate your progress with a whole new set of Steam achievements!
  • Earn badges for reaching new milestones
  • Collect trading cards and backgrounds
  • Customize your profile with emoticons and more


Also, the game is Steam Deck Playable! Enjoy the game seamlessly on your Steam Deck for a great portable experience.



[h2]⚠️ Important Note About Save Files ⚠️[/h2]
Please note that v1.0 is not compatible with previous save games.
If you want to finish your current Early Access save before switching:
  1. Right-click Mini Settlers in your Steam library
  2. Select Properties
  3. Go to the Betas tab
  4. Choose the "EarlyAccess_Build" branch



[h2]ChangeLog[/h2]
[Added]
  • Two new biomes: Snow and Desert
  • Pine Trees, a new tree type that grows in the Snow biome
  • Oil, a new resource found in the Desert biome, used for producing flammables
  • Gold Ore, a rare resource available in the Desert biome
  • City progression system: Cities of the next tier now require workers from the previous tier to function and will add more population to their houses
  • Production switching: Some buildings now support multiple production recipes that players can easily switch between
  • Custom city requests: Click on any City Center to manually change the resource requested by all houses in that city. All houses will switch to the new request on their next cycle
  • Biome-specific quests to unlock population in each region
  • Level descriptions added for better context and progression clarity
  • UI scaling option added in the settings menu
  • New Campaign Mode with 16 handcrafted levels
  • 30+ new Sandbox levels for free-form building and experimentation
  • 20+ new buildings across all three biomes
  • Two new Languages Traditional Chinese and Turkish
[Fixed]
  • Resolved several issues with stations and highways that caused resources to get stuck
[Improved]
  • Population UI now displays detailed distribution across all biomes and city levels
  • Storage resource selection UI redesigned for better usability
  • Level selection menu completely revamped with a cleaner and more modern design


Get the Game with 30% Discount
https://store.steampowered.com/app/2521630/Mini_Settlers/

And you can also get the game as a part of these Bundles and if you own any part of them just complete your set to save even more!

https://store.steampowered.com/bundle/43841/Minimalist_Automation/
https://store.steampowered.com/bundle/53578/Mini_Settlers__Old_Market_Simulator/
https://store.steampowered.com/bundle/53577/Mini_Settlers__Tiny_Pasture/
https://store.steampowered.com/bundle/44004/Terra_Settlers/
https://store.steampowered.com/bundle/41791/Goblinz_City_Builders/
https://store.steampowered.com/bundle/47085/Thriving_City_Song__Mini_Settlers/

We’re eager to hear your feedback! Join the discussion on Discord and let us know what you think about the new mechanics, biomes, and balance changes.
we are counting on your feedback on Discord to report any bugs or suggestions you may have to improve the game as much as we can!

Thank you so much for supporting us throughout Early Access.
We can't wait to see the worlds you build in 1.0 and beyond!

Knight Owl Games and Goblinz Publishing

🎉 Version 1.0 Launching May 6th!

Hello everyone,


We’re excited to announce that Mini Settlers v1.0 officially launches on May 6th! After months of testing, feedback, and improvements, the game is ready to leave Early Access.

This release includes everything from the Experimental Branch—new biomes, expanded mechanics, improved balance—and marks the beginning of the full Mini Settlers experience.

Whether you're returning or just joining us, we can't wait for you to build, connect, and settle in v1.0.

Announcement Trailer
[previewyoutube][/previewyoutube]

📅 Mark your calendars: May 6th.

Wishlist or get the game here:

https://store.steampowered.com/app/2521630/Mini_Settlers/

Thanks for being part of this journey!
— Knight Owl Games & Goblinz Publishing

Experimental Branch Now Available!

Hello everyone,


We’ve got some exciting news! The Experimental Branch is now live, bringing major gameplay improvements, new biomes, and expanded mechanics. This update represents the final iteration of our experimental build before the official launch, and we’d love for you to jump in and share your thoughts!

It's recommended that you've played the main game for a couple of hours before going into the Experimental Branch.


What’s New?
  • Two New multi-biomes Maps: One medium and one large map to test different playstyles and biomes.



  • 15+ New Buildings: Expanding your city’s possibilities with more variety and depth.
  • New Biomes & Population Quests: Three distinct biomes bring unique population types, challenges and dependencies.
    • Plain Biome
    • Desert Biome
    • Snow Biome


  • Dynamic House Requests: You can now change the resources houses consume via the city center.
  • Interdependent Population System: Higher-tier cities now rely on lower-tier cities, encouraging multi-city management.



  • Multiple Production Recipes: Some production buildings now support different crafting options (e.g., juice makers can use apples or dates).



  • Improved Game Balance & Polish: Fine-tuned resource colors, building visuals, and overall game balance.



How to Access the Experimental Branch?
  1. Right-click the game in your Steam Library.
  2. Go to Properties > Betas.
  3. Select the Experimental branch from the dropdown menu.
  4. Update your game and start playing!


We're officially Steam Deck Playable! Enjoy the game seamlessly on your Steam Deck for a great portable experience.


We’re eager to hear your feedback! Join the discussion on discord and let us know what you think about the new mechanics, biomes, and balance changes. Thanks for being part of this journey, and happy building!
For the feedback regarding the new Experimental Branch use this link.


Also we're a part of the Spring Sale! Get the game at a 30% discount for a limited time!

https://store.steampowered.com/app/2521630/Mini_Settlers/

Thanks for playing and have a nice day,
-Knight Owl Games & Goblinz Publishing