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Whispers of the Eyeless News

Explore the dark fantasy world of Whispers of the Eyeless

[h2]Explore the dark fantasy world through our very first Dev Diary![/h2][p][/p][p]We’re excited to announce the release of the very first Developer Diary for their debut title, Whispers of the Eyeless. In this exclusive video, Michał Cieczko, Lead Creator of Whispers, takes players behind the scenes to explore the dark and captivating world of the studio’s first game. [/p][p][/p][previewyoutube][/previewyoutube][p][/p][p]Whispers of the Eyeless is a turn-based, dark fantasy strategy RPG that challenges traditional storytelling by placing players in the role of a villain. In the Dev Diary, Michał Cieczko delves into the game’s unique setting and narrative, revealing a world where morality is blurred and the line between good and evil is anything but clear. Players will not be saving the world - instead, they will be shaping it from the shadows. [/p][p]Michał also highlights the core gameplay elements and creative features that set Whispers of the Eyeless apart from other strategy RPGs. From inevitable turn-based combat to deep narrative choices, the game promises a fresh and immersive experience for fans of the genre. [/p][p][/p][p]Your Tale begins now. Join our Discord and follow us on X/Twitter and BlueSky to stay close to the darkness. Your story in Whispers of the Eyeless is about to begin anew.[/p][p][/p][p]Evil Gingerbreads[/p][p][/p][h2][/h2][p]🌀 Steam Community | 💬 Discord | 📜 Reddit | 🐦 Twitter/X | 📘 Facebook | 🌤 Bluesky[/p][p] ───────────────────────────────────────────── [/p][h3]Previous News[/h3][p][dynamiclink][/dynamiclink] ───────────────────────────────────────────── [/p][h3]🎮 Follow Anshar Publishing on Steam! 🎮[/h3][p][/p]

Whispers of the Eyeless 1.0 Launches March 17! 

[h2]Whispers of the Eyeless 1.0 Launches March 17! [/h2][p][/p][p]We’re excited to announce that Whispers of the Eyeless, the dark strategy RPG from Evil Gingerbread Studio and Anshar Publishing, is leaving Early Access and launching its full 1.0 version on March 17! [/p][p][/p][previewyoutube][/previewyoutube][p] [/p][p]Step into the role of a prophet and lead your own cult through a haunting, hand-drawn world filled with tough choices and dark mysteries. The full release brings the complete story campaign, two new districts to explore, achievements, prophet customization, and the full ascension mechanic - offering more depth and replayability than ever before. [/p][p][/p][h2]What awaits you in 1.0[/h2][h3]Campaign[/h3][p]🗡️ Prologue, Act 2 and Epilogue of the story added.[/p][p]🗡️ 11 new main quests added.[/p][p]🗡️ 12 new main quest outcomes added.[/p][p]🗡️ 25 new side quests added.[/p][p]🗡️ 24 new dilemma events added. Some dilemmas are random based on the Cult situation but some are mandatory and trigger after specific story decisions.[/p][p]🗡️ 18 new grand artifacts added.[/p][p]🗡️ Preach Tales were locked behind unlocking all rooms first, as they allow to freely end the days without combat Tales.[/p][p]🗡️ Preach Tales received a new tutorial.[/p][p]🗡️ Curators received special quests after making several tasks for them.[/p][p]🗡️ Aranthor expanded with High City.[/p][p]🗡️ 3 new merchants added to Aranthor. Their UI was moved for better navigation.[/p][p]🗡️ UI adjustments to Aranthor map.[/p][p]🗡️ Making all rooms renovations grants special reward allowing for new use of Relics.[/p][p]🗡️ Winning Tales triggers special lore texts at the end based on Tales locations.[/p][p][/p][h3]Tales[/h3][p]🗡️ Added Purity and Knowledge Tales with 18 new enemies, new events and mechanics.[/p][p]🗡️ New event for tier 3 High City Tales: Preaching.[/p][p]🗡️ 2 new support stances added.[/p][p]🗡️ Most sources of Critical Chance were lowered by around 20%.[/p][p]🗡️ Empowered Lunge, stance: Critical Chance changed to -15% (nerf from -10%).[/p][p]🗡️ Denial and Invocation, stances; added Block +4/+8.[/p][p]🗡️ Overwhelming Potential, archetype; abilities cooldown changed to -2 (buff from -1).[/p][p]🗡️ Prophet stats per level changed to +1 to Health, Loot and Sanity (+2 Health previously).[/p][p]🗡️ Prophet base Special Cooldown changed to 8 (buff from 10).[/p][p]🗡️ Prophet Abilities Sanity cost was rebalanced to better reflect their power.[/p][p]🗡️ Stances rewards were moved around all Tales to better reflect new Tales enemies.[/p][p]🗡️ Preach Tales experience doubled to +20/+40 per conversion (buff from +10/+20).[/p][p]🗡️ Added additional visuals in combat based on Dead Gods Influence.[/p][p]🗡️ Changed visuals for Gods Aspects when they are not unlocked on the pre-combat screen.[/p][p]🗡️ The crafting panel received further improvements to increase its readability.[/p][p]🗡️ When characters perform Special or use Abilities, Special and Sanity bars will shine.[/p][p][/p][h3]Sanctum[/h3][p]🗡️ Each Room Curator received different tasks. Total of 24 tasks.[/p][p]🗡️ 6 new lesser artifacts added.[/p][p]🗡️ Gods customizations will increase Prophet Health, Loot and Sanity based on the God and amount of customizations.[/p][p]🗡️ When ascending a God to 100 it allows to pick one of four special rooms upgrades. Ascending all the Dead Gods has special reward.[/p][p]🗡️ New customizations options added to all slots.[/p][p]🗡️ Reliquary and main hall received new customization slots.[/p][p][/p][h3]General[/h3][p]🗡️ Widescreen resolution support added.[/p][p]🗡️ Game files compressed to lower the size on disk by around 75%.[/p][p]🗡️ The first time launching the game allows to pick a language.[/p][p]🗡️ French, German, Chinese, Russian and Spanish languages received full translations.[/p][p]🗡️ 67 Steam Achievements added.[/p][p]🗡️ Steam cloud saves added.[/p][p]🗡️ 6 new music tracks. All old music received updates.[/p][p]🗡️ 10 new loading screens.[/p][p]🗡️ New load showcase providing more information about the run.[/p][p]🗡️ Many tooltips received icons to better link them with resources and other mechanics.[/p][p]🗡️ Additional texts added in many places for better understanding of mechanics.[/p][p]🗡️ Various stability improvements.[/p][p][/p][p]Prepare to ascend. The Dead Gods await your devotion on March 17, 2026. [/p][p][/p][p]The wait is almost over. Join our Discord and follow us on X/Twitter and BlueSky to stay close to the darkness. Your story in Whispers of the Eyeless is about to begin anew.[/p][p][/p][p]Evil Gingerbreads[/p][p][/p][h2][/h2][p]🌀 Steam Community | 💬 Discord | 📜 Reddit | 🐦 Twitter/X | 📘 Facebook | 🌤 Bluesky[/p][p] ───────────────────────────────────────────── [/p][h3]Previous News[/h3][p][dynamiclink][/dynamiclink] ───────────────────────────────────────────── [/p][h3]🎮 Follow Anshar Publishing on Steam! 🎮[/h3][p][/p]

The Evolution of Tales

[h2]Step into the shadows of Whispers of the Eyeless and discover how the Tales - your journeys through the city’s haunted districts - have transformed from faint ideas into the dark, unpredictable adventures they are now. [/h2][p]In this article, we’ll guide you through the evolution of Tales, revealing how our vision grew into the mysterious, ever-changing heart of the game.[/p][p][/p][h3]What Are Tales?​[/h3][p]Tales are the moments when you, as the Prophet, choose to descend into one of the city’s enigmatic districts - Old Town, Dungeon, Knowledge, Purity, or Valour. Each Tale is a descent into uncertainty, where every corner hides secrets, dangers, and the promise of power. You may gather followers drawn to your cause, unearth forbidden relics, or be forced into desperate, turn-based battles against foes that haunt each district. The darkness is never the same twice: every Tale offers different maps, events, and blessings - dark boons that twist your fate and alter your abilities. Each journey is a gamble, a step deeper into the unknown.[/p][p][/p][h3]The Early Visions​​[/h3][p]In the beginning, Tales were little winding paths on parchment, inspired by the branching routes of games like Slay the Spire. It looked simple and clear, but Aranthor demanded more. Its secrets, its hand-drawn beauty, and its lurking dangers called out to be seen and felt. We knew we had to let the city itself become part of the experience, to draw players deeper into its shadowy embrace.[/p][p][/p][carousel][/carousel][h3]The Tales We Know Today[/h3][p]Now, the Tales unfold across a map that feels like a bird’s-eye view of the city. As you explore - save for the Dungeon, which looks a tad different - your Prophet moves through the labyrinthine streets, a lone pawn in a city that watches and waits. The paths you choose are shaped by the city’s twisted logic, sometimes forcing your hand, sometimes offering a fleeting glimpse of freedom. [/p][p][/p][carousel][/carousel][p][/p][p]Thank you for wandering these unsettling streets with us. The city’s secrets are far from exhausted, and we invite you to join our Discord and follow us on X/Twitter and BlueSky to stay close to the darkness. Your story in Whispers of the Eyeless is about to begin anew.[/p][p][/p][p]Evil Gingerbreads[/p][p][/p][h2][/h2][p]🌀 Steam Community | 💬 Discord | 📜 Reddit | 🐦 Twitter/X | 📘 Facebook | 🌤 Bluesky[/p][p] ───────────────────────────────────────────── [/p][h3]Previous News[/h3][p][dynamiclink][/dynamiclink] ───────────────────────────────────────────── [/p][h3]🎮 Follow Anshar Publishing on Steam! 🎮[/h3][p][/p]

Anshar Publishing Sale has just begun! 🎉

[h2]Anshar Publishing Sale starts now on Steam![/h2][p]It's a fantastic opportunity to check out other games from our Publisher, and get some really good deals 😏 Anshar Publishing's most popular games, such as Bytebond, Coridden, Gamedec and Zoria: Age of Shattering will be available at all-time low prices, so make sure to check the Publisher Sale out! The offer ends on February 9.[/p][p][/p][p]Of course, the deals you can make are the best part. Besides regular discounts, you'll find some really amazing Bundles. But that's not all! Anshar Publishing encouraged friendly studios to create exciting bundles together, and we're sure everyone's going to find something they like 😊[/p][p][/p][h3]🗡️ Whispers of the Eyeless[/h3][p]Step into the haunting world of Whispers of the Eyeless, where your choices shape the fate of a mysterious realm plagued by an ancient cult. Uncover dark secrets, face unseen horrors, and immerse yourself in a gripping narrative adventure. Will you survive the shadows and reveal the truth behind the Eyeless? The story is yours to decide.[/p][p][dynamiclink][/dynamiclink][/p][h2]You might also like:[/h2][p][/p][p][dynamiclink][/dynamiclink][dynamiclink][/dynamiclink][dynamiclink][/dynamiclink][/p][h2]Upcoming Games from Anshar Publishing[/h2][h3]- Add Them to Your Wishlist! -[/h3][h3]🧽 Moldwasher[/h3][p]Jump into Moldwasher and play as an adorable sushi armed with a power washer, ready to defend the kitchen from spreading mold! Blast away grime, discover hidden collectibles, and decorate your room with fun stickers as you make the house squeaky clean. Are you up for the challenge of keeping your home spotless and mold-free? The cleaning adventure awaits![/p][p][dynamiclink][/dynamiclink][/p][h3]🎲 Sigilfarer[/h3][p]Lead a team of four unique heroes in Sigilfarer, a roguelite adventure that puts a fresh spin on deck-building games—here, you fight by rolling dice! Equip your heroes to shape their abilities as you journey through perilous, tainted lands protected by the power of a single sigil. Strategically manage your resources, adapt your tactics, and cleanse the world of corruption. Are you ready to roll the dice and guide your heroes to victory?[/p][p][dynamiclink][/dynamiclink] [/p][h3]───────────────────────────────────────────── [/h3][h3]🤖 Follow Anshar Publishing on Steam 🤖[/h3][p] [/p]

The Concept Art of Sons of Valour

[h2]Behind the Masks: Designing the Sons of Valour Faction in Whispers of the Eyeless[/h2][p][/p][p]Today we wanted to share some behind-the-scenes insights and concept art from the process of designing the Sons of Valour - one of the most iconic factions in ​Whispers of the Eyeless​. [/p][p][/p][p][/p][p]The Sons of Valour are a small, elite group whose members are chosen with great care. Their faces are always hidden behind masks, which are never to be removed in the presence of others, not even fellow brothers. Besides their remarkable swordsmanship, they have a unique power of telling if someone will commit a crime in the future. This strict code, as well as the aura of secrecy and power, was central to our visual exploration of the group.[/p][p][/p][p][/p][h3]Concept 1: The Hussar-Inspired Warrior[/h3][p]Our first concept drew inspiration from the legendary Polish hussars. The design features hussar-like armor layered over chainmail, with soft boots for silent movement. A leopard skin cloak was supposed to add a sense of danger and prestige, while the crossed swords and diamond motif serve as the group’s signature emblem. The sketch emphasizes a striking silhouette and the rich textures of the materials, aiming to capture both the martial prowess and exclusivity of the Sons of Valour.[/p][p]​​[/p][p][/p][h3]Concept 2: The Chainmail Hood and Fur Cap[/h3][p]The second concept explored a more practical and grounded look. Here, the character wears a chainmail hood paired with a traditional Polish fur cap (bobrzy kołpak). The sword, prominently displayed at the belt, signals readiness and authority. The sketch highlights the contrast between the metallic chainmail and the soft fur, creating a sense of both danger and nobility.[/p][p][/p][h3][/h3][h3]Concept 3: The Sarmatian Noble[/h3][p]For the third concept, we looked to the Sarmatians - a historical class of Polish nobility known for their distinctive dress and martial traditions. The character in the sketch wears a full Sarmatian robe over chainmail. As for the weapon, we were considering either a saber, reflecting Sarmatian heritage, or a massive sword reminiscent of the Teutonic knights, carried under the arm. [/p][p][/p][h3] The Masks[/h3][p]And finally, the most vital part of Sons of Valour's design - the masks. We explored a variety of shapes and details, but all share a common trait: they are expressionless, with only eyeholes breaking the surface. This lack of emotion is intentional, making the wearer appear mysterious and unsettling. In Whispers of the Eyeless, the masks reflect the wearer’s rank, and only the most distinguished members are allowed to mark their masks with unique symbols.[/p][p][/p][p]To us, designing the Sons of Valour was about balancing historical inspiration with the lore of ​Whispers of the Eyeless​. What do you think about it? If you have any questions or want to share your thoughts, join us on Discord, follow us on social media, or simply leave a comment. We’re always happy to talk about the game and hear your feedback![/p][p][/p][p]Evil Gingerbreads[/p][p][/p][h2][/h2][p]🌀 Steam Community | 💬 Discord | 📜 Reddit | 🐦 Twitter/X | 📘 Facebook | 🌤 Bluesky[/p][p] ───────────────────────────────────────────── [/p][h3]Previous Update[/h3][p][dynamiclink][/dynamiclink] ───────────────────────────────────────────── [/p][h3]🎮 Follow Anshar Publishing on Steam! 🎮[/h3][p][/p]