September Update
Wait it's October. Lame.
Here's what's on deck - obviously the stuff currently in the unstable release, which I've learned doesn't work on Mac or Linux -
Here's what's on deck - obviously the stuff currently in the unstable release, which I've learned doesn't work on Mac or Linux -
- Crossed a threshold finally and was able to break out some of the entity updating in threads. Only been working toward that for almost two years...
- Working now on the reworked menu. The current one will continue to exist but you also get a 'favorites' bar where you can stick whatever commands you want.
- This is in the unstable - there's a tool to lay down pathing hints. It essentially marks voxels that dwarves should not cross.
- Way back in the kickstarter (long before my time here) the colony would apparently be on an island. I'm thinking about bringing that back. I don't know that anyone actually likes or understands the 'overworld' I tried to implement, or the 'corporate' stuff.