1. Rust
  2. News

Rust News

Building a base in Rust is about more than just size

When it comes to building your base in Rust, you should always consider how your creation will fail. After all, given the game's cutthroat nature, it's only a matter of time before your base attracts the wrong type of attention, whether that's an ambitious solo raider looking for a big score or a ruthless clan hoping to spread their dominance throughout the server.


But not to worry, as this is where the Rust building community can help. A crack team of security experts, these individuals are obsessed with finding the best ways to lock down and defend your base. They draw on game exploits as well as careful planning to outwit and outmanoeuvre any potential thieves, and share what they learn in the form of useful tips.


To bring you the very best advice, we reached out to a couple of Rust YouTubers to get their thoughts on base building in Rust and what players need to keep in mind when constructing their own bases. One of these was the YouTuber Rust Daddy.


Read the rest of the story...


RELATED LINKS:

Rust is turning fan designs into official merch

Rust players find ways to break everything, and now they have cars

If you don't know about Rust's trap bases you're probably in one


Boat Vendor Update

Long gone are the days of having to roam the shores of the Rust island in hopes of finding a seaworthy vessel. You'll now be able to acquire a Rowboat or a RHIB at one of the three new fishing villages we've added to the game. Here's the run down:

  • You'll now find 3 Fishing villages around the map varying in size.

  • Boats are no longer procedurally spawned along the beach and ocean and instead can be purchased from the Boat vendor found at the Fishing villages, 250 for rowboat / 400 for RHIB.

  • Fishing villages are safe zones and hostile action will result in a swift death.

  • If you're unable to afford a rowboat, you can opt to purchase the blueprint for a Kayak & paddle which you can then craft yourself any time.

  • You can also purchase each piece of scuba gear at the fishing village


Moving forward, you can expect to see some more NPC Villages added to the game (stables anyone?) as well as seeing the impact of these micro monuments have in the game increasing. We're working on a mission system which will allow players to acquire items and blueprints from means other than simply farming scrap, and you'll likely find the mission providers here first.

For more details and changelist visit the blog

Rust is turning fan designs into official merch

Everyone loves a bit of videogame merch, but imagine how much more if fans were able to have a hand in designing some. Well, you may not have to imagine - Rust developer Facepunch Studios has teamed up with merchandise site For Fans By Fans to launch a competition giving the survival game's players a chance to get their Rust-inspired ideas turned into real-world goodies - but the submission date's just around the corner.


As posted on the FFBF site, the merchandise design contest gives the multiplayer game's fans the opportunity to submit designs based on Rust through the site's Fan Forge area. The designs will then be judged by the Facepunch team, and selected designs will be turned into official merch, such as t-shirts, pillow cases, art prints, and more. Plus, the announcement says, "all selected designs will receive commission on all sales". Sweet.


For the three best designs submitted, the companies are also giving away some nifty prizes. The grand prize winner will get a framed print from Facepunch, a copy of the dev's 'Complete Bundle' on Steam, a copy of their winning merch, plus $50 (approximately £38) to spend on FFBF merch.


Read the rest of the story...


RELATED LINKS:

Rust players find ways to break everything, and now they have cars

If you don't know about Rust's trap bases you're probably in one

After six years, Rust gives players the horn with its first paid DLC expansion


Mixing Table Update

We've added a mixing table to create teas which provide time limited boosts as well as other items to craft, conditional roof tiles, a wooden barricade and an armoured passenger module for the vehicles along with various other fixes and improvements.

  • Added triangular roof pieces
  • Added conditional roof corners
  • Added armoured passenger module
  • Added MidiConvar system
  • Wooden Barricade Cover
  • Added Mixing Table
  • Added Boosts system
  • Added berry plants
  • Added Tea items and recipes
  • Fixed several server DOS attack vulnerabilities
  • Fixed several hack / exploit vulnerabilities
  • Fixed server browser copy / pasting the query port instead of the connection port
  • Fixed roof weak side detection (now receive increased damage when hitting them from the inside)
  • Fixed inside/outside checks sometimes returning outside when a vehicle was actually inside (fixes indoor decay rate)
  • Attempted fix for cars getting stuck in thin colliders (may still happen, let us know)
  • Fixed cars and minicopters being unusable on load if the game was saved while they were starting their engines
  • Fixed car collisions with horses not always registering if hit at high speed
  • Fixed explosion forces not always knocking cars around if the car was empty and stationary
  • Fixed cars sliding sideways in a weird way when stopped on slopes
  • Fixed server-side projectiles (autoturrets, NPCs) sometimes being able to shoot into armoured modules
  • Fixed hot air balloon collider being present even when the balloon is not inflated
  • Fixed "SwitchedParent Missed horse.corpse" server error spam
  • Fixed skins not showing on third person models for bone club and bone knife
  • Fixed hostile UI marker appearing in demos
  • Fixed skins not appearing on thrown satchel charges
  • Fixed crafting menu appearing when moving camera down in demo mode
  • Fixed incorrect body shadows when wearing the bunny onesie
  • Fixed players standing up briefly when getting shot while seated
  • Fixed being able to set the fov to 0 while on a boogie board or inner tube
  • Boogie Board and Inner Tube will now take damage from thrown weapons
  • Improved server performance for large farms
  • Fixed getting dismounted while flying low over AirWolf on HapisIsland
  • Fixed supply drop flying away after getting hit by projectiles
  • Fixed spiral stairs not adding to upkeep and decay costs
  • Fixed tesla coil receiving damage through walls
  • Better audio bundle layout (build time optimization)
  • Vehicle lift bounds updated so it can now fit in a smaller T-shaped area
  • Engine internal items no longer decay along with the car, and take 50% less damage when the engine module is damaged
  • Reduced car collision damage by 50%
  • Cars on a powered vehicle lift no longer decay
  • Collisions with humans or animals now apply a force and damage back to the car itself
  • Individual panels on car modules now have their own gibs
  • Increased ability to drive vehicles up steep slopes
  • New carstats console command gives admins detailed info about all the cars in the world
  • Running forwards while deploying a Boogie Board will now apply some forward movement to the board
  • Hostile UI marker will only show when within 200m of a safe zone
  • Doors will now check for vehicle blockages while opening
  • Sunburn DLC Pools can now accept salt water
  • Reduced bone arrow thickness
  • Vehicle parts crate now spawns with two vehicle components
  • Removed middle building pocket from horseshoe cave (Balance)
  • Water pumps are now faster and each pump yield more water
  • Above ground swimming pool HP increase
  • Multiple sell order balance cost changes
  • Removed animation from water/fluid pump


More details can be found on the link

Rust Merchandise Design Contest

How would you like to see your Rust themed design sold as official merchandise.

Facepunch Studios and For Fans By Fans are giving you the chance to see your design on T-shirts, Messenger bags, mouse mats or even pillow cases.

There will also be prizes for the winning entries chosen by the Facepunch team. More info can be found on the link below.