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Rust's hotly anticipated naval update is delayed into 2026: 'We took on too much'




Facepunch's survival sim Rust has had a busy 2025, adding its medieval-themed primitive mode at the start of the year, introducing a massive jungle biome in March, and experimenting with radical changes to its progression systems and meta through the summer and autumn. But the biggest planned patch of 2025 was the naval update, which aims to expand Rust's survivalist battles to the oceans, letting players build their own ships and exchange cannon blasts in seaborne conflicts...
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The Rust Naval update is delayed into 2026 as Facepunch admits, "We bit off more than we could chew"

The Rust Naval update has been delayed into next year. "Today is not the update I wanted to ship," Facepunch Studios COO Alistair McFarlane writes at the top of a post titled, "We bit off more than we could chew." He explains that the colossal overhaul, which the developer has long been touting to arrive at the end of the year, adds a lot of new systems and touches many old ones. "The closer we got to patch release, the less confident and happy we were with the state of it," and so it's being moved into February, with some smaller pieces set to arrive later this month.


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Vote for Rust! The Steam Awards are now live!

[p]It's that time of year again... The Steam Awards are here and the 'Labor of Love' award perfectly describes our past year as we soon hit twelve years of development!

Day in and day out, our teams are grinding around the clock (literally on every continent) to keep the survival chaos alive. We’re always here, keeping the game fresh, and our dedication shows - every month, without fail, we drop new content, new meta, awesome Twitch (and now KICK) drops, competitive events, seasonal events, and more cool surprises!
[/p][p]We’re constantly keeping the community in the loop with regular updates on what’s going down in-game and behind the scenes.

Updated mechanics? Check.

Fresh skins and meta changes? You bet.

Gorgeous landscapes and epic gameplay improvements? Always.

And don’t forget, we’re always tuning things post-release, making sure everything’s running at its best so players can have the best wipe possible.[/p][p]The Rust community never ceases to amaze us. Your feedback drives the game forward, shaping balances, fixes, and innovations that keep things unpredictable and exciting. Each month, we’re blown away by the wild things you guys create and discover. So keep it coming, we’re all in this together!

In the last year, the game has undergone more huge changes, including graphic, physics, updates, as well as new biomes, animals, crossovers, and more - all because we’ve wanted to make Rust what it is, and continue striving to make it what it could be.[/p][p]If you feel we are deserving of your vote in this year's Steam Awards, we'd love for you to give Rust yours in the 'Labor of Love' category.

Thank you for your support! [/p]

Rust developer has 'no plans' for Linux or Proton support, says games that support them are 'not serious about anti-cheat'




Rust has a long, rocky will-they-or-won't-they history when it comes to official support for both Proton and Linux, and with a new Steam Machine on the way it's no surprise to see those conversations popping up again. Valve's cute little cube will run SteamOS and use Proton—a compatibility layer to make Windows games play nice with Linux—but you can't play official Rust using it...
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Rust's 'Pivot or Die' update was meant to shake up the meta, but it's a nightmare for solo survivors that leaves me no choice but to die




Facepunch demanded that Rust players 'Pivot or Die' with its latest update to progression changes this month, and it's not lookin' too hot for solo survivors or small groups trying to pivot. Opting out of big clans on official servers has never been the easiest way to play Rust, but recent monument, scrap, and blueprint reworks have turned the island into a real bloodbath—moreso than usual...
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