
Celebrating Rust's 5th anniversary with a huge update: electricity is here, enabling players to build elaborate defensive contraptions and other amazing devices. This patch wipes the servers. Enjoy!
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Added electricity
Added 17 electrical components
Added Wire Tool
Added M39
Scientist movement is slower when walking sideways or backward.
Scientists at the Cargo Ship should no longer move super fast under certain conditions.
Fixed some anti-hack issues that could cause projectile_invalid
Fixed hot air balloon push through object exploits
Fixed ore spawn issues on custom maps with certain biome distributions
Fixed melee anti-hack issues when parented to vehicles
Fixed HAB not deflating under some circumstances
Junkpile scientists got updated to new AI systems.
Scientists at the Military Tunnel Lab got updated to new AI systems.
Scientists hug cover more but can get frustrated.
New AI systems are now properly load balanced without sacrificing reaction time.
Exposed NPC vending machines to SDK prefab list
Added ocean_patrol_path_iterations convar
Particle effects on the cargo ship now simulate in local space
All elevators in the game now use entity parenting triggers
All elevators in the game now have a kill trigger to crush players with
Added tick_populations and tick_individuals resource spawn convars
Overhauled hunting bow (better responsiveness)
Added underwear censorship option
Can place ladders anywhere on the cargo ship
Storage boxes drop their items at the last position they took damage at