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Steam Awards - Rust Nomination



The annual Steam Awards nominations have started and we hope you’ll vote for Rust to win the “Labor of Love” award.

Rust is nearly 6 years old now and it’s got better every year with more people playing it than ever. In the last year or so alone we’ve seen vehicles from boats and hot air balloons to minicopters and also horses with horse armor. We added new areas like the Scientist Compound and the Bandit Town plus of course, Monuments like the Oil Rig. We put electricity in the game. In the last few months we introduced Killer Mummies at Halloween, the most epic trees you’ve ever seen and (soon) we’ve got our first ever DLC with musical instruments like the Wheelbarrow Piano and Canbourine. Also, Rust looks and plays a hell of a lot better than in Legacy days, so there’s that.

We’re really grateful for all the support the Rust community has shown over the years and we hope this award will recognise that too. All you need to do is click the `Labor of Love 2019` box above for our eternal gratitude!

Community Update 218



Big announcements this month! Rust console is coming, Instrument DLC, Charitable Rust, and submarines?

https://rust.facepunch.com/blog/community-update-218

The Tree Fix Update



Halloween is over, trees are fixed and more optimizations, fixes and improvements.

Added team chat.
Added chat pop-up menu when clicking a chat message.
Added chat muting.
Added "mutelist", "unmute" and "unmuteall" console commands.
Added Hover Loot, default keybind is hold H.
Can now hold down on the Give, Take and Drink buttons to automatically transfer water.
Added new map marker for multiple vending machines in close proximity
Added teleportlos admin console command to teleport along the line of sight
Can open debug log file from console screen
Added in game report system (halloween patch)
Added notification system on main menu
Added Medium Battery
Added "rWm/Rust Watt Minutes" energy storage system
Added manual Depth of Field mode
Fixed the delay before firing the second shot with each new bow.
It is no longer possible to accidentally drop an item in the space between your inventory and your belt.
Fixed several ways in which the chat window could get stuck open, without input, leaving you unable to move or chat.
Improved reliability of tree harvesting mini-game
Fixed hot air balloon parenting exploit
Fixed late entity pop in when moving very fast
Fixed minicopters floating in the air if the ground they were resting on was destroyed
Fixed horses floating in the air if the ground they were resting on was destroyed
Increased horse frame budget from 0.334ms to 1ms (smoother horses)
Fixed Cargoship hull interior culling on low object quality
Fixed missing dune meshes at the water well
Fixed small refinery placement on ice, rocks and uneven surfaces
Fixed deploying on Cargoship rudder
Fixed compound awning culling
Loot actions are now queued so that items are looted one after another, instead of simultaneously.
You can now right click an inventory item to move it to your belt.
You can now drag items directly into/between locker slots without having to swap sets first.
Added clothing icon to locker clothing slots.
Extensive rework of monument LODs
Campfire flames and smoke now move directly upward, even if placed on a slope.
Large furnace can be placed on world layer (rocks)
Small water catchers can now be placed on construction

Happy Halloween

HALLOWEEN COMES TO RUST

From now til November 7th 2019 we have a bunch of spooky new features...

NEW NPCS: KILLER MUMMIES AND SCARECROWS

Get ready to go up against creepy mummies and scarecrows spawning around the world, armed with pitchforks, butcher knives and chainsaws. Good night and good luck - you’ll need it.

NEW EVENT: TRICK OR TREAT!

During each ingame day in Halloween you’ll be able to join trick or treat hunts for as much candy as you can get your hands on (while everyone else tries to do the same, naturally). Once you have enough candy you can craft loot bags that open to reveal goodies, or collect 10 loot bags to upgrade from small to medium and so forth, with chances for better loot each time.

HALLOWEEN ITEMS

There’s exclusive Halloween-themed items like graveyard fences and cobwebs to decorate your base. We’ve also got a bunch of Halloween exclusive content both new and old on the Rust Item Store. Spookify your base with candle packs and skull door knockers. Impress your teammates with your bloody Surgeon Scrubs. We also welcome back some favourites like Strobe Lights and the one and only Fogger 3000 fog machine.

Horse Equipment Update


We've added horse equipment, Crafting, Inventory, Map and Death screen improvements and various other fixes, balances and improvements ...

Added grass.distance convar (range 100-200, default 100)
Added headlerp convar (adjusts head snapback speed after alt look)
Added headlerp_inertia convar (smoothens the head snapback motion after alt look)
Added admin refillvitals console commands (fills health, calories and hydration)
Added admin heal console command (same as calling hurt with negative values)
Resdesigned death screen
Can now place a marker on the map
Added screen mode (Fullscreen exclusive, Fullscreen Borderless, Windowed) option to Screen settings
Added FPS Limit slider to Screen settings
Shift-middle mouse drag to split a third of an item stack
Right click the item split bar to type an exact split amount
Middle/shift-middle mouse click the splitter bar to set it to half/third
Left click and drag your inventory screen player model to spin it around
Right click a Quick Craft icon to remove it from the crafting queue
Right click an item in the crafting queue to move it to the start of the queue
Added a Crafting Favourites system
Added keybinds to drop a single/full stack of the the currently selected/active item to the Inventory settings section
Added "unable to repair" reason chat notifications
Added Tesla Coil
Added Horse Wood Armor
Added Horse Roadsign Armor
Added Horse Shoes
Added Saddlebags
Horse breeds actually impact horse statistics
Added Ammunition information panel
Added Electrical wire flow indicator
Added double door skins
Fixed lerp convar exploit (now admin / dev only and clamped to a sane range)
Fixed exploit to disarm landmines from any distance
Fixed exploit to free underwater loot crates from any distance
Fixed exploit to interact with excavator from any distance
Fixed bullet impact glow effect not following vehicles after impact
Can no longer drag/throw items when you're wounded
Can no longer combine world items of non-full condition to get a free repair
Consumable item information panel no longer shows default values the first time you inspect one
Minor Hapis Island fixes
Fixed campfire description
Fixed recycler description
Fixed errors when entering site B (Hapis Island)
Fixed scrap transport helicopter oil rig exploits
Fixed APC crates falling through the ground
Disabled status effects in god mode
Disabled food and hydration depletion in god mode
Disabled radiation poisoning in god mode
There's now a small 0.75 second buffer when the Quick Craft list refreshes to help prevent miss-clicks
Added an Electrical category to the crafting screen and re-categorised all electrical items
Added a Favourites category to the crafting screen
Cleaned up some ambient and foliage sounds
Updated bear sounds
Updated pressure pad sounds
Updated collectible resource sounds
Cleaned up barefoot footsteps a little bit
Evened out and increased attack helicopter rotor sound volume
Electrical wires now have normal mapping and a 3d look
Spas-12 has a slightly higher fire rate
Shotgun slugs are more accurate and do more damage
Shotgun slugs have a closer damage falloff
M92 has a slightly slower fire rate
Simple Sight is now a default blueprint
M39 swapped with L96 as bandit camp
Bradley loot table improved
Bradley is more vulnerable to HV rockets
Bradley top turret has been enabled
Excavator yield increased by 30%