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Death Road to Canada News

Death Road Testing Branch for LIVER Update (Windows) - March 9

I've gone through most of the changes I wanted to add for the upcoming LIVER Update. Help me test this out so I can launch this for everyone!

For the rest of the beta, the new PREPPER PARADISE rare trader camp can be teleported to from the game start.

[h2]INSTRUCTIONS[/h2]

IMPORTANT NOTE: The testing branch and the retail version use different save files! Testing Branch saves also get cleared out on occasion.

HOW TO INSTALL: Right click Death Road to Canada on Steam. Go to Properties. Go to Betas. Select Testbranch, no password necessary.

[h2]CHANGES Saturday, 2/13[/h2]

- More Stamp User combat sayings
- Blurbs and endings for most of the newer characters
- Fix for NULL players at Canada Border
- Fix for rebar having weird floating pixels
- Added ONE MORE unlockable hat
- You will no longer get the weirder rainbow skin colors at random, it will be for Custom Character assignments only
- Tweaks to the male body heads
- Random characters will now only be forbidden one head type, the rest are all available outside of Custom Characters
- Better placement of the morale checker/food giver at start, so you won't get characters in 4Jerks/OPP with really terrible morale
- Two new hat unlock statues added to Jerk Store, with new challenge requirements
- Typo fix in caveman-reward
- Better handling of Phoenix unfireproofing, so that it properly works in CYOA events outside of missions
- Fixed a really old bug where dying as Phoenix would make you go from inflammable to almost completely inflammable, instead of vulnerable to fire

[h2]CHANGES TODAY (Read Previous Testbranch Announcements for more)[/h2]

- In Character Customization, everything now displays a number for easier organization
- New faces and hair added for the feminine body type

- GNOMEY REVAMP (blaring siren)
- Gnomey no longer gets maxed medical, a MASSIVE NERF
- Gnomey now summons temporary allies at a high chance whenever he hits a zombie, a MASSIVE BUFF
- Gnomey has a small chance to summon many things at once
- Gnomey has a chance to summon the Punch Quest guy, who stays for the entire mission
- Punch Quest gauntlets shoot punch energy
- Secret method for getting 2 Punch Quest gauntlets that can be equipped by anyway

- Temporary character summons now use MAXIMUM AGGRESSION SETTINGS

- ProPAIN Stamp now explodes on timing out, instead of poofing into smoke

- New Rare Location: MILITARY DEPOT
- New Rare Trader

- New Rare Trading Camp: PREPPER PARADISE
- New Weapon: LIL' DAWG
- New Weapon: Golden Pistol
- New Weapon: Survival Knife
- New higher ammo versions of the Bazooka, Grenade Launcher, and Napalm Thrower
- BIG DAWG is now sold here, for a cheaper price
- Healing Spray XL with 10 charges instead of 3
- New Event: Turret Thief
- New Special Recruit: DELTA, the supersoldier/dog

- Superdogs can now bark without dropping their weapon

- Shotgun Seller now sells Double Barreled Shotgun instead of BIG DAWG
- Heavy Ordinance Seller price tweaks
- Rambeux Knife buffed from 1 to 0.7 cooldown

- Some tweaks for news box

Death Road Testing Branch for LIVER Update (Windows) - March 5

Continuing the beta testing branch, about halfway done with adding changes. Read below for changes today to the beta, and also remaining plans for this update.

NEXT UP FOR LIVER UPDATE:
- One new rare trader camp: Prepper Paradise
- Moving BIG DAWG to above location
- New rare city encounter (UPDATE: Made this a rare trader instead)
- A few new Locations (UPDATE: Likely consolidating a couple of the locations into one)
- Maybe some new cosmetic parts
- Endings and dialogue for the newer characters
- GNOMEY BUFF
- Final tweaks and fixes

[h2]INSTRUCTIONS[/h2]

IMPORTANT NOTE: The testing branch and the retail version use different save files! Testing Branch saves also get cleared out on occasion.

HOW TO INSTALL: Right click Death Road to Canada on Steam. Go to Properties. Go to Betas. Select Testbranch, no password necessary.

[h2]CHANGES[/h2]

- New Arcade Machine added to the Arcade Rare Trader Camp
- New Weapon: Golden Axe
- New Weapon: Heavy Golden Axe

- Fireman (Rare Trader Camp Recruit) buffs
- Fireman now takes 15 food to recruit instead of 10
- Fireman gets a recharging Napalm Launcher like a Pyromaniac + Specialist does, at around level 2 recharge. Their napalm launcher has 20 max capacity instead of 25
- Fireman gets a max slot capacity of 2, down from 3, but a lot better than the 1 you'd get with Pyromaniac + Specialist

- Removed some buggy extra pixels from Tam O' Shanter
- Made character generation not use the new skin colors or head types, so no more blue people at random. They will be custom character parts only

- Removed the goblin laughter from the Stamp User road check, which I was using as a debug noise

[h3]MODDER NOTES/UNDER THE HOOD[/h3]

- Working on Gnomey buffs to make him even more overpowered than before

Death Road Testing Branch for LIVER Update - March 3

Continuing the beta testing branch with more new changes. The "Stamp Users" are all in and can be found in game, with all their different Stamps. We're also starting to add the new customization options.

[h2]INSTRUCTIONS[/h2]

IMPORTANT NOTE: The testing branch and the retail version use different save files! Testing Branch saves also get cleared out on occasion.

HOW TO INSTALL: Right click Death Road to Canada on Steam. Go to Properties. Go to Betas. Select Testbranch, no password necessary.

[h2]CHANGES[/h2]

- Temporary characters now drop their weapons when they disappear
- Blowtorch and Napalm Thrower are now both unbreakable
- Hekatarius event can now give fireproofing to solo survivors

- MORE UNLOCKABLE HATS added. Will later give them new conditions for unlocking them, currently if you unlocked all the previous hats, you'll get the new ones
- Added new male hair and head options, and new skin color options. Currently they're added to the main rotation, we will likely make some of these unlockable or limited somehow

- GIANT-DAWG now points at things instead of sumo wrestling, and gets 3 health instead of 2
- GIANT-DAWG can now pick up and use weapons as its unique ability
- All Stamps now have 6 fitness, which is kind of moot now
- All Stamps now have infinite energy, and no longer bleed
- Most Stamps are now a lot faster
- ProPAIN now has one health, is slower, and explodes on death (explosion does not hurt allies)
- CharBro can now be found in the trader camp rare recruit list
- Having a Stamp User in your team can lead to finding more Stamp Users in Road Events. The more you have on your team, the faster you find the next Stamp User, though you can still find all of them (eventually) with just one Stamp User in the team

- Fixed a sound bug with explosions

[h3]MODDER NOTES/UNDER THE HOOD[/h3]

- Trying a new event structure where most of the events are contained in one file, per update

Death Road Testing Branch for LIVER Update - Mar 1

We're gearing up for another major update. I will be pushing a bunch of changes we've been working on, a bit at a time. Help us test things out and we can get the update out sooner!

[h2]INSTRUCTIONS[/h2]

IMPORTANT NOTE: The testing branch and the retail version use different save files! Testing Branch saves also get cleared out on occasion.

HOW TO INSTALL: Right click Death Road to Canada on Steam. Go to Properties. Go to Betas. Select Testbranch, no password necessary.

[h2]CHANGES[/h2]

- New section for News to the right of title screen, as everyone hated the previous system. This also includes an easy link to the Official Discord, and a way to turn the News stuff off until next update

- Hidden Broom special character can finally be found in-game

- Test out the upcoming Jojo Reference Special Character (one out of four we're putting in this update, eight if you count the Stands)

- New Perk: Pyromaniac. You get a Blowtorch that regenerates between missions, and immunity to fire. You can pair this with Phoenix to retain fireproofing after your first death, or combine it with Specialist to sacrifice all weapon slots to upgrade your Blowtorch to a Napalm Launcher! Have fun

- New Trait: Fast Learner. Start with low skills, but gain double points to Shooting, Medical, and Mechanical skill every time you get a respective skillup for one of these. This effect stops at 4 in each skill, and if you get a skillup at 3, you'll still shoot straight to skill 5

- CIVILIZED NERF: Only gives 1 point in medical and 1 point of mechanical now. Still gives the extremely overpowered combo of good personality stats, though

- Giant buff for Sacrificial Altars. In exchange for losing 2 health, a surviving character now gets Strength, Fitness, AND Shooting instead of just a chance for one of those. If someone dies to the altar, in addition to the previous loot table, it will also give the entire rest of the team a point in strength, fitness, or shooting at random

- The Road Pause Menu now lists the speed of your car

BONUS CHANGES I FORGOT

- Pukeyballs are buffed, they stack higher now
- All temporary summons are now much more aggressive. This includes Pukeyballs, chickens, robots
- Stands/Stamps are extra aggressive

Death Road to Canada gets a major upgrade with more to come

Face off against large groups of zombies while taking a scenic road trip with Death Road to Canada, which just had a big upgrade and there's more confirmed on the way.

Read the full article here: https://www.gamingonlinux.com/2020/09/death-road-to-canada-gets-a-major-upgrade-with-more-to-come