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Sword of Convallaria News

Summer Release Teaser Trailer is Here!

Greetings, Voyagers!

We're thrilled to announce that Sword of Convallaria is scheduled for release this summer, when adventurers like you can immerse yourselves in the captivating world of Iria. Get a sneak peek of what's in store with our new teaser trailer:

[h3][Watch the Teaser Trailer Here][/h3]
https://www.youtube.com/watch?v=xKRZZPwYrMo


As we gear up for the summer launch, stay tuned for more exciting announcements and updates from us. If you're eager to dive into the adventure, don't forget to explore our free demo featuring a complete storyline, available on our store page.
https://store.steampowered.com/app/2526380/Sword_of_Convallaria/

Share your thoughts with us! And if you haven't already, consider adding Sword of Convallaria to your wishlist. Join us on Twitter and Discord for the latest news and discussions. Your enthusiasm and support mean the world to us. We can't wait to reveal more soon!

Post SNF Demo Q&A

Greetings, Voyagers!

We want to express our heartfelt gratitude for the overwhelming response to our Steam demo. Your support has exceeded our wildest expectations, and we're truly thankful.


Today, we're thrilled to embark on a special community Q&A journey to address some of your burning questions and concerns while offering insights into the future of Sword of Convallaria.

To watch the full Q&A video:
https://youtu.be/ph8ig6qjIug

Let's dive into some highlights!

[h3]Release Date[/h3] "These devs will yap about anything but the release date haha. Jokes aside, I’m really excited for this game and I’m hoping the longer they take developing it, the better it will be so here’s hoping for a solid launch (whenever it happens)"

We understand the eagerness surrounding the release date. It's a top priority for us too. The decision to delay was made with the game's long-term quality in mind. We'll announce the release date as soon as possible. Your patience means the world to us!

[h3]Localization Quality and Language Support[/h3] "Glaring inconsistency with translations, be it grammatical or linguistic, leave a sour taste when trying to absorb any of the story available."

"Please add German/French/Italian/Portuguese/Vietnamese/…"

"The voice localization might have English options on the full release."


Your feedback on localization inconsistencies and language support is invaluable. We're committed to enhancing the English localization to meet industry standards and exploring additional language support based on community demand. Stay tuned for updates on future localization plans!



[h3]Character Customization[/h3] "When will we ever get customization for character looks?"

We're actively working on a skin or customization system, though completion timelines are still uncertain. Your patience and support as we develop these features are greatly appreciated!

[h3]Gacha/Recruits in Story Mode[/h3] "Is there gacha/random recruits in the story mode?"

Rest assured, there's no gacha system in the story mode. The recruitment system operates independently from monetization, following classic TRPG mechanics. Our aim is to provide a rewarding progression experience free from pay-to-win elements.



[h3]UI Improvement[/h3] "UI seems very touch screen inspired"

Acknowledging the mobile-inspired UI, we're actively revamping it to better suit all platforms. Every platform will eventually have its own UI tailored for the best user experience.

[h3]Campaign Key System[/h3] "How fast/How much time do you need to grind the online mode to get keys for campaign?"

We've designed a system where players can earn keys through regular logins, ensuring accessibility to the single-player campaign. Your long-term engagement benefits both the community and our ongoing development.



[h3]Playable Main Character[/h3] "Can we have the main character become a playable unit?"

While we initially didn't plan for the MC to be playable, we're open to considering it based on player feedback. Stay tuned for updates on this feature!



[h3]Multiplayer mode[/h3] "Do you plan to be multiplayer in the future?"

We're currently developing a friendly PVP system and will gauge player interest to determine future competitive modes. Your involvement shapes the direction of our multiplayer development.



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And that’s all for today. Thank you for joining our first Community Q&A session, and remember to join us on Twitter and Discord to give us any other questions you might want us to cover in our next Q&A. While we can't unveil the launch date today, rest assured, we'll update you as soon as possible.

Thank You for Joining Us at Steam Next Fest!

Greetings, Voyagers!

As the curtains close on Steam Next Fest at 10 AM on Feb 12th, PST, we extend our heartfelt gratitude to each of you who embarked on the journey through the realms of Iria with us. The Demo will stay on Steam, inviting you to explore the myriad endings within the Storyline of Spiral of Destinies. And don’t forget to wishlist Sword of Convallaria to keep up with all our latest news.

https://store.steampowered.com/app/2526380/Sword_of_Convallaria/

[h3]Your Support Means Everything[/h3]
Throughout the Next Fest, we've been overwhelmed by the support and enthusiasm from Steam, the Steam community, and players worldwide. We extend our heartfelt gratitude to each and every one of you who tuned in to our livestream. A special shoutout to The Mobile Messiah, ZoxCharged, and GuitarRock for their invaluable contributions to the excitement!
[h3]Your Feedback Guides Us Forward [/h3]
We invite you to share your thoughts by taking a few minutes to complete our feedback questionnaire. Your insights are invaluable as we strive to enhance the Sword of Convallaria experience for all voyagers.

Click here to fill out the questionnaire: Sword of Convallaria Demo Questionnaire
With SNF behind us, we eagerly anticipate the journey ahead. Stay tuned for more updates and reveals about Sword of Convallaria in the days to come!

Thank you for being an integral part of this incredible journey. Join us on Twitter and Discord to share us your thoughts and stay updated on the latest news and developments.

Demo is OUT NOW! | Demo Q&A | Live Stream #2

Greetings, Voyagers!

We’ve just released the first playable PC demo - go and download it now! While we cannot wait for you to start exploring the intricate game world of Sword of Convallaria, we also organized a Q&A below so you can find the answers to some of the most commonly asked questions in one place.

[h3]LIVESTREAM #2[/h3]
Join us for our second Next Fest stream at 8 pm, Feb. 6th, UTC on our Steam store page. If you missed the first one, this is your chance to catch up!

https://store.steampowered.com/app/2526380/Sword_of_Convallaria/

[h3]About the Demo | Q&A[/h3]

Q: What’s in the demo?
A: The demo offers up to 10 hours of single-player story content, providing a glimpse into Convallaria's world before its full release.

Q: What game modes does the demo offer?
A: Following a brief prologue, players can access the core mode in the Demo -- "Spiral of Destinies".

"Spiral of Destinies" presents a standalone single-player Tactics RPG adventure, complete with multiple endings and engaging roguelike elements. This mode serves as the primary experience in the demo, presenting the majority of the single-player story content.


Q: What languages is the demo in?
A: The demo offers English in all interfaces and subtitles, with character voices available in Japanese. In the full release, more localization options will be available.


Q: How much will the game be?
A: Sword of Convallaria will be free-to-play on all platforms.

Q: Will progress in the demo get carried over to the full game upon launch?
A: Progression in the demo version will not carry over to the release version.


Q: Can I record content from the demo and share it on social media?
A: Absolutely! Whether you're a content creator or not, feel free to share your experiences.

Q: If I encounter any bugs playing the demo, how can I report the issues?
A: Join our Discord server and head to the #steam-demo channel to report any bugs. Suggestions are also welcome in the #game-suggestions channel.

Q: Is the demo available exclusively during Steam Next Fest?
A: No, you will be able to download and continue playing the demo after Steam Next Fest.


We hope you enjoy the demo, and make sure to add Sword of Convallaria to your wishlist! Join the conversation on Twitter and Discord to stay updated.

Demo Trailer | Our First Livestream on Steam

Hi Voyagers,

We've got some thrilling news to share – a sneak peek into the upcoming demo for Sword of Convallaria, set to drop during Steam Next Fest on Feb 5th. Dive into our carefully crafted trailer and get a feel for what's coming your way!

https://youtu.be/T4m5s6LlMyY

[h3]LIVESTREAMS ON THE WAY[/h3]
But that's not all – mark your calendars because, during Steam Next Fest, we're hosting a modest Livestream Event starting at 1 pm, Feb. 6th, UTC. Keep an eye out for more details!


Share your thoughts, and if you haven't already, consider adding Sword of Convallaria to your wishlist. Join the conversation on Twitter and Discord to stay updated. Your support and enthusiasm for the demo truly mean a lot to us. Can't wait to share more with you soon!