SteamNextFest Demo Coming on Feb 5th!
Hello, Voyagers!
We're thrilled to share a special update straight from the heart of Sword of Convallaria's development. Demo Release on Feb 5th @Steam Next Fest! In just a few weeks, our Steam community will dive into the thrilling TRPG gameplay of Sword of Convallaria on PC.

Your unwavering support and feedback across YouTube, Discord, Twitter, and Reddit have been a guiding force. Today, we're elated to share the latest developments in our Dev Diary video.
Watch the Dev Diary Here:
https://youtu.be/ikQ5_jtSF08
Now, let's delve into the key highlights:
[h3]More details of the Demo[/h3]
Sword of Convallaria will be showcased at Steam Next Fest on February 5, featuring an exclusive gameplay demo! This demo offers up to 10 hours of single-player story content, giving you an early taste of Convallaria's world before its full debut.

[h3]Sword of Convallaria's Philosophy[/h3]
Sword of Convallaria embraces a free-to-play model on all platforms.
As fans of iconic Tactics RPGs from generations past, we've developed two distinct modes within Sword of Convallaria:
“Elysium”, is our dynamic online mode, featuring a more modern game design approach

"Spiral of Destinies", is a standalone single-player Tactics RPG journey, offering an immersive saga with multiple endings and roguelike elements—completely separate from any monetization.

The design philosophy pays tribute to the traditional storytelling and game design of TRPG while embracing the benefits of modern live-ops development. Revenue from optional purchases within the online mode will fuel continuous content development for the single-player mode.
It's like receiving continual DLC updates or even fully-fledged new titles for an expanding game saga.

[h3]Single-Player Adventure[/h3]
These past months, we have completed the development of additional endings for our "Spiral of Destinies" single-player mode. As well as a brand-new campaign featuring Trade mechanics. At launch, you can expect over 60 hours of content to devour in this mode alone.

For more information about our release timeline, console news, and more details of our game development, make sure to check out the full video!

Thank you for being part of this incredible journey. Share your thoughts, and remember to add Sword of Convallaria to your wishlist, join us on Twitter and Discord to stay updated. stay tuned for the official launch date! We'll be back with more soon.

We're thrilled to share a special update straight from the heart of Sword of Convallaria's development. Demo Release on Feb 5th @Steam Next Fest! In just a few weeks, our Steam community will dive into the thrilling TRPG gameplay of Sword of Convallaria on PC.

Your unwavering support and feedback across YouTube, Discord, Twitter, and Reddit have been a guiding force. Today, we're elated to share the latest developments in our Dev Diary video.
Watch the Dev Diary Here:
https://youtu.be/ikQ5_jtSF08
Now, let's delve into the key highlights:
[h3]More details of the Demo[/h3]
Sword of Convallaria will be showcased at Steam Next Fest on February 5, featuring an exclusive gameplay demo! This demo offers up to 10 hours of single-player story content, giving you an early taste of Convallaria's world before its full debut.

[h3]Sword of Convallaria's Philosophy[/h3]
Sword of Convallaria embraces a free-to-play model on all platforms.
As fans of iconic Tactics RPGs from generations past, we've developed two distinct modes within Sword of Convallaria:
“Elysium”, is our dynamic online mode, featuring a more modern game design approach

"Spiral of Destinies", is a standalone single-player Tactics RPG journey, offering an immersive saga with multiple endings and roguelike elements—completely separate from any monetization.

The design philosophy pays tribute to the traditional storytelling and game design of TRPG while embracing the benefits of modern live-ops development. Revenue from optional purchases within the online mode will fuel continuous content development for the single-player mode.
It's like receiving continual DLC updates or even fully-fledged new titles for an expanding game saga.

[h3]Single-Player Adventure[/h3]
These past months, we have completed the development of additional endings for our "Spiral of Destinies" single-player mode. As well as a brand-new campaign featuring Trade mechanics. At launch, you can expect over 60 hours of content to devour in this mode alone.

For more information about our release timeline, console news, and more details of our game development, make sure to check out the full video!

Thank you for being part of this incredible journey. Share your thoughts, and remember to add Sword of Convallaria to your wishlist, join us on Twitter and Discord to stay updated. stay tuned for the official launch date! We'll be back with more soon.
