TEXNOPLAZM Alpha Demo 0.2 UPDATE
TEXNOPLAZM Alpha Demo 0.2 UPDATE (Jan 19th 2024)
-CHECKPOINT SYSTEM REWORK
-PARRY MECHANIC
-WEAPON CHANGES
-VARIOUS
-BUGS
-ML
:::
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-CHECKPOINT SYSTEM REWORK
- When the player respawns, everything gets reset to the status recorded at the last active checkpoint: enemies, player's loadout, score, items lying on the ground, additional interactable items (such as trains), arenas.
-PARRY MECHANIC
- The 0.025 seconds delay between the button press and the activation of the parry has been removed for both Punch and Ranged Modes: the parry windows instantly activates upon pressing the corresponding input (default E key) with the animation snapping into pose accordingly: the parry window duration has been slightly increased as well.
- The timeframe for parrying punches and ranged attacks has been quadrupled.
-WEAPON CHANGES
- Hand Cannon's spread has been reduced and the damage of the single pellets has been increased.
- Stun Mace's throw attack has a slightly different interaction and windup animation compared to the Steel Pipe.
-VARIOUS
- Added option to toggle Postprocessing in Video settings.
- Moveset switch animations.
-BUGS
- fingerbang bug removed.
- scroll wheel and key spam for cycling through movesets fixed.
- disabled VR plugins that erronously launched the Steam and Oculus VR applications with the game.
- minor fixes.
-ML
:::
Stay in touch!
Twitter 1 / Twitter 2 Patreon
Itch.io
