TEXNOPLAZM development update
TEXNOPLAZM Development update (July 13th 2024)
Hey there,
Just a quick update to let you know that I've resumed working on the game and I'm in the process of changin some of the fundamentals as I'm still not completely satisfied on the gameplay loop and its fun factor; since the changes are quite substantial it'll take some time for new updates to go live.
I hope to have something ready for testing by late summer, either in the form of a public demo or preliminary private testing with friends and Patreon members alike.
Once I feel I've nailed down the basics of combat the content creation *should* be relatively streamlined, as I have stuff already planned ahead.
In the meantime I'll keep the demo up, even if it's not 100% representative of what the internal build is shaping up to be.
Be patient with bugs and have fun
-ML
:::
Stay in touch!
Twitter 1 / Twitter 2
Support my work
Patreon
Ko-Fi
:::
Itch.io
Hey there,
Just a quick update to let you know that I've resumed working on the game and I'm in the process of changin some of the fundamentals as I'm still not completely satisfied on the gameplay loop and its fun factor; since the changes are quite substantial it'll take some time for new updates to go live.
I hope to have something ready for testing by late summer, either in the form of a public demo or preliminary private testing with friends and Patreon members alike.
Once I feel I've nailed down the basics of combat the content creation *should* be relatively streamlined, as I have stuff already planned ahead.
In the meantime I'll keep the demo up, even if it's not 100% representative of what the internal build is shaping up to be.
Be patient with bugs and have fun
-ML
:::
Stay in touch!
Twitter 1 / Twitter 2
Support my work
Patreon
Ko-Fi
:::
Itch.io