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PULSAR: Lost Colony News

v1.13 Release Notes

Hello everyone!

Version 1.13 is now available. It is focused on improving the translation system and fixing bugs reported by the community. It’s been really exciting to see new languages being worked on. Thank you for your help!

Translators: Use the In-Place Language Update feature in the Edit Language menu to update your existing translations! This will make changes to the translation.tsv file in the folder (e.g. removing unnecessary lines and adding a few more necessary ones). When the file has been updated, you should continue editing on that new file going forwards. If you have any questions feel free to let us know.


Translation File Format (v0.85)
  • Added some missing ship type names to translation files
  • Removed various unnecessary strings from translation files


Fixes
  • Fixed various issues with certain displayed text not being translated. Includes some ship screens, parts of the inventory menu, some item names and other reported issues
  • An item’s name should now be correctly displayed when sent to other players



Thank you for your time and feedback!

Best,
The Leafy Games Team

v1.12 Release Notes

Hello everyone!

Version 1.12 is now available. It is focused on improving performance and fixing bugs reported by the community.

Changes
  • Added additional caching to the core localization system string mapper which should increase game FPS / performance in many situations


Fixes
  • Fixed an issue with loading a save for a Fluffy Two ship incorrectly duplicating its starting components
  • Join private game menu no longer overlaps with the menu behind it
  • Switched the game’s Europe relay servers to hopefully improve latency for players in that region


Thank you for your time and feedback!

Best,
The Leafy Games Team

v1.11 Release Notes

Hello everyone!

Version 1.11 is now available. It’s a small hotfix for the translation system based on community reports and feedback.

Fixes
  • Fixed an issue with the Select Language menu not showing usernames for workshop translations
  • Fixed an issue with certain Windows-specific options showing for Mac and Linux players
  • Fixed an issue with the thumbnail preview not clearing when creating / editing a language
  • Language titles should no longer overlap with other elements if the title is too long
  • Fixed a potential issue with the workshop menu page system that could prevent some languages from appearing in some circumstances


Thank you for your time and feedback!
Best,
The Leafy Games Team

v1.1 Release Notes - New Ship and Translation Tools

Hello everyone!

Devlog #92: https://youtu.be/MQS1sM9ciNc

[h2]Version 1.1 is now out![/h2] This update is focused on two main additions to the game.

The first is a new starting ship for the Fluffy Biscuit Company, the Fluffy Two! This ship was slightly based off of the Outrider with it’s larger circular bridge room but with a more open layout with a gap leading to the bottom floor. We hope you like the look and feel of the new ship!

The second is a localization system! This system currently uses the Steam Workshop system as a way to upload and share fan-made translations of PULSAR. We decided to use Steam Workshop because it has a built-in way for players to connect to the ones making the translations and directly provide feedback to help. For fans who would like to translate the game we’ve made some documentation on how to do that, and we tried to make the process of uploading a translation a simple one.
More info about that can be found below.

PULSAR: Lost Colony Translation Guide: https://pulsarthegame.com/translation-system-guide

Additions
  • New Ship -The Fluffy Two: The Fluffy Biscuit Company’s second model of delivery ship. It has a circular design with an open bridge floor-plan. The ship starts at chaos level 2 and has special Fluffy Biscuit themed missiles pre-installed.
  • New Missile Type: Biscuit Missile - This is a recolored version of the system damage missile, themed for the Fluffy Biscuit Company
  • Change Language Menu - Found in the game setting menu. This will be empty until language translations are uploaded to the Steam Workshop.
  • Add / Edit Language: This menu can be used by translators to create and share the language files. It has built-in support to directly upload the language to Steam Workshop, add /edit a description, upload a thumbnail image, update the internal language file, change the text to read from right to left, or delete the file. More information can be found about this system via the link mentioned above.


Fixes
  • Fixed some collision and visual issues reported on Cornelia Station
  • Fixed a camera culling issue found on the Roland-class starship
  • Fixed a few collision issues reported on the Cliffside planet
  • Improved some collisions reported on the Sylvaasi Cypher Lab Planet
  • Fixed a collision error involving an exterior mesh on the Grey Huntsman Base
  • Fixed a collision issue found in the Scrapyard level
  • Fixed a reflection issue with the Fluffy Biscuit scoreboard and cooking station



Thank you for your time and feedback!

Best,
The Leafy Games Team

v1.04 Release Notes

Hello everyone!

Version 1.04 is now out! This update fixes a handful of issues that were reported. We’re currently working on more fixes as well as making progress on Version 1.1.

We’re aiming to release Version 1.1 sometime in July. We’ll be releasing a new playable ship, as well as a way for fans to help us get the game translated into more languages! We’ve gotten a lot of requests from members of the community who would like to help translate the game’s text, and we’re very excited to have the tools for them to do that soon. Thank you to everyone who has offered to help us with this! We’re extremely grateful!

Fixes
  • Fixed an issue that could allow player crews to blind jump to the Lost Colony / Warp Battle
  • Removed a legacy piece of AI code regarding the Engbot’s use of coolant
  • Fixed a potential issue with ships being able to jump to the Lost Colony through normal means via extremely long jump ranges
  • Ships in the warp battle should no longer get permanently stuck in between the warp bubble and the level bounds. Ships will be destroyed after being outside the level bounds for more than 10 seconds to prevent a soft lock.
  • Fixed an issue with the “Ghosts” not appearing in the Lost Colony
  • Fixed an internal error related to background civilian ships located at Outpost 448
  • Fixed an internal error related to the Warp Guardian


Thank you for your time and feedback!
Best,
The Leafy Games Team