Rocket League Patch Notes v2.64
[p]
[/p][p]Version: Rocket League v2.64
Platforms: Epic Games Store, Steam, PlayStation, Xbox, Nintendo
Scheduled Release: January 22, 2026 4 PM PT / January 23, 2026 12 AM UTC[/p][h3]THE HEADLINES[/h3]
Platforms: Epic Games Store, Steam, PlayStation, Xbox, Nintendo
Scheduled Release: January 22, 2026 4 PM PT / January 23, 2026 12 AM UTC[/p][h3]THE HEADLINES[/h3]
- [p]Cartman’s Crash Out LTE[/p]
- [p]Expanded Preset Slots[/p]
- [p]Champions Field Update[/p]
- [p]Skip New Player Tutorial[/p]
- [p]Nintendo Switch 2 Rendering Enhancements[/p]
- [p]From January 22 at 4 PM PT to February 5 at 4 PM PT, jump into the Cartman’s Crash Out limited-time event and complete Challenges to score new Certified Toppers, and the animated Cheesy Poofs Octane Decal. [/p]
- [p]We’ve expanded preset slots from 50 to 75, giving room for more custom combos! Mix and match items and turn them into ready-to-go rides.[/p]
- [p]To honor and celebrate the 2025 RLCS 3v3 champions Atomic, BeastMode, Daniel, and Satthew — and the 1v1 champion Nwpo — banners for them have been added to the Champions Field Arena. [/p]
- [p]Players who have already completed the introductory tutorial will no longer be forced back into it when playing on another platform for the first time (excluding Xbox).[/p]
- [p]We’ve made a series of visual and performance improvements for Rocket League on Nintendo Switch 2.[/p]
- [p]Simplified Graphics Settings[/p]
- [p]The Performance/Quality toggle has been removed, as Rocket League on Nintendo Switch 2 now uses the best of both settings.[/p]
- [p]Improved Resolution[/p]
- [p]Docked mode: Resolution is now locked at 1080p, 60 FPS in docked mode.[/p]
- [p]Handheld mode: Dynamic resolution now targets 1080p at 60 FPS, but will still reduce resolution as needed to keep gameplay smooth.[/p]
- [p]Visual Quality Upgrades [/p]
- [p]Increased world detail[/p]
- [p]Higher texture quality in handheld mode, matching docked mode[/p]
- [p]Crisper texture detail with increased anisotropic filtering (reduces jagged lines and blurry edges on surfaces)[/p]
- [p]Improved lighting effects[/p]
- [p]Ambient occlusion[/p]
- [p]Higher-resolution shadows[/p]
- [p]Simplified Graphics Settings[/p]
- [p]Fixed taillight brightness appearing inconsistent across multiple Car Bodies.[/p]
- [p]The Heatwave Decal now displays correctly on Lamborghini Urus. [/p]
- [p]Fixed an issue where the RLCS ’25 and RLCS ’26 Decals appeared stretched on the hood of the Fennec ZR-F Car Body. [/p]
- [p]Fixed an issue where the Chanoir Octane Decal could override the Car Body’s painted trim. [/p]
- [p]Fixed an issue where the large screens in Champions Field could display distorted visuals. [/p]
- [p]Fixed an issue where BMW M4 GT3 Evo’s engine audio was louder than intended. [/p]
- [p]Fixed an issue where the Patty Wagon Car Body used the incorrect engine audio during gameplay. [/p]
- [p]Fixed an issue where sound effects for the Hologlass Goal Explosion could cut off when triggered during gameplay.[/p]