Build 196: "itty bitty lil changes"
changes:
- tuned score thresholds for stars
- stars appear in synch with scores
- fixed giant diamonds
- fixed multiplayer nullrefs
- level 13 challenge harder
- rotten no longer destructible (would cause mission hangups with large amount of rotting diamonds)
- tuned score thresholds for stars
- stars appear in synch with scores
- fixed giant diamonds
- fixed multiplayer nullrefs
- level 13 challenge harder
- rotten no longer destructible (would cause mission hangups with large amount of rotting diamonds)