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Garden of Witches News

Garden of Witches at Steam Next Fest in October!



Since the release of our first demo on September 20, your support and feedback have been invaluable to us.
Now, we are excited to bring Garden of Witches to a wider audience during this October’s Steam Next Fest!
Your feedback is crucial in helping us create a high-quality game, so we would love for you to share your thoughts and suggestions with us.

During Steam Next Fest and beyond, anyone can play the Garden of Witches demo and share their insights.
We welcome honest feedback through our official Discord, the Steam Community Hub, or the comments section!
And if you enjoyed the demo, please show your support by hitting the "Follow" and "Add to Wishlist" buttons on our store page!

Store Page: https://store.steampowered.com/app/2530470
Official Discord: https://discord.gg/QG4tJj2QWR


※ Steam Next Fest: October 14, 2024 ~ October 21, 2024, 10:00 AM (PST)
※ Demo Play Period: September 20, 2024 ~ Until further notice

We look forward to your continued support and active participation.

Thank you!

Patch Notes v0.3.9



Battle
  • Reduced the maximum floor count of the first area by 1 and slightly decreased the overall HP of enemies.
  • Made the monster waves on floors 1-2 of the first area easier.
  • ※Ongoing runs will be reset upon update.


Skill
  • Ambush
    - Increased Range by 4m
  • Shadow Surge
    - Increased Range by 4m
  • Sewing Wheel
    - Simplified skill description
    - Added missing details to the tooltip
    - Maximum Charge 1
  • Butterfly Walk
    - Simplified skill description
  • Counter
    - Simplified skill description
    - Fixed tooltip errors
  • Previous: Increased damage by 300% if Counter succeeds within 0.3 seconds.
  • Updated: Increased damage by 200% if Counter succeeds within 0.3 seconds.
  • ※ Actual damage remains the same as in the previous version.

Enhancement
  • Move SPD
    • Previous
      - Max Level: 5
      - Increase per Level: 0.2m/s
      - Cost: 5 / 5 / 10 / 10 / 10
    • Updated
      - Max Level: 2
      - Increase per Level: 0.5m/s
      - Cost: 5 / 10
  • Scissors Attack Speed
    • Previous
      - Max Level: 5
      - Increase per Level: 0.1 attacks per second
      - Cost: 5 / 5 / 10 / 10 / 10
    • Updated
      - Max Level: 2
      - Increase per Level: 0.25 attacks per second
      - Cost: 5 / 10
  • Dash Charge Count
    • Previous
      - Cost: 30
    • Updated
      - Cost: 20
      ※ The difference in the cost of coins(gold) from the update will be automatically refunded.


Convenience
  • Added demo introduction page upon game launch.
  • Control key explanations will now appear in the first room.
  • Added control key explanations to the "Settings - Controls" menu.
  • Removed input delay when rapidly pressing arrow keys to shift focus in the UI.
  • Fixed an issue where sliders in the settings UI moved too fast as the environment changed.
    - Previous: Magic damage increased by 5%.
    - Updated: Magic damage increase changed from 5% -> 10%.
  • Added descriptions to the map menu.


Other Changes
  • Adjusted the critical hit damage values for Scissors and Counter.
  • When obtaining a new spell, that spell will now appear as a selectable option in the first room of the next run.
  • The enhancement screen will no longer be accessible before starting the first run.
  • Revised various translations.


Bug Fixes
  • Fixed an issue where exploding butterflies do not disappear. Exploding butterflies now will disappear after combat ends or when the first boss enters its second phase.
  • Fixed an issue where abnormal sound and BGM would play when choosing "Give Up" in some battles.
  • Resolved an issue where using Ambush would occasionally cause players to leave the map.
  • The shield created by a passive that lasts for 60 seconds will now only count down during battle.
  • Fixed an issue where normal battle clear accumulated achievements would incorrectly increase when clearing boss fights.

User Feedback and Future Updates for Garden of Witches



Greetings! We are Team Tapas.

We would like to send our sincere gratitude to everyone who played the demo version (v0.3.8) of Garden of Witches.

We are currently receiving a lot of feedback and are carefully reading through all of it. While some changes can be implemented quickly, and others may take longer, we aim to update the aspects that can be addressed first before Steam's Next Fest begins.

#Improvements to Early Stages of Gameplay
It seems that more attempts than expected are required to defeat the first boss. Even after understanding the boss's patterns, the high cost of upgrading movement speed and scissors attack speed seems to demand excessive retries. Additionally, the first area has more general combat sections compared to the second area, which may cause the players to feel tedious. As a result, we plan to implement the following changes:

- Reduce the cost and number of stages for upgrading movement speed, scissors attack speed, and dash recharge count
- Shorten the general combat section leading to the first boss by one stage.

#Skill Balance
Internally, we believe the overall skill balance is fairly good. However, since not all systems are revealed in the demo version, it might appear somewhat unbalanced. Particularly, magic skills with utility effects still deal similar damage when compared to pure offensive spells. However, we anticipate this will change with the systems introduced after the full release, potentially reversing the performance and providing new experiences as mechanics evolve.

For now, we will focus on improving the usability and tooltips of the skills in the demo version, and we welcome further feedback.

#Boss Battle Difficulty
The boss battle difficulty in the demo was set at a maximum level, which is barely clearable by experienced players without upgrades. As a result, those who are new to this game genre or boss pattern mechanics may find it somewhat difficult. However, most players seem to clear the boss without major issues after becoming familiar with the patterns and upgrading a few key abilities.

Therefore, we plan to maintain the current difficulty for boss battles in this demo. In the full release, there may be options such as adding difficulty settings or adjusting phases depending on the overall length of combat.

#UI, UX
For players new to the game, we will work on reducing the amount of excessive information or addressing areas where information is lacking. Additionally, we aim to make any difficult-to-understand explanations more intuitive. While there will always be room for improvement, we will continue to refine the game's usability as much as possible.

#Bug Fixes
We are working to resolve identified issues, such as the problem where using an ambush attack on enemies in the corner causes players to move outside the map and the issue where the exploding butterfly doesn't disappear when transitioning to phase 2 of the first boss fight.


Any additional issues will be included and addressed in the next update, so we appreciate your continuous feedback.

We will continue incorporating your valuable feedback to create a more refined game.

Thank you!

Garden Of Witches DEMO Released!



Hello, everyone!

The demo for "Garden of Witches" is now released!

We would like to express our sincere gratitude to all the players who have been patiently waiting for "Garden of Witches". You can download and play the demo directly from the Steam page without any separate request. Visit the mysterious and secret-filled Garden of Witches now! https://store.steampowered.com/app/2530470

Please refer to the following details for more information about the "Garden of Witches" demo.


From 24.09.20 ~ until further notice


English, Korean, Japanese, Simplified Chinese, Traditional Chinese, German, Spanish, Italian, French.


Please send your demo play reviews, feedback, and bug reports via our official Discord.
We will review all of your feedback and make the game even more enjoyable in return!
https://discord.gg/QG4tJj2QWR


The demo version is still under development and may differ from the final release version.
Some translations in the demo version may be incomplete.
Demo play data and information will not be carried over to the official release version.
Content related to the demo can be streamed or shared on social media.

We sincerely appreciate everyone who plays the Garden of Witches demo. Please make sure to hit the "Add to your wishlist" button on the Steam page, and continue supporting us!

Thank you.

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For Media/Content Creators
https://forms.gle/tzLp4Eh3M2pP2KnZA

The Steam Page for Garden Of Witches is Now Live! 👏

Greetings! We are the indie game development team, Team Tapas.
We are excited to announce that the Steam page for Garden of Witches has now been released! 👏

Garden of Witches is our first game to be released on the PC platform. While it has been quite many things to adjust compared to the mobile platform we have worked on before, our entire team is having a blast creating it, and we can’t wait to share the finished game with you as soon as possible.

We are all working hard to make this a fun game, so please look forward to it!

About [Garden of Witches]

Garden of Witches is a roguelike game where you can enjoy fast-paced action with new skills and builds.
Take on the role of the protagonist "Sil" and explore the unique gardens of different witches as you try to prevent disaster. Convince the other witches to join you at the tea party!

About Steam Next Fest

Garden of Witches will participate in the upcoming Steam Next Fest, which will begin on October 14th. During the event, a demo version featuring the early part of the game will be released, so we hope you’ll check it out and actively participate in the event!

Upcoming Plan

Garden of Witch is currently scheduled for release in early 2025.
We are working hard on development, and future updates will be posted on the Steam community page.
If you’re interested in our game, be sure to add Garden of Witches to your Wishlist to receive the latest news and show your support!

Additionally, we have opened an official Discord channel, where users can post their feedback and discuss the game.
Feel free to join the channel and share your thoughts on Garden of Witches.

Other FAQs
Q: What languages can I play the game in?
A: Garden of Witches supports a total of 9 languages: Korean, English, Japanese, Simplified Chinese, Traditional Chinese, German, Italian, Spanish, and French.

Q: Will the game support controllers?
A: Yes, we plan to support most game controllers, including Xbox Controller and DualShock.

Q: What are the system requirements for the game?
A: As the game is still in development, we can’t specify exact system requirements just yet. However, we are putting a lot of effort into optimization to ensure that the game can run smoothly even on mobile. The game features mainly 2D resources with light 3D elements, so high specs won’t be necessary.

We’ll be back with more news soon!
Thank you!