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SCP: Nemesi News

Update 0.3.8.1 - Noise markers, SCP-173 ability, Desync state, Maps and more!

Update 0.3.8.1 - 20240208 is now live! This comprehensive update introduces a combination of new content additions and bug fixes, enhancing the overall gameplay experience. The detailed breakdown of the changes is as follows:

New Features:

- Noise Markers: Human actions such as running, sliding, vaulting, picking up items, and performing tasks will now trigger noise markers, revealing their location to the SCP.
- 10-Minute Timer: A time limit of 10 minutes has been enforced; upon expiration, the match concludes, and a "desynced" state is initiated for remaining players.
- Last One Standing: A silhouette now reveals the last surviving human, adding intensity to the endgame phase.
- Usable Map for Humans: Humans are now equipped with a functional map, facilitating navigation, coordination, and identification of key items.
- Pocket Dimension Ambience Music: The pocket dimension now features ambient music, enhancing the immersive experience.
- HUD Task Display: The HUD now displays the number of remaining tasks, aiding the SCP in monitoring human progress.
- SCP-173 Smoke Ability: A new ability for SCP-173 introduces a smoke effect, obstructing visibility for humans and creating strategic opportunities for the SCP.
- Vignette Effect for SCP-106: A vignette effect is now displayed when SCP-106 traverses through walls, providing visual feedback.
- Equipped Perks in Match Report: The match report now comprehensively showcases the equipped perks of each player, offering insights into their loadouts.
- Fog is now integrated into all in-game maps, contributing to atmospheric diversity.
- Map Descriptions: A valuable addition includes detailed descriptions for each map, enhancing player understanding and strategic decision-making.
- Auto-Navigation to Tutorial: New players are automatically directed to the tutorial, ensuring a seamless introduction to the game.

Bug Fixes:

- Quick Play Map Selection: Quick play now exclusively features completed maps, ensuring fairness and optimization in the gaming experience.
- Pocket Dimension AI Navmesh: Resolved issues related to AI navmesh and navigation within the pocket dimension, enhancing overall gameplay fluidity.
- Bot Spawn and Ready Delay: Increased delay for bot spawn and readiness, facilitating a smoother joining process for players.
- Quick Join Loading Screen Map Background: Addressed an issue preventing the map background from displaying on the quick join loading screen.
- SCP-106 Movement: SCP-106 no longer experiences falling when transitioning from the hall to the big entrance in the Police Station map.
- Rectified the inconsistency where Police Station doors opened twice, ensuring proper functionality.

Quick Play Option

Patch notes for Update v0.3.7.5 - 20231226:

New Feature - Quick Play Option:
- A new feature has been introduced in the main menu - Quick Play.
- Quick Play allows players to join a random lobby or host one if none are available.
- Designed to minimize queue times and maximize the number of matches played, the system will randomly select a map, playable character, and perk for each player.

Bug Fixes:
- Several bug fixes have been implemented to enhance overall game stability.

Performance Improvements:
- The update includes enhancements to the game's performance, resulting in a smoother and more responsive gaming experience.

General Notes:
- The addition of the Quick Play option aims to streamline the matchmaking process, ensuring players spend less time waiting and more time actively participating in matches.
- Players can now enjoy a diverse range of experiences with the random selection of maps, characters, and perks, adding an element of surprise and variety to each gaming session.

Developer's Note:
We greatly appreciate the ongoing support from our player community. This update focuses on addressing bugs, optimizing performance, and introducing Quick Play to enhance the overall gameplay experience. We encourage players to explore the new feature and share their feedback to help us continue refining and improving the game. Thank you for being a part of our community!

Update v0.3.7.2 - Main Hub + Bugfixes

New: Main Hub
Upon launching the game, players will now be greeted by the main menu displayed on a monitor. The setting is a small room situated within one of the SCP Foundation Facilities, providing an immersive environment for players. Explore the room freely, and keep an eye out for hidden easter eggs!

Bug Fixes: Police Department Map
- Resolved an issue with AI pathfinding on the Police Department map
- Fixed an issue where collisions were missing on some stairs in the Police Department map

Police Station Map Overhaul

Hey SCP: Nemesi Fans,

Exciting news! Update 0.3.7.1 is here, bringing a massive makeover to the Police Station map. Get ready for a gaming experience like never before, with a redesigned layout, improved navigation, and upgraded graphics that'll take your matches to the next level.

What to Expect:

Total Map Redesign:
We've given the Police Station map a complete facelift. Explore the redesigned Police Station, navigate through its new layout, and enjoy the upgraded graphics that bring a fresh vibe to your gaming adventures.

Better Navigation:
Your feedback matters! We've fine-tuned the layout of the map, ensuring each room is unique and recognizable. Whether you're a newcomer or a pro, the updated layout ensures a seamless and enjoyable gaming experience.

Enhanced Graphics:
Get ready for a visual treat! This map overhaul brings a significant leap in graphics quality, with detailed textures, dynamic lighting, and stunning effects that breathe life into the Police Station. Every inch of the environment has been upgraded for a more captivating and immersive gameplay experience.

Explore the redesigned Police Station, navigate through its new layout, and enjoy the upgraded graphics that bring a fresh vibe to your gaming adventures.

Bugfix: Addressed Player Inability to Complete Matches

Resolved an issue preventing human players from completing matches after fulfilling their last objective.