1. SCP: Nemesi
  2. News

SCP: Nemesi News

Update 0.3.8.6 - Theater map, Minigames and Level 2 and 3 Perks!

Version 0.3.8.6 Changelog


[h2]New Features:[/h2]
- New map: Chicago Central Park Theater.
- Minigames/Quick Time Events (QTE) introduced for humans.
- Perk levels 2 and 3 added in research department.
- Teammate names displayed on player models.
- Steam status indicator in the main menu.

[h2]Bug Fixes:[/h2]
- Human crouch no longer gets stuck near SCPs or obstacles.
- Sprinting not working properly for human players at the start of the match.
- SCP-4166-2 spawn location and AI seeking adjusted.
- SCP-4166-1 will no longer revive bodies as SCP-049-2 upon pressing E.
- Bots no longer get stuck behind the door with small stairs near the police station rooftop.
- SCP-106 no longer falls through the pocket dimension floor.
- Volume slider now affects SCP chase music.

[h2]Gameplay Mechanics:[/h2]
- New XP level conversion formula implemented.
- Disable human collisions when hit for a brief moment.

Patch 0.3.8.5 - SCP-4166, SCP-035, Bugfixes and more!

New playable SCP

SCP-4166, Succubus, characterized by great mobility, joins the roaster of playable SCPs.

New Features:

- SCP-035 is new equippable SCP and can be used on humans' bodies to generate minions.
- Added a teleport timer bar under the info panel for SCP-173.
- The ability to get up from the chair is now available only after the main menu has been opened.
- Improved tutorial UI.
- Improved desync timer format (mm:ss), it will also turn red when less than 10 seconds are left.
- Added a female breath sound effect for female characters.
- Cleaned up the waiting screen.
- Improved fog effect for Humans.
- New glitch effect for interactables for both humans and SCPs.
- increased SCP-049 movement speed.

[h2]Performance Improvements:[/h2]
Enhanced game performance in the police station map.

[h2]Bug Fixes:[/h2]
- Resolved camera clipping issues for humans.
- Improved pause menu layout when the game is in a small window.
- Addressed an issue where SCP-173 smoke disabled its special ability.
- Fixed the Taigo Village farmer task reward bag spawn issue.
- Resolved an issue where the blue dot persisted after a human's death during SCP-049 infection stage 2.
- Improved SCP-106 collisions in the police station map.
- Disabled collisions for Doppelganger perk.
- Fixed an issue where the 106 vignette lacked transition.
- Quick play now correctly randomizes the playable SCP

[h2]Miscellaneous:[/h2]
- Cleaner wait screen.
- Added the ability to hold N to avoid bots spawning.
- Adjusted camera standing height for humans.

Update 0.3.8.1 - Noise markers, SCP-173 ability, Desync state, Maps and more!

Update 0.3.8.1 - 20240208 is now live! This comprehensive update introduces a combination of new content additions and bug fixes, enhancing the overall gameplay experience. The detailed breakdown of the changes is as follows:

New Features:

- Noise Markers: Human actions such as running, sliding, vaulting, picking up items, and performing tasks will now trigger noise markers, revealing their location to the SCP.
- 10-Minute Timer: A time limit of 10 minutes has been enforced; upon expiration, the match concludes, and a "desynced" state is initiated for remaining players.
- Last One Standing: A silhouette now reveals the last surviving human, adding intensity to the endgame phase.
- Usable Map for Humans: Humans are now equipped with a functional map, facilitating navigation, coordination, and identification of key items.
- Pocket Dimension Ambience Music: The pocket dimension now features ambient music, enhancing the immersive experience.
- HUD Task Display: The HUD now displays the number of remaining tasks, aiding the SCP in monitoring human progress.
- SCP-173 Smoke Ability: A new ability for SCP-173 introduces a smoke effect, obstructing visibility for humans and creating strategic opportunities for the SCP.
- Vignette Effect for SCP-106: A vignette effect is now displayed when SCP-106 traverses through walls, providing visual feedback.
- Equipped Perks in Match Report: The match report now comprehensively showcases the equipped perks of each player, offering insights into their loadouts.
- Fog is now integrated into all in-game maps, contributing to atmospheric diversity.
- Map Descriptions: A valuable addition includes detailed descriptions for each map, enhancing player understanding and strategic decision-making.
- Auto-Navigation to Tutorial: New players are automatically directed to the tutorial, ensuring a seamless introduction to the game.

Bug Fixes:

- Quick Play Map Selection: Quick play now exclusively features completed maps, ensuring fairness and optimization in the gaming experience.
- Pocket Dimension AI Navmesh: Resolved issues related to AI navmesh and navigation within the pocket dimension, enhancing overall gameplay fluidity.
- Bot Spawn and Ready Delay: Increased delay for bot spawn and readiness, facilitating a smoother joining process for players.
- Quick Join Loading Screen Map Background: Addressed an issue preventing the map background from displaying on the quick join loading screen.
- SCP-106 Movement: SCP-106 no longer experiences falling when transitioning from the hall to the big entrance in the Police Station map.
- Rectified the inconsistency where Police Station doors opened twice, ensuring proper functionality.

Quick Play Option

Patch notes for Update v0.3.7.5 - 20231226:

New Feature - Quick Play Option:
- A new feature has been introduced in the main menu - Quick Play.
- Quick Play allows players to join a random lobby or host one if none are available.
- Designed to minimize queue times and maximize the number of matches played, the system will randomly select a map, playable character, and perk for each player.

Bug Fixes:
- Several bug fixes have been implemented to enhance overall game stability.

Performance Improvements:
- The update includes enhancements to the game's performance, resulting in a smoother and more responsive gaming experience.

General Notes:
- The addition of the Quick Play option aims to streamline the matchmaking process, ensuring players spend less time waiting and more time actively participating in matches.
- Players can now enjoy a diverse range of experiences with the random selection of maps, characters, and perks, adding an element of surprise and variety to each gaming session.

Developer's Note:
We greatly appreciate the ongoing support from our player community. This update focuses on addressing bugs, optimizing performance, and introducing Quick Play to enhance the overall gameplay experience. We encourage players to explore the new feature and share their feedback to help us continue refining and improving the game. Thank you for being a part of our community!

Update v0.3.7.2 - Main Hub + Bugfixes

New: Main Hub
Upon launching the game, players will now be greeted by the main menu displayed on a monitor. The setting is a small room situated within one of the SCP Foundation Facilities, providing an immersive environment for players. Explore the room freely, and keep an eye out for hidden easter eggs!

Bug Fixes: Police Department Map
- Resolved an issue with AI pathfinding on the Police Department map
- Fixed an issue where collisions were missing on some stairs in the Police Department map