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A Hat in Time News

An Update for A Hat in Time is now available!

The update will be applied automatically when you restart A Hat in Time.

  • Resolved a bug where players were unable to connect to eachother in Online Party.

An update to A Hat in Time is now available!

An update to A Hat in Time is now available!

  • A fix for Mustache Girl's laser attack hitbox by Treefrog
  • Fixed being unable to use the Ice Hat after diving into a recovery voluime
  • Fixed a specific set of background mountains in Alpine Skyline not having collision, causing goats to rain.
  • 2 Stickers have been added for anyone who purchases Here Comes Niko on Steam(beginning August 3)

An Update to the PC release of A Hat in Time is now available!

The update will be applied automatically when you restart A Hat in Time.

The changes include:
  • Battle of the Birds: Improved performance in Battle of the Birds finale
  • Nyakuza Metro: Fixed some Metro fast food truck cameras clipping into geometry
  • Online Party: Various minor performance optimizations & fixes.
  • Spaceship: Fixed sometimes getting locked inside the spaceship rooms when running old saves.
  • Spaceship: Updated hitbox on balloons in the Gallery Time Rift
  • Spaceship: Fixed camera clipping into the spaceship pillow pile
  • Subcon Forest: Fixed Cherry Bomb spawns not spawning cherries if the player is on top once the respawn hits.

An update to A Hat in Time is now available!

An update to A Hat in Time is now available!

  • Added improved ultra-wide monitor support
  • Added FoV option for use w/ ultrawide monitors (Game Settings)
  • New accessibility option: Auto-Jumping (Input Settings)
  • Various community-suggested fixes and improvements
  • Online Party: Increased likelyhood of meeting strangers when no party name is selected

An Update to the Steam release of A Hat in Time is now available!

[h3]The update will be applied automatically when you restart A Hat in Time. This update only applies to the Steam release. The changes include:[/h3]

  • Fixed Steam Workshop IDs exceeding the maximum, causing mods not to load correctly.


Y'all legitimately made so many mods that it exceeded our max ID number, good job ːbadgesellerː