Update 1.0.4 - New Faces and More Fixes
[p]Please find below the list of fixes and additions in update 1.0.4.[/p][p]- More variants added for character portrait generation[/p][p]- Conveyors should be fixed and properly moving goods between complexes[/p][p]- Chemical production now has storage for fertilizer[/p][p]- Selling byproducts to the harbor should now be enabled[/p][p]- New desert/southwest versions of water and oil deposit markings to better match the biome[/p][p]- Airplane storage and delivery repaired - you can have planes picked up directly from the manufactuirng complex[/p][p]- Nuclear Waste Dump is now available in a waste complex[/p][p]- Fertilizer now available in the tree farm complex[/p][p]- \[BUG FIX] Confident trait was not applying 10% happiness reduction[/p][p]- \[BUG FIX] Double executives sometimes getting generated at victory grant[/p][p]- \[BUG FIX] Resolution changing to lowest when switching between systems[/p][p]- \[BUG FIX] Byproduct display in complex overview was not showing the daily amount[/p][p]- \[BUG FIX] Display error when setting up a byproduct delivery[/p][p]- \[BUG FIX] Pattern under the electrical pylons wasn't dithering properly[/p][p]- \[BUG FIX] Sugar factory was changing LOD too soon[/p][p]- \[BUG FIX] An auto parts contract was missing medium and large sales agreements[/p][p]- \[BUG FIX] A tire sales agreement was missing large option[/p][p]- A few typos and minor text edits[/p][p]Thank you for your continued support for everyone who has reported issues or helped out on our Discord![/p][p]We look forward to making more improvements in the coming updates.[/p]