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Dragonero News

Release v 1.0.6

  • Steam Cloud implemented, save and play everywhere
  • Fixed soft lock in Sera's path
  • Improved game balance and UI fixes

MAJOR UPDATE: Turn-Based Carnival

Hello everyone! 👋

We’re honored to announce that we’ve been selected for the Turnbased Carnival!
If you enjoy turn-based games, check out the other incredible games featured there.



We'd also like to take this chance to let you know more about the Major Update that has just been released.

[h3]Generics and Balancing[/h3]
- fix of item groups in crafting phase
- now feeding a character in World Map gives priority to the hungriest character
- reduced the mobility of Alben's aerostat
- improved zoom behavior in World Map

[h3]Battle Scene[/h3]
- improved readability of Hp / Mp values
- enemies now have better mana management
- non-lethal abilities no longer show 0
- effect texts in the attack phase are now localized correctly
- fix bar behavior of enemies when they die or in other special situations

[h3]Dungeon[/h3]
- changed behavior of Leader

[h3]User interface[/h3]
- changed position and size of the Skip button in animated scenes
- fix text in the animated scene The Origins
- fixed text in Alben's final animated scene
- fix UI time and place in World Map, now does not disappear
- fix description of accessories
- fix button position within dialog scene
- improved readability of object descriptions and statistics
- navigation between menus remembers cursor position
- various minor fixes

Version 1.0.3

[h2]Various UI Fixes[/h2]
  • Fixed a bug that sometimes prevent to select an ability during battle (now you can select more than 8 abilities). Thanks to @Silly Clown for the report;
  • Fixed Dungeon Navigation with Mouse;
  • Improved readability of the changelog;
  • Fixed the size of the talker panel during Dialogue;
  • Improved readability of various panels.


[h2]Gameplay fixes[/h2]
  • Improved battle stats balance
  • various minor fixes

Thank you!

Welcome Scout!

First of all, we want to thank you for your support and passion for Dragonero, our first project.

The week after the release was intense and, after a short rest, we started working again with the very useful feedback you sent us. If you would like to get in touch with us you can write to us through the Community Hub or through our server Discord.

Any feedback is helpful and we are collecting them to better plan the next patches, starting with improving the UI and readability of interfaces and text. We will make a roadmap public in the coming weeks.

We are determined to improve Dragonero and make it the best game possible in the coming months, with continued support and updates.

An initial update is available as of today.

[h2]Fixes[/h2]

  • Changed Purple fonts in cutscenes.
  • Improved readability of notifications
  • Improved readability of dialog scenes
  • Improved readability of narrative scenes.
  • Improved readability of timer changes in dungeons
  • Improved readability of events in world map

First UI update and readability

First minor update, more will follow based on feedback received.

[h2]Fixes[/h2]

  • Changed Purple fonts in cutscenes.
  • Improved readability of notifications
  • Improved readability of dialog scenes
  • Improved readability of narrative scenes.
  • Improved readability of timer changes in dungeons
  • Improved readability of events in world map