1. Dragonero
  2. News

Dragonero News

The Heat Rises in Erondàr – Summer Sale & Adventure Awaits!

[p]Heroes of Erondàr,
The sun burns high over the lands![/p][p]Dragonero – The Rise of Draquir is now part of the Steam Summer Sale, with a special discount to welcome fresh champions to the battlefield.[/p][p][/p][h3]🌐 The World Grows Larger[/h3][p] A quick reminder for those who missed it: our latest update is already live, expanding the world of Erondàr with new language options and refined experiences! [/p]
  • [p]Updated Japanese translation[/p]
  • [p]Implemented Simplified and Traditional Chinese[/p]
  • [p]French implemented[/p]
[p]Whether you're discovering Erondàr for the first time or returning to continue your quest, now is the perfect moment.[/p][p]🛡️ Unite the heroes. Face the darkness. The Erondàr awaits. [/p][p][/p][p][dynamiclink][/dynamiclink][/p][p] – The Dragonero Dev Team[/p]

A New Chapter Opens: New Languages, Allies, and Adventures!

Brave adventurers of Erondàr,
The battle against Draquir spreads beyond borders—and so must the call to heroes. We’re proud to unveil a major update that brings Dragonero – The Rise of Draquir to even more warriors around the world!
[h2]New Languages Available[/h2]
Thanks to the invaluable support of our allies, we’ve expanded the reach of our world:
  • Simplified and Traditional Chinese are now fully available! This has been made possible through our collaboration with 2P Games, bringing the world of Erondàr to a whole new legion of adventurers.
  • French localization has been added! Bonjour to our new companions ready to join the resistance.
  • Japanese translation revised and updated with the expert work of 智犬 (TomoInu) and Rokusai Katsushika—thank you for your dedication and passion!

[h2]Turn-Based Thursday Fest[/h2]
We’re thrilled to announce our participation in the #TurnBasedThursdayFest! If you're a fan of tactical thinking, calculated moves, and the thrill of classic RPG combat—this is your moment. Join us in celebrating the genre that defines Dragonero's core!
[h2]Bug Fixes & Improvements[/h2]
As always, we've squashed some bugs lurking in the shadows of Erondàr and made a number of quality-of-life improvements thanks to your continued feedback.

Erondàr grows stronger with every hero who joins the cause. Whether you're returning to the field or just beginning your journey, we thank you for walking this path with us.

🛡️ The Dragonero Dev Team

Update 1.0.10 - A new dungeon experience



We are happy to share with you a new update dedicated specifically to making the gameplay experience even more immersive and engaging. We have been working on visual and gameplay elements, as well as fixing some bugs reported by the community (thank you all for the support!).



[h3]What's new[/h3]

  • Added new modular scenes in dungeons: now exploration is more varied and immersive thanks to novel combinations.
  • Introduced visible walls inside dungeon rooms, improving readability and allowing more articulated tactical patterns.
  • Updated the confirmation sound in menus to make it clearer and less intrusive. (Thanks to user @Stubbieoz for feedback!)
  • Improved the variety of random encounters in dungeons with new enemy types and layouts.





[h3]Fixes[/h3]

  • Fixed an issue that prevented entry into the volcano dungeon under certain circumstances. (Thanks to user @tomoinu for the report!)
  • Fixed a bug that allowed skills to be used on party members during the final bossfight. (Thanks again to @tomoinu!)
  • Fixed an issue that prevented proper equipping of accessories on some characters. (@tomoinu MVP!)
  • Fixed the dungeon preview panel in town, which now shows the correct information.
  • Fixed the ship icon that kept being visible even after landing on land.
  • Minor fixes to tooltips and descriptions of some skills that had incorrect or incomplete text.
  • General optimizations to client stability in some areas with high density of visual effects.

Update Version 1.0.10

[h3]What's new[/h3]


  • Added new modular scenes (more complex and with greater variety)
  • Added walls in dungeon rooms (to create more complex patterns)
  • Changed the confirmation sound (Thanks to user @Stubbieoz for the report)


[h3]Fixes[/h3]

  • fixed entering the volcano dungeon (Thanks to user @tomoinu for reporting it)
  • fixed using skills on party members during the final bossfight (Thanks to user @tomoinu for reporting it)
  • fixed accessory equipment issue (Thanks to user @tomoinu for reporting it)
  • fixed preview panel for dungeons in the city
  • fixed ship icon (which remained visible even after returning to dry land)

Minor update

  • pause menu now on ESC button
  • fixed Regeneration bug that healed the wrong party (thanks to @Pkmns for reporting the issue)
  • improved game balance