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Wrack News

Wrack Price Reduction

Hey everybody!

We're pleased to announce that the price of Wrack has permanently been reduced from $14.99 USD to $9.99 USD. For those of you outside the US, this same 33% price reduction should apply to you as well. We hope this will lead to many more enjoying this game, and that this will help us bring you more in the future.

Thanks! Enjoy!

Wrack Price Reduction

Hey everybody!

We're pleased to announce that the price of Wrack has permanently been reduced from $14.99 USD to $9.99 USD. For those of you outside the US, this same 33% price reduction should apply to you as well. We hope this will lead to many more enjoying this game, and that this will help us bring you more in the future.

Thanks! Enjoy!

Wrack Turns One!



Wrack is now celebrating the 1 year anniversary of its release! To celebrate, both the game and the OST are a whopping 75% off until Monday! Plus, we're doing a few more fun things to celebrate, like podcast episodes discussing the game and its development, a developer commentary playthrough of the game, and other fun things! Be sure to come hang out all week!

(This post will be edited as more things get done.)

Chat room:
steam://friends/joinchat/103582791434807552

Podcast episodes:
http://gamedesignpodcast.finalbossentertainment.com/?p=110
http://gamedesignpodcast.finalbossentertainment.com/?p=112

Version 1.2.2 Released

Hey there!

We're released minor update v1.2.2 for Wrack. Here's a quick rundown of what's changed:
  • Added a new "texture quality" option on the display settings menu. This gives you the option to reduce texture memory usage by scaling the map/mesh textures down 2x (medium) or 4x (low). Hopefully will help fix the crashes some of you have been experiencing.
  • "Texture quality" defaults to Medium. Setting this to High will leave textures unaffected.


Thanks! And happy ːcomicwːːcomicrːːcomicaːːcomiccːːcomickː playing!

Version 1.2.1 Released (and in the Humble Bundle!)

Hey there folks!

We're happy to announce that Wrack v1.2.1 is here! This patch addresses some performance issues, fixes some bugs, and some other things. Here's the full rundown on what's changed:
  • Made an optimization to reduce slowdown when objects are deleted from the world (like particles).
  • Using the Hyperblade's finisher no longer disqualifies you from getting the "Katana-rama!" achievement.
  • Reduced texture memory usage and got rid of some unnecessary texture files. This should reduce the number of crashes due to being unable to load certain textures.
  • Improved the handling of setting your frame rate higher than your monitor's refresh rate when vsync is enabled.
  • Added several new posters to E1L1 and E1FINALE.
  • The Guardsphere now has a brightness map attached (meaning certain parts of it glow).
  • Music/sound effect volume now default to 0.5.
  • Aggregate lighting now defaults to off.
  • Weapon camera movement now defaults to "reduced".
But that's not all! Wrack is currently a part of the Humble Bundle, and will be until May 7, 2015. We're happy to be a part of it alongside some great games like Freedom Planet and Brawlhalla! You can find the bundle here:

https://www.humblebundle.com/weekly

Thanks everyone! Hope you all enjoy some more ːcomicwːːcomicrːːcomicaːːcomiccːːcomickː!